Meijer Serpent_Of_Hades(Meija) ver1.6 (definitive version+) -------------------------------------------------- ---- ★In the beginning Thank you for waiting ! ! ! Thank you for downloading m(__)m This character is set to be someone who has a lot to do with the "Purple Clown." (See attached materials) Is this character's response rank mid-heavy? ? ? is. Modification and reproduction OK. I don’t mind if you don’t ask, but I would be happy if you could give me a word ← (Well, I don't recommend changing it because it's a mess in many ways) Since you will be using helpers, Explod, and Projectile a lot, please make the values of HelperMax, ExplodMax, and PlayerProjectileMax in mugen.cfg as large as possible. HelperMax: 56, ExplodMax: 10000, PlayerProjectileMax: 10000 is my environment. (Although it is not limited to this character among own characters) From ver1.5, isolation technology is now used in some attacks. You can turn it on or off in the settings, but when using it for the new MUGEN (MUGEN1.0 or later), please overwrite the cns in the "MUGEN1.0 patch" folder. However, we do not guarantee operation, and problems may occur, so we recommend that you use the Windows version if possible. If you don't like this character, just delete it in the trash! ! ! -------------------------------------------------- ---- ★Overview introduction This character was created with the following goals in mind: ・An existence that is a counterpart to "Purple Jester", who can be said to be my main character. For that reason, I also aim to be a main character and aim for quite high quality! - Become a versatile player who has a wealth of skills and can compete in a wide range of ranks. - Create dots, techniques, etc. almost from scratch and aim for a character with a lot of originality! This time's concept colors are "blue" and "black"! Her appearance is based on "Jyuukisei Hime" from "KanColle", but she has no relationship with her in the setting. (Although the character elements are quite similar and resemble each other) As a respect monster, the production is based on "Ost Galoa" from "Monster Hunter Cross". In addition, I respect the production of many characters. The dots are mostly originals, as they are modified from the dots of Princess Juuki, which I made as a striker when I created my own character, Aircraft Carrier Mizuki. Please feel free to use dots and sprites. The voices are based on FGO's "Oryu-san" and "El Dorado's Berserker" and have been modified by myself. Feel free to use this too. (However, at your own risk) -------------------------------------------------- ---- ★Update history 2020/9/11 ver0.5 released 2022/3/29 ver1.0 released 2023/4/30 Updated to ver1.5, now the definitive version Technique “Hebuki Slash” added Added general death effect Fixed an issue where movement would freeze against a specific opponent when in a "critical rage state" (Thank you Mr. Miner...!) Slightly eased resistance to "erosion criticality" Adds %nF1 to 12P gauge Lv5 super special move (can be turned on or off in settings) 12P damage condition change Added a special intro with the purple clown (Erosion Criticality VS True Madness) Various other adjustments, production additions, etc. *Setting materials have also been updated (he has grown taller, his favorite food has changed, etc.) 2023/4/30 Updated to ver1.51 (fixed), now the definitive version... Fixed an issue where the erosion level would not rise to the level set at the beginning of turns mode. Corrected the part where the afterimage of the death effect did not disappear. Other adjustments *Incidentally, I have stored the fan art I received! 2023/8/7 Updated to ver1.6 A new general-purpose super special move cut-in for “angry state” has been implemented (thank you Mr. Nonopom!!!) Other performance enhancements and minor corrections -------------------------------------------------- ---- ★ “Erosion level” introduction This character has an "erosion level" as its main system. Currently, there are 11 levels from Lv0 to Lv10, and the higher the level, the stronger it becomes. The erosion level will increase or decrease by performing the techniques "erosion" and "erosion returnshi". (Excluding when "Erosion Critical") These are used as techniques during battle, and basically the next round after losing, the erosion level will increase during the intro. Erosion Lv10 is called "Erosion Critical" and is a special mode that sets it apart from others. Once "erosion criticality" is reached, the erosion level will no longer increase or decrease. ※Note! The level transition will occur after the intro, so please never skip the intro unless you are starting from erosion level 0! Lv0: Default performance Lv1: Automatic warp added (strengthened as level increases) Increased invincibility time when returning (increases as you go up to Lv9)   AI always activated (can be changed in settings) Lv2: Gauge automatic recovery added (increases as Lv rises)   AI slight enhancement Lv3: Attack power & defense power UP added (increases as the level increases)  Reduced time when normal technique cannot be controlled   AI slight enhancement Lv4: Added automatic life recovery (increases as you go up to Lv7)   AI reinforcement Lv5: Added life management when capturing the state (strengthens as level increases) Increased invincibility time during skill activation   AI reinforcement Added “angry state” (details will be explained later) Lv6: Enhancement of some skills performance  Added noko (life 500 or more) Addition of exit status (probability of each F0.1%) Lv4 super special move unlocked when life is 300 or less (great damage and instant death) Lv7: Strengthen the ability to escape (probability of each F0.5%) Added large damage cancellation (strengthened as you go up to Lv9) Lv4 super special move unlocked when life is below 500 Lv8: Further strengthen some skill performance  Gauge management variable   noko reinforcement (life 300 or more)   Enhancement of exit status (probability: F1%)  Always unlock Lv4 super special move Lv9: Enhancement of status removal (always) Lv10 (erosion criticality): Body always invincible, armor provided Fixed at MAX erosion gauge Dedicated AI reading Some technique performance has been further strengthened/changed Ignoring the time stop                                                                                                   〇 Added "Critical Anger Status" (Details will be described later) Lv0: Medium level Lv1: High rank Lv2; evil upper limit Lv3: Crazy lower limit Lv4: Crazy level Lv5: Crazy middle lower limit Lv6: Madness medium Lv7: Crazy medium upper limit Lv8: Mad top Lv9: Mad upper limit Lv10: Madness top level Ranks are only a guide. Please note that there may be some discrepancies... By the way, at about level 4 of erosion, it will be about the same level of strength as the purple clown's normal form. -------------------------------------------------- ---- ★Introducing “angry state” This character has another system called "angry state". By meeting certain conditions (mainly flying attacks) at Erosion Level 5 to 9, you will enter this special state only once per round. While angry, you will always be in armor state, the erosion gauge will be fixed at MAX, and your life will represent the duration of your anger, and it will slowly decrease automatically from MAX. When you receive an attack, the duration (life) increases slightly. When the duration reaches 0, it will release its greatest technique, "Miasma Anger Ray," and the anger will be released after the end. (Can be changed in settings) At that time, your life will change depending on the attack you received while in an "angry state". Immediately after anger is released, if the erosion level is not at the upper limit, the level will increase by one level. It is a good idea to keep in mind that the "angry state" is one or two steps higher than the rank for each erosion level listed above. Also, if it becomes "angry" while being interfered with by a permanent target, it may not behave normally. You can adjust the settings for "Rage State" and "Furious Dark Ray" in the config. -------------------------------------------------- ---- ★Introducing “Critical Anger State” It's like the eroded critical state version of the "angry state" mentioned above. By meeting certain conditions at Erosion Lv10 (Erosion Criticality) (by default, when your life is less than half), you will enter this special state only once per round. While in Critical Rage, your life will slowly decrease automatically, and when you receive an attack, your life will increase slightly. However, while in this state, you basically won't die. The biggest change is that he becomes more monster-like, and most of his skills are replaced with exclusive ones. By unleashing the biggest move in this form, "Death Calling Star", the anger will be released after the end. The settings for "critical anger state" can be adjusted in the config like "anger state", but they do not apply to the 12P color described below. -------------------------------------------------- ---- ★Color introduction Basically, it is the same as Purple Clown, and 1 and 2P can be used by freely changing the settings in the config. We have set color differences as template settings after 3P. Try using it when you are having trouble. 1P, 2P...Free settings (depends on configuration) 3P...Erosion Lv0-2 (Lv0 start) 4P...Erosion Lv0-4 (Lv1 start) 5P...Erosion Lv1-6 (Lv3 start) 6P...Erosion Lv3-7 (Lv5 start) 7P…Erosion Lv5-9 (Lv5 start) 8P...Erosion Lv6-9 (Lv7 start) 9P...Erosion Lv8~9 (Lv8 start) 10P...Erosion Lv8-10 (Lv8 start) 11P…Erosion Lv10 fixed 12P...Kamiku Rhino Meiryu (completely different color) Start from a "critical rage state" with forced erosion Lv10. During the "critical rage state", the behavior of life is different from other colors, and it does not accept any attacks. When the gauge fills up, it releases "Death Calling Star", but at the end, whether or not the anger is canceled depends on the amount of life of yourself and the opponent. (In some cases, anger may never end.) Once the anger is released, it will have the same specifications as other colors' "Erosion Criticality", but it will be difficult to defeat it unless you have a special life reduction skill. If time passes without being able to defeat it, it will go into a "critical rage state" again. Unlike other colors, it can change to a "critically angry state" any number of times. -------------------------------------------------- ---- ★Setting items (config) When you open "-2.cns" for this character, there are several setting items. There are two main setting items: "Common for all colors" and "For 1P & 2P". For detailed information, please refer to the settings section. ・AI constant activation setting ・“Anger state” setting ・“Miasma ray” setting ・Voice, presence of dedicated BGM ・Whether information is displayed ・Opening erosion level ・Highest erosion level ・Minimum erosion level ・Presence of %nF1 attack You can set the above items. It does not necessarily mean that it will move to the highest erosion level you set. I'll die normally. -------------------------------------------------- ---- ★Technique introduction & command table By default, it cannot be operated at erosion level 1 or higher, but this can be changed in the AI constant activation setting. As a common feature, this character does not have jump-related movements. Crouching and some techniques become unusable when in ``Erosion Criticality'', and most techniques are replaced with special techniques when in ``Critical Rage''. ◆Normal skills ・Weak attack (crouching possible): x ・Medium attack: y ・Strong attack: z ・Charge: Hold c Fill up the power gauge and erosion gauge. By continuing to charge the power gauge, the speed at which it rises will increase. ◆Escape technique ・Forward warp: →→ ・Backward warp: ←← ・Random warp (crouching possible): start ◆Counter technique ・Virtual shadow: a If you are hit by an opponent's attack during the motion, you will warp behind the opponent and a pillar of shadow will appear in your original location. The number of shadow pillars increases with erosion level 6 and above, and 8 and above. ◆Special move ・Hiei:↓→x It jumped into the sky and charged from the sky in a mass of darkness. It has the effect of breaking the opponent's guard. Meteor will be added at Erosion Lv8 and above. ・Necromania: ↓←x An arrangement of modified Dark Donald's techniques. It emits something like a blue miasma that slowly drifts. The number increases at erosion level 6 or above, 8 or above, and 10. ・Shadow Star I: ↓→y Releases a ball of darkness that flies straight ahead. The number increases at Erosion Lv6 and above. ・Kageboshi II: ↓←y Releases a ball of darkness that slowly flies forward while moving up and down. The number increases at Erosion Lv6 and above. ・Thorn Snake I: ↓→z Countless snakes unfold in front of you from the darkness. It becomes a more powerful attack at Erosion Lv10. ・Thorn Snake II: ↓←z Unfolds countless snakes around you from the darkness. It becomes a more powerful attack at Erosion Lv10. ・Snake Hell: ↓→a Reimported assist techniques from Purple Clown. A throwing technique that drags the opponent into the abyss and attacks them. It can also be used as an evasion technique. Cannot be used at Erosion Lv10. ・Shadow pillar: ↓←a Raise a pillar of shadow where the opponent is. The number increases for erosion levels 6 and above, and 8 and above. ・Kagetsu: ↓→b Cloaked in darkness, it charges towards the opponent with great force. It has the effect of breaking the opponent's guard. ・Landmine snake: ↓←b Set up a trap, and when your opponent gets on top of it, the snake will deploy. Only one can be placed at a time. Cannot be used at Erosion Lv10. ◆LV1 super special move (consumes 1000 gauge) ・Cleft space: ↓→↓x Develops a dark space in front of you, continuously tears apart the opponent caught there, and finishes by crushing the space. It becomes a more powerful attack at Erosion Lv10. ・Shadow star group: ↓→↓y It releases a mass of darkness into the sky, makes it rain continuously, and finally charges from the sky as a mass of darkness in the manner of "Hiei". It becomes a more powerful attack at Erosion Lv10. ・Shadow cannon: ↓→↓z Creates a mass of darkness in the palm of your hand and shoots it forward. Respect for MHF-Z's "Lucodiola Tracing Heterogeneous" technique. It becomes a more powerful attack at Erosion Lv10. ・Abyssal structure: ↓→↓a A counter-like super special move. If you are attacked during the stance motion, you will counterattack by cutting through the screen. When in an "angry state" or "eroding criticality", it moves to attack without any questions asked. A technique that is the counterpart of the Purple Clown's ``Mirror Split Stance''. ・Extreme Corpse: ↓→↓b Upper compatibility with "Shiki". It emits a large amount of something like blue miasma. It's close to Modified Dark Donald's original technique. It becomes a more powerful attack at Erosion Lv10. ◆LV2 super special move (consumes 2000 gauge) ・Spear snake: ↓←↓x It wraps its arms in darkness and pierces the opponent with its snake-like tentacles of darkness. It has the effect of breaking the opponent's guard. Personally, I think this is the technique that best represents Meijin's characteristics← It becomes a more powerful attack at Erosion Lv10. ・Evil spirit summoning: ↓←↓y Draws out the abyss and attacks by surrounding yourself with abyssal energy. There is a gauge cut. A technique that is the counterpart of the Purple Clown's "Summoning the Ghost." It becomes a more powerful attack at Erosion Lv10. ・Polar Snake Hell: ↓←↓z Upper compatibility with "Snake Hell". Drag the opponent into the abyss and bombard them with continuous attacks. Cannot be used at Erosion Lv10. ・Swamp snake: ↓←↓a It develops an abyssal space around it, and a large snake appears from within to attack the opponent. Recovers a small amount of your own physical strength based on the amount of hits you receive. (Except when in "angry state" or "erosion criticality") It becomes a more powerful attack at Erosion Lv10. ・Gokukagetsu: ↓←↓b Upper compatibility with "Kagetsu". Charges at the opponent under the cover of darkness, then unleashes a series of attacks. It has the effect of breaking the opponent's guard. It becomes a more powerful attack at Erosion Lv10. ◆LV3 super special move (3000 gauge consumption) ・Shun Gokuzan: ↓↓↓x He captures the enemy with his eyes and binds them, then tears them into pieces in the darkness. A deadly technique. At the time of "Erosion Criticality", it moves to attack without any questions asked. Also, if the conditions are met when captured, it can be transformed into a "nameless monster" by pressing the x button. (More details later) ・Dark Sun: ↓↓↓y Surrounding itself in darkness, it floats up into the sky and releases powerful dark light waves. It's a powerful full-screen attack technique, but it has a long preliminary movement and can be guarded. ・Dark ray: ↓↓↓z A large snake appears and a blue beam is emitted from the snake's mouth as if mowing it down. The range is wide, but it can also be guarded. Respect for MHX's "Ost Galore" technique. It becomes a more powerful attack at Erosion Lv10. ・Snake slash: ↓↓↓c It wears a gigantic snake created from the shadows on its arms and swings it around, slicing the entire screen and attacking in succession. It's a powerful full-screen attack technique, but it has a long preliminary movement and can be guarded. It looks like Mashiro Fangu's technique. It becomes a more powerful attack at Erosion Lv10. ◆LV4 super special move (4000 gauge consumption, huge damage instant death) Can be used at all times when Erosion Lv6 is below 300 life, when Erosion Lv7 is below 500 life, and when Erosion Lv8 is above. ・Snake Noagito: ↓↓↓a It binds the surrounding space with its eyes, and tears the entire screen apart with its serpent's fangs. Respects the production of Elku's famous one-hit kill "Oni no Claw Zero Style". ・Yamikurai: ↓↓↓b The space is enveloped in darkness, and the serpent devours everything. A flash of a spear snake when the space is closed. I respect the production of Xevel's "Gokusei/Purgatory". However, it is not a piece of shit ( ◆LV5 super special move (5000 gauge consumption, super instant death OTHK) Can be activated at erosion level 10 (erosion criticality). ・Abyss Star: ↓↓↓start So-called great magic. It emits dark light waves that fill the surrounding space from a star-like light. 12P is assigned %nF1 by default. ◆“Critical anger state” technique Only the following techniques can be activated. Most of the specifications are different from other modes, and basically there is no gauge consumption except for "Death Calling Destruction Star". ・Weak attack: x ・Medium attack: y ・Strong attack: z ・Forward warp: →→ ・Backward warp: ←← ・Random warp: start ・Shadow pillar: ↓←a ・Kagetsu: ↓→b ・Abyssal structure: ↓→↓a ・Spear snake: ↓←↓x ・Shun Gokuzan: ↓↓↓x ・Dark ray: ↓↓↓z ・Roar: ↓↓↓a ・Death summoning star (consumes 5000 gauge): ↓↓↓start 12P is assigned %nF1 by default. ◆Other techniques ・Erosion: ↓←→a (Erosion gauge 1 consumed, Life 100 consumed) Can be used when the erosion gauge at the bottom left is filled to 1 or more, life is 101 or more, and the current erosion level is not the upper limit. Erosion level 9 → 10 requires 2 erosion gauges. Cannot be used when in "angry state". Advance the erosion level by one level. The erosion performed during the intro does not consume a gauge or life. Also, there is no life consumption after anger is released. ・Erosion return: ↓←→b (Consumes 2 erosion gauges, lowers erosion level by 1 level) A technique that greatly recovers life by consuming two erosion gauges and lowering the erosion level by one level. Cannot be used when in "angry state". Can be used when the current erosion level is not the lower limit for erosion levels 1 to 9. The amount of recovery varies depending on the erosion level. ・Miasma ray (consumes 5000 gauge) As soon as the duration of the "angry state" runs out, if the set conditions are met, the move will automatically transition to this technique. It converges its angry energy and fires a super high-power laser with all its might. Inflict maximum damage instant death (overflow, underflow), instant death throw, etc. The most powerful technique below erosion criticality. As soon as this technique is completed, the ``angry state'' will also be lifted. I respect the example beam that is the greatest technique of MHX's "Ost Galore". By the way, the dark rays during the "critical rage state" are similar to this. ・Nameless monster (2000 gauge, consumes 2 erosion gauge) Activates in the same way as supercancel when "Shungokuzan" hits. The consumption gauge is 2000, but since it is derived from Shungokuzan, it actually consumes 5000. It can be derived when Erosion Lv9 or below, Life is below 300, and cannot be used once the Erosion Gauge is not at MAX (=2). (It becomes a normal "Shun Gokuzan") After a special cancellation performance, he temporarily draws out his power to erosion criticality and unleashes a full force blow entrusted to the abyss. Hit the grabbed opponent with a super instant death OTHK. If you win with this technique, you will get a special victory effect. A technique that pairs with Purple Clown's "FINALE". (However, there is no assist here) -------------------------------------------------- ---- ★Special thanks ・Yashiki Onin-sama I drew a cut-in of Meihebi-chan and an illustration of Potre! That's really helpful! ! I can't thank you enough for drawing the erosion criticality cut-in! ! ! ・Mr. Mapelao I used various references for his character productions from ``Kami Magaki V2'' and other works. ・Single cell type preferring CJJ The author who was in charge of the production of "Xevel". I had a lot of respect for their techniques and performances. ・Gravel dog I borrowed the cut-in illustration of Meihebi-chan when she enters her ``angry state'' and the ``Miasma ray of anger''. ・Rukia☆ I borrowed the illustration from the cut-in of Meihebi-chan's great magic during "Erosion Criticality". Thank you for responding to my request! ・Miner We have created a patch that resolves the problem of critical rage state. Also, thank you for always compiling the settings for your own character! ・Kirisame Marisa We discovered a bug that we fixed in ver1.51. Thank you for identifying the relevant description! ・Mr. Nonopomu I borrowed a cut-in illustration of Meihebi-chan's general-purpose super special move when she is in an "angry state." ・Everyone who drew fan art ・Other MUGEN stakeholders, And above all, you who downloaded it! thank you very much! ! ! -------------------------------------------------- ---- ★Aside Setting materials for this character (& your own character's story?) are included. If you don't mind, please do that as well. Purple Clown has 3 types of special intros depending on each other's conditions. Please note that it will not work properly if the other side does not support it. (ver3.5 or later) Now that I've done everything I wanted to do, I think I'll focus on creating other characters from now on. Since this is my main character, I'd like to continue updating it whenever I feel like it! I wish I could write more about the story... Oh my God! Meihebi-chan's Niconico MUGEN wiki page has been created! ! ! Please take a look if you like! This is my first time writing an entire article about my character! (By the way, is the aircraft carrier Suiki still available?) https://w.atwiki.jp/niconicomugen/pages/10476.html Oh, by the way, I basically call her "Meija-chan." Why? Dalluo is decided because he's cute? ? ? Even so, when he's in his monster form, he's called "Meijin-sama"! 2023/8/7 by NeST If you like, please check out YouTube → https://www.youtube.com/channel/UCP3Qo2K1hw86iG2HgrA0MsQ