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  1. Long John Baldry Robotnik Soundpack

    A soundpack for Txpot's Dr. Robotnik that gives him the voice of Long John Baldry, aka Robotnik's voice actor in Adventures of Sonic the Hedgehog.
    By xXPGlitz236
     

    0 downloads

       (0 reviews)

    0 comments

    Submitted

  2. MvC Kung Fu Man Template Edit

    Original by Ryon, edited by me
    This was made to improve the template some and have some more changes relating to my taste, as well as compete with CrossoverLover98's template. Changes include:
     

    4 downloads

       (0 reviews)

    0 comments

    Submitted

  3. Stage Viewer Tool

    --XiRtAmOn--
    An old stage Viewer tool. Might not work with all stages.

    5 downloads

       (0 reviews)

    0 comments

    Submitted

  4. Spongebob (Placemario) Silly Soundpack

    "Silly soundpack" for Placemario/Felixmario2011's second Spongebob I made all the way back in 2011. "Spaghetti", "DINNER" and "Mama Luigi" are among the many low-quality sounds in this soundpack. I don't think it's very good but it might get a cheap laugh out of you.
    (props to CoffeeFlavoredMilk for finding this!)

    10 downloads

       (0 reviews)

    0 comments

    Submitted

  5. Marxiplier

    by Sergio P
    Markiplier voice patch for OHMSBY's Marx
     

    4 downloads

       (0 reviews)

    1 comment

    Submitted

  6. VSelect

    VSelect v1.3.10.0 (01/08/2021)

    VSelect is a M.U.G.E.N character select screen editing tool created by Tunglashor. It aims to add a graphic user interface to the installation of characters beyond manual editing of the select.def file.

    The program features an overlay of the currently used motif. Users can then drag and drop installed characters into the character select screen to install or rearrange them. Select.def will then be automatically changed by the program.

    The program is also capable of visually displaying the current Arcade mode order of the characters. Once again, dragging and dropping will enable the order to be changed around, according to the character's perceived difficulty.

    A list is available of all installed stages detected by the program and this may be used to assign a stage to a character, again by means of drag and drop: the user drags the character (or multiple characters) and drops it on a node in the list. This list can also be used to specify which stages are included in modes other than arcade mode; any stage not assigned to any character but designated "Included" will be added to the Select.def as an "ExtraStage".

    Direct links to open select.def, system.def and mugen.cfg are included for convenience (and the user may specify the text editor to be used for this). Other options include the facility for automatically creating backups prior to saving changes to the Select.def (this feature is enabled by default as of version 1.3.9.5).

    The latest version of the program can be manually downloaded from the author's website. Earlier versions have also been pre-installed with the International Mugen Tournament screenpack.

    105 downloads

       (0 reviews)

    0 comments

    Updated

  7. Announcer by Ashley (Warioware Gold)

    Announcer by Ashley (Warioware Gold) For MUGEN 
    https://youtu.be/IozCPSwhfY0

    1 download

       (0 reviews)

    0 comments

    Submitted

  8. Simul 1vs1 Life Handicap Patch (P1 and AI Life Separation)

    Do you think MUGEN is easy ?
    Do you need more Challenge in MUGEN ?
    Do you want a Solution for this problem ?
    What about Less Health than AI's Health ?
    This Patch Solves the AI Stupidty problem by using (Simul Mode) as a Life Handicap option
    You'll have a Full Control over the AI's Health and Your Health
    Preparation :
    After choosing the (Difficulty)
    Inside mugen.cfg :
    - Set the (Life) value , for example 100
    - Set Single value (Team.1VS2Life) , for example 50
    * This means you have Half AI's health (50 Life Points)
    Both numbers are open to any value
    I Prefer 200 Life for AI and 25% for Myself
    * Quarter AI's Health (50 Life Points)
    Playing : -
    Go to Team Arcade
    Now choose (Single) for yourself and (Simul) for the AI
    You'll find your Health is Less than AI's Health
    And AI's hits deals more damage on Your Lifebar
    To get a better challenge in M.U.G.E.N. Engine
    If Do You Want to change the number of Simul Characters The Offset is :
    v1.0 : 0003C37F
    v1.1 (646) & (650) : 000057F0
     
     

    4 downloads

       (1 review)

    0 comments

    Updated

  9. WHERE ARE WE Intro Patch for Delta Warriors

    Adds an additional intro to the Delta Warriors by FourthRhyme, along with a few minor edits to the character.
    By Derpy Sponge
     

    12 downloads

       (0 reviews)

    0 comments

    Submitted

  10. Super Smash Bros Ultimate common.snd edit

    A little common.snd edit I made so you can enjoy the Smash Ultimate expirence in M.U.G.E.N.
    M.U.G.E.N 2021-11-16 22-53-35_Trim.mp4

    16 downloads

       (0 reviews)

    0 comments

    Submitted

  11. Tekken 1 - Kazuya Mishima's Ending: A Father's Fall

    An ending from Tekken 1 where Kazuya throw his father, Heihachi, off the cliff and smile.
     

    6 downloads

       (0 reviews)

    0 comments

    Submitted

  12. DIO "The World Over Heaven" Ending

    An ending, especially made for Destiny DIO, where DIO wins and the event of Eyes of Heaven starts.
     

    8 downloads

       (1 review)

    0 comments

    Submitted

  13. JUS MUGEN HD 1.1 2604 SLOTS ADDON Patch

    New ADDON Patch for JUSMUGEN HD FOR MUGEN 1.1 
    Please understand this never been tested on HD version of JUSMugen HD 1.1
    Be sure to have A Powerful Gaming pc when using this patch
    there are many JUS MUGEN CHARACTERS that has a low megabyte size files and there some jus mugen characters that have HIGH Megabyte sizes that you want to avoid
    for JUS MUGEN CHARACTERS with low megabyte size files
    longest there size is between 20~40mb its will work just fine and same goes for the mugen stages that has low megabyte  that only runs KB size your good to go
    JUS MUGEN CHARACTERS that has very HIGH megabyte size files
    FROM 80~200+ MB Please dont you dare take that risk.
    because the mugen wont run or will cease malfunctions
    and also also try to avoid Mugen stages with HIGH megabyte size as well
    This patch not fully been tested,  Please test out and find any issue please let me know about the bugs and other problems when using this patch 

    43 downloads

       (0 reviews)

    0 comments

    Submitted

  14. Super Mario BBH Balance Patch

    Couldn't find this anywhere so here ya go I guess.
     
    2nd: Stronger AI by me

    27 downloads

       (0 reviews)

    0 comments

    Submitted

  15. ClayFighter 2 Endings Pack

    A set of Arcade Mode ending storyboards for various ClayFighter characters, especially Basara-kun's conversions.
    By Basara-kun
     

    2 downloads

       (1 review)

    0 comments

    Submitted

  16. Mugen Creation tools and tuts compilation 2009 by Just No Point

    Mugen Creation tools and tuts compilation 2009 by Just No Point
    M.U.G.E.N. Developer's Kit (9-14-2009) MUGEN WinMUGEN DOS Windows Linux PC games creator editor
    original post: https://mugenguild.com/forum/topics/mugen-creation-tools-and-tuts-compilation-2009-142579.0.html
    I really didn't know where the best place to put this was. When I was looking for Velcalculator I found a torrent for this. It had like no seeders at all but I grabbed it anyway in case anyone finished seeding some day. Low and behold today I noticed this finished!
    This is a rar file that has several old tutorials and programs from 2009 and earlier. I have no idea who put it together. I did not check out everything in it. But it might be useful if just to have a trip to the past.
    It is 150MB

    THANK YOU SO MUCH FOR THIS MASTERPIECE OF PACK Just No Point


    Here is a list of what is in the rar
    \characters\kfm-work.zip
    \M.U.G.E.N. releases\DOS\MUG10414.zip
    \M.U.G.E.N. releases\Java\JMugen-0.2alpha.zip
    \M.U.G.E.N. releases\Linux\mugen-2002-04-14.tar.bz2
    \M.U.G.E.N. releases\Windows\mug01129.exe
    \M.U.G.E.N. releases\Windows\Hi-Res WinM.U.G.E.N.rar
    \M.U.G.E.N. releases\Windows\WinM.U.G.E.N. 2003 Beta version 3.08.2 w9w (2003.06.14B).rar
    \M.U.G.E.N. releases\Windows\WinM.U.G.E.N. private beta test version 2002.04.14.rar
    \M.U.G.E.N. releases\Windows\Hi-Res WinM.U.G.E.N. (with stages).zip
    \M.U.G.E.N. releases\Windows\OpenMugenWin.zip
    \M.U.G.E.N. releases\Windows\winmugen_04-07-04.zip
    \M.U.G.E.N. releases\Windows\win-mugen_no_limit_patch.zip
    \stages\kstg-work.zip
    \tools, frontends, etc\MvC [Character Template] 8.0.ace
    \tools, frontends, etc\adxencd.exe
    \tools, frontends, etc\artmoney731eng.exe
    \tools, frontends, etc\Fighter Factory Ultimate version 2.5.exe
    \tools, frontends, etc\mee0388.exe
    \tools, frontends, etc\mee0388r.exe
    \tools, frontends, etc\MovementCoder.exe
    \tools, frontends, etc\allbmp20-html-minifix.tar.gz
    \tools, frontends, etc\joy2key-1.6.tar.gz
    \tools, frontends, etc\mtools099c.tar.gz
    \tools, frontends, etc\JoyToKey English Version.htm
    \tools, frontends, etc\tools.htm
    \tools, frontends, etc\ALL BITMAP 2.0.html
    \tools, frontends, etc\software.html
    \tools, frontends, etc\NearInfinity.jar
    \tools, frontends, etc\uinstallerxp7.jpg
    \tools, frontends, etc\selectmanager1br9.png
    \tools, frontends, etc\selectmanager2va8.png
    \tools, frontends, etc\Actualizador_Stages.rar
    \tools, frontends, etc\ICONS_32.rar
    \tools, frontends, etc\ICONS_98.rar
    \tools, frontends, etc\mugenhelp.rar
    \tools, frontends, etc\mugenmaker.rar
    \tools, frontends, etc\MvC System System Common Char Coding.rar
    \tools, frontends, etc\MVC_Project_1[1].4.rar
    \tools, frontends, etc\SelectManager.rar
    \tools, frontends, etc\sff2tr04g.rar
    \tools, frontends, etc\SF-KOF System Common Char Coding.rar
    \tools, frontends, etc\sndrec32.rar
    \tools, frontends, etc\TTW_Source_Code.rar
    \tools, frontends, etc\Ultimate_Char_Tester_eng.rar
    \tools, frontends, etc\Ultimate_Char_Tester_spanish.rar
    \tools, frontends, etc\Ultimate_Installer.rar
    \tools, frontends, etc\VelCalculator.rar
    \tools, frontends, etc\XR_Source_Code.rar
    \tools, frontends, etc\ArtMoney - game cheating utility.URL
    \tools, frontends, etc\Mugen mugen.cfg file editor for DOS.URL
    \tools, frontends, etc\Mugen mugen.cfg file editor for Linux.URL
    \tools, frontends, etc\WinMugen mugen.cfg file editor for Windows.URL
    \tools, frontends, etc\Act2pal_Pal2act.zip
    \tools, frontends, etc\ACTsplicer.zip
    \tools, frontends, etc\add004pie.zip
    \tools, frontends, etc\allbmp20-html-minifix.zip
    \tools, frontends, etc\allbmp20-sources-windows.zip
    \tools, frontends, etc\allbmp20-windows-binaries-800x600.zip
    \tools, frontends, etc\allbmp20-windows-binaries-standard.zip
    \tools, frontends, etc\cmdcnseditor.zip
    \tools, frontends, etc\CmdEditor.zip
    \tools, frontends, etc\cnsdmg.zip
    \tools, frontends, etc\ColoredMugen.zip
    \tools, frontends, etc\comdlg32.zip
    \tools, frontends, etc\custom.zip
    \tools, frontends, etc\custom01129.zip
    \tools, frontends, etc\custom10401.zip
    \tools, frontends, etc\double_clsn.7z.zip
    \tools, frontends, etc\dpadpr50.zip
    \tools, frontends, etc\easychar04.zip
    \tools, frontends, etc\EasyStage04.zip
    \tools, frontends, etc\EternagaStageTemplate.zip
    \tools, frontends, etc\fnt2pcx.zip
    \tools, frontends, etc\FntEditor.zip
    \tools, frontends, etc\ImageSplitter.zip
    \tools, frontends, etc\jtk34.zip
    \tools, frontends, etc\jtk374en.zip
    \tools, frontends, etc\jtk379.zip
    \tools, frontends, etc\mac.zip
    \tools, frontends, etc\makeact.zip
    \tools, frontends, etc\mcm.zip
    \tools, frontends, etc\mcm_fr.zip
    \tools, frontends, etc\mcm20b-dev356.zip
    \tools, frontends, etc\mee_patch_for_XP.zip
    \tools, frontends, etc\mee039e.zip
    \tools, frontends, etc\mee04e.zip
    \tools, frontends, etc\mim3b.zip
    \tools, frontends, etc\mingwm10.zip
    \tools, frontends, etc\MOSW1007.zip
    \tools, frontends, etc\msm_100.zip
    \tools, frontends, etc\msvbvm60.zip
    \tools, frontends, etc\mtools.zip
    \tools, frontends, etc\mtools098.zip
    \tools, frontends, etc\mtools098a.zip
    \tools, frontends, etc\MugCFGv10.zip
    \tools, frontends, etc\MUGENATIONWORK.zip
    \tools, frontends, etc\mugencfg.zip
    \tools, frontends, etc\MuGenerator3fix.zip
    \tools, frontends, etc\mugexev031.zip
    \tools, frontends, etc\MugSel08.zip
    \tools, frontends, etc\mvc.zip
    \tools, frontends, etc\Mwc.zip
    \tools, frontends, etc\MWCita.zip
    \tools, frontends, etc\mwcspanishversion.zip
    \tools, frontends, etc\MwcStart.zip
    \tools, frontends, etc\paletero107.zip
    \tools, frontends, etc\paleteroPortugues.zip
    \tools, frontends, etc\pcxcln15.zip
    \tools, frontends, etc\pcxclneg.zip
    \tools, frontends, etc\PPJoySetup.zip
    \tools, frontends, etc\PrjPalEdit.zip
    \tools, frontends, etc\PSicture-101.zip
    \tools, frontends, etc\PSound133.zip
    \tools, frontends, etc\QtCore4.zip
    \tools, frontends, etc\QtGui4.zip
    \tools, frontends, etc\QtGui4-p1.zip
    \tools, frontends, etc\QtGui4-p2.zip
    \tools, frontends, etc\RancidEXv1.31.zip
    \tools, frontends, etc\Rancidv1.0.zip
    \tools, frontends, etc\RandomAD.zip
    \tools, frontends, etc\SelectMake090.zip
    \tools, frontends, etc\sffextract-0.93.zip
    \tools, frontends, etc\sffextract-0.93-i386.zip
    \tools, frontends, etc\sffextract-0.93-src.zip
    \tools, frontends, etc\sndextract-0.1.zip
    \tools, frontends, etc\sndextract-0.1-i386.zip
    \tools, frontends, etc\sndextract-0.1-src.zip
    \tools, frontends, etc\sndgv141_full.zip
    \tools, frontends, etc\StageEditor.zip
    \tools, frontends, etc\StageViewer.zip
    \tools, frontends, etc\StageViewerAT.zip
    \tools, frontends, etc\stageviewerDXE.zip
    \tools, frontends, etc\startmugen.zip
    \tools, frontends, etc\startmugen20.zip
    \tools, frontends, etc\startmugen21.zip
    \tools, frontends, etc\startmugen22.zip
    \tools, frontends, etc\startwinmugen10.zip
    \tools, frontends, etc\startwinmugen20.zip
    \tools, frontends, etc\startwinmugen21.zip
    \tools, frontends, etc\StoryboardViewer.zip
    \tools, frontends, etc\SvC -- Character Template by Rolento.zip
    \tools, frontends, etc\winmugen screenpack selector v2.zip
    \tools, frontends, etc\zcc089sc.zip
    \tools, frontends, etc\zcc30sc.zip
    \tools, frontends, etc\zcharcad71.zip
    \tutorials, etc\AI Activation
    \tutorials, etc\MUGEN Dev Forum posts
    \tutorials, etc\MUGEN TUTORIAL
    \tutorials, etc\Necromancer's Code Archive
    \tutorials, etc\Sprite Ripping Tutorial
    \tutorials, etc\ssfer thread
    \tutorials, etc\The Pixel Tutorial
    \tutorials, etc\The AIR format and standard
    \tutorials, etc\Samus's Background Tutorial.chm
    \tutorials, etc\Samus's Background Tutorial.doc
    \tutorials, etc\Installing screenpacks   adding lifebar   sounds for MUGEN.flv
    \tutorials, etc\Mugen Tutorial - How to loop your music.flv
    \tutorials, etc\Mugen Tutorial how to make chibi(small) chars bigger.flv
    \tutorials, etc\M.U.G.E.N. required sprites.gif
    \tutorials, etc\A Brief Introduction To Backgrounds.htm
    \tutorials, etc\Artmoney Ripping Tutorial.htm
    \tutorials, etc\Automate process to convert all sprites to pcx using Photoshop.htm
    \tutorials, etc\Cabbit007's Lifebar Tutorial.htm
    \tutorials, etc\Character Creation Walkthrough.htm
    \tutorials, etc\Code Snippet Archive.htm
    \tutorials, etc\CPS Parallax Tutorial.htm
    \tutorials, etc\FAQ.htm
    \tutorials, etc\Frankenspriting.htm
    \tutorials, etc\Helpful Mugen Tips, Tools, and Tutorials.htm
    \tutorials, etc\How do I use order number-.htm
    \tutorials, etc\If you win a perfect match....htm
    \tutorials, etc\J2K tutorial VR 1.0.htm
    \tutorials, etc\JoJo's Bizarre Adventure @ Chankast.htm
    \tutorials, etc\JoJo's Bizarre Adventure Part 2 @ Chankast.htm
    \tutorials, etc\JoJo's Bizarre Adventure Part 3 @ Chankast.htm
    \tutorials, etc\KI, MK and SF -- The movie sprite ripping tricks.htm
    \tutorials, etc\KOF Debug CLSN by Kitsune Sniper & Deuce.htm
    \tutorials, etc\M.U.G.E.N Tutorial - Emulating side-scroller characters- Part 1.3.htm
    \tutorials, etc\M.U.G.E.N. (from Wikipedia)htm.htm
    \tutorials, etc\Making character SFFs universally compatible.htm
    \tutorials, etc\Midis on your Mugen.htm
    \tutorials, etc\Module Music in WINMUGEN.htm
    \tutorials, etc\Mugen's Filetypes.htm
    \tutorials, etc\NEO GEO Sprite ripping tutorial.htm
    \tutorials, etc\OolongV's MUGEN Bookmarks.htm
    \tutorials, etc\Optimizing .sff files.htm
    \tutorials, etc\Playing the correct characters music when Cpu challenges you .htm
    \tutorials, etc\Ripping sprites from the Inuyasha PSOne Game.htm
    \tutorials, etc\Solution for the usb Analog controllers without the switch.htm
    \tutorials, etc\Sprite Bases.htm
    \tutorials, etc\Sprite Packs-sound packs ~ the websites.htm
    \tutorials, etc\Sykotik Character Creation Tutorial.htm
    \tutorials, etc\Tools, Resources and Linkage.htm
    \tutorials, etc\Tutorials about the m.u.g.e.n engine (1 of 2).htm
    \tutorials, etc\Tutorials about the m.u.g.e.n engine (2 of 2).htm
    \tutorials, etc\VGmusic playback.htm
    \tutorials, etc\Win Mugen and it's Clsn Errors.htm
    \tutorials, etc\Background - Stage Documentation.html
    \tutorials, etc\blablim.html
    \tutorials, etc\chinabnd.html
    \tutorials, etc\Expressions.html
    \tutorials, etc\Font Creation Tutorial.html
    \tutorials, etc\How Do I...- A M.U.G.E.N primer -- Tutorial Part 1 - Getting started -- sprites.html
    \tutorials, etc\How Do I...- A M.U.G.E.N primer -- Tutorial Part 2 - Collision boxes.html
    \tutorials, etc\How Do I...- A M.U.G.E.N primer -- Tutorial Part 3 - A simple attack move (Part I).html
    \tutorials, etc\How Do I...- A M.U.G.E.N primer -- Tutorial Part 4 - A simple attack move (Part II).html
    \tutorials, etc\How to fix M.C.M.-compiled stage SFFs.html
    \tutorials, etc\jim.html
    \tutorials, etc\links.html
    \tutorials, etc\Overview.html
    \tutorials, etc\PSP Palette Tutorial by SLotman.html
    \tutorials, etc\Stage parallax tutorial by VIB.html
    \tutorials, etc\Storyboard documentation.html
    \tutorials, etc\The CNS format.html
    \tutorials, etc\What is M.U.G.E.N..html
    \tutorials, etc\Sprite Art Method Tutorial.pdf
    \tutorials, etc\Game Sprites Game Sprites Wiki.URL
    \tutorials, etc\AI Activation\AI Activation Code.htm
    \tutorials, etc\AI Activation\AI components.rar
    \tutorials, etc\AI Activation\kfm optimal AI activation code.rar
    \tutorials, etc\MUGEN Dev Forum posts
    \tutorials, etc\MUGEN TUTORIAL\Alphabetical Trigger Index by ElecByte (details).htm
    \tutorials, etc\MUGEN TUTORIAL\Alphabetical Trigger Index by ElecByte.htm
    \tutorials, etc\MUGEN TUTORIAL\BASIC MOVES.htm
    \tutorials, etc\MUGEN TUTORIAL\Creating Fireballs.htm
    \tutorials, etc\MUGEN TUTORIAL\Creating Helpers.htm
    \tutorials, etc\MUGEN TUTORIAL\Creating Sodom from scratch.htm
    \tutorials, etc\MUGEN TUTORIAL\CROUCHING ATTACKS.htm
    \tutorials, etc\MUGEN TUTORIAL\Making 2 in 1s (or Cancelling a normal move with a special move).htm
    \tutorials, etc\MUGEN TUTORIAL\MAKING A NORMAL MOVE HIT MULTIPLE TIMES.htm
    \tutorials, etc\MUGEN TUTORIAL\Making Chains (or comboing normal move into another normal move).htm
    \tutorials, etc\MUGEN TUTORIAL\MUGEN TUTORIAL.htm
    \tutorials, etc\MUGEN TUTORIAL\STANDING ATTACKS.htm
    \tutorials, etc\Necromancer's Code Archive
    \tutorials, etc\Sprite Ripping Tutorial
    \tutorials, etc\ssfer thread\Sffer - SFF extraction and optimizing.htm
    \tutorials, etc\The Pixel Tutorial
    link
    http://www.justnopoint.com/mugen/M.U.G.E.N.%20Developer%27s%20Kit%20(9-14-2009)%20MUGEN%20WinMUGEN%20DOS%20Windows%20Linux%20PC%20games%20creator%20editor.rar

    74 downloads

       (1 review)

    0 comments

    Updated

  17. MG_Char_air_scan-master [A Tool for you to scan problem MUGEN Character (Air file) who crash Mugen 1.1

    MG_Char_air_scan-master [A Tool for you to scan problem MUGEN Character (Air file) who crash Mugen 1.1
     

    7 downloads

       (0 reviews)

    0 comments

    Submitted

  18. Fighter Factory Collection-RAMON GARCIA + programs to run

    Fighter Factory Collection-RAMON GARCIA + programs to run

    https://www.youtube.com/channel/UCfCV0FNc9N0AxaL6LuGSEXA

    https://72k.us/dir/23638-36207573-505577
    Fighter Factory Classic [ffc_12_setup.zip
    2.92 MB
    Download Fighter Factory Classic!.rar
    2.92 MB
    Download Fighter Factory Studio 3.5.4 (Windows x64).zip
    30.6 MB
    Download Fighter Factory Studio 3.5.4 (Windows x86).zip
    28.5 MB
    Download Fighter Factory Ultimate 2.5 [ffu_25_setup.zip
    1.64 MB
    Download Fighter Factory Ultimate 2.6 [ffu_26_setup.zip
    1.53 MB
    Download Fighter Factory Update Pack 1 [ff_up1_setup.zip
    2.65 MB
    Download Fighter Factory Update Pack 2 [ff_up2_setup.zip
    2.88 MB
    Download Fighter Factory Update Pack 3 [ff_up3_setup.zip
    2.89 MB
    Download Fighter_Factory NEW VERSION [currently this is the 64 bit sadly i found it before the virtual website had errors].zip
    33.53 MB
    Download Font_Factory.zip
    507.05 kB
    Download vcredist_x64.exe
    5.41 MB
    Download Windows Vista&7 PCX Thumbnail Handler V3 [pcxthumb7.rar
    40.08 kB
    Download Fighter Factory 1.0.0.2005 [ff_setup.zip
    2.64 MB
    Download Fighter Factory 3 (32 bits).zip
    8.81 MB
    Download Fighter Factory 3 (64 bits).rar
    8.17 MB

     
     
    Download FFS 3.5.6_WIN_64位.7z
    38.29 MB
    Download FFS 3.5.7_WIN_64位.7z
    38.43 MB
    Download FFS 3.6_WIN_32位.7z
    35.36 MB
    Download FFS 3.6_WIN_64位.7z
    38.54 MB
    Download FFS 3.6.1_windows_x64.zip
    31.05 MB
    Download FFS 3.6.1_windows_x86.zip
    28.89 MB
     

    155 downloads

       (0 reviews)

    0 comments

    Updated

  19. blazblue continuum shift ii opening

    opening de blazblue continuum shift ii por el autor dan mt

    0 downloads

       (0 reviews)

    0 comments

    Submitted

  20. blazblue continuum shift arcade opening

    opening de blazblue continuum shift por el autor dncelestinx96

    0 downloads

       (0 reviews)

    0 comments

    Submitted

  21. Buzz Lightyear SPIGOTTAN Soundpack

    A soundpack for Adrian's Buzz Lightyear, based on ytp sexer.
    By Frickin Username

    16 downloads

       (1 review)

    0 comments

    Submitted

  22. Cycloid Omega Sprite Patch

    Changes a source-accurate, colorless yet changing in color Cycloid character into a more interesting one.
    Requires Ahuron's Cycloid Omega to use
    By Usual
     

    7 downloads

       (0 reviews)

    0 comments

    Submitted

  23. Portuguese voice pack for El Chavo Animado

    This pack have a Brazilian Portuguese voice for El Chavo Animado
    Voicepack made by Gêmeos dos Jogos
    El Chavo Animado made by Shimmering Brony & Jarquin10
     

    11 downloads

       (1 review)

    3 comments

    Updated

  24. Emilia AI Removal Patch

    For Emilia by Light, patch done by Garfieldfan (me).
    This patch makes fighting Emilia much more tolerable, as her AI shouldn't be around the same ranks as The_None's Thanos, YU-TOHARU's Miku or Brergrsart's Me and the Boys anymore (as in "someone like me should never face that godforsaken AI"). If I knew what the hell was up with blocking in the air, I'd fix that, too, but I'm leaving it at this point for now.
    (Also KFM has not been patched or anything in that screenshot.)

    10 downloads

       (0 reviews)

    0 comments

    Submitted

  25. SFF Air Editor

    Old MUGEN utility from back in the day, it is definitely outdated, but it is nice to look back on.

    14 downloads

       (0 reviews)

    0 comments

    Submitted

  • Random Uploaded Files

  • File Reviews

      • MY NAME IS... SHAKE-ZULA, THE MIC RULA

        While the original version by tannergates is... more-or-less one for novelty, this version greatly improves the mic rula by giving him tweaked specials, new hypers, huge gameplay changes... in other words, a massive overhaul.

        PROS:

        • The special changes were very much needed.
        • The gameplay feels much more smoother
        • Making a special that just feels weakly implemented into a hyper is a great move.
        • All the new stuff that's added, especially the Super Hero hyper.
        • The option to toggle the Adult Swim logo, if you want the match to feel like something that'd actually air on it.

        CONS:

        • Shake feels more lacking in specials than he does hypers.
        • Although his gameplay has improved, he still feels a bit clunky in some areas.

        SUGGESTIONS:

        • Maybe add the Energy Drink back as a hyper that increases your speed or attack for a short period of time?
        • Make the Standing Medium Punch feel slightly less slugish?
        • Make a patch that may be more... YouTube-friendly? I'm not sure if the songs in the Headbangin' winpose could trigger the copyright, but just to be safe, a patch to just have all the songs be the ATHF theme/themes would be nice if we don't wanna worry about that.
      • Awesome char with cool special moves thanks for sharing !

      • An amazing screen pack highly recommend to others !

      • I always have to remember to lower my expectations when it comes to cartoon characters. Honestly in this case I'm glad I did that because this Patrick isn't all that great.

        First off, Patrick plays in a very clunky fashion. There are a lot of moves that you'd expect to chain into each other, yet they just don't. For example, you can chain standing LP into standing MK, but not standing LK into standing MP. On top of that, his frame data's all over the place, e.g. his standing punches come out and end at the exact same time. His hitboxes are also a little too straight-to-the-point; there's almost no range on his light kicks. This is especially apparent in air combos, where if you're not facing a massive opponent you'll just whiff your air LK 99% of the time. All this makes his combo game feel very unsatisfying.
        Even though Patrick has 3 specials, you're better off just using the cartwheel. It's an easy infinite, has the best range, and since it doesn't have any cooldown it can even be used as a combo starter. While the ice cream toss is also an infinite, it usually goes straight over the opponent's head unless you're standing right next to them, in which case you're better off using the cartwheel because of the lower startup time. The towel whip is basically just his standing MK but slightly worse, and the EX version doesn't even change anything about it.
        His hypers are similarly not worth using for the most part. "Towel Star" is way too situational, only shaving off less than 1/10th of the opponent's lifebar at best, and the other two hypers are programmed in a way so that they can't even be used outside of a combo. "Diesel Dreaming" is the much better option as it does almost twice the damage as "Rock Smash!" for less the power.
        Finally, Patrick has a very spammable roll. It almost works as it should, but since there's no collision boxes on Patrick it means that you're free to use it to your heart's content without having to worry about ever getting hit. Similarly, Patrick does not have any collision boxes on his walking back animation at all, or his backwards hop.

        In spite of all of what I just said, Patrick...isn't entirely bad. He's actually coded in a somewhat functional way for the most part. He does not seem to be able to clone himself or get stuck in the air, and you can use him without breaking the game, but of course I haven't tested him for too long so that may very well be possible. There are a few hints of creativity scattered throughout the character (I thought the "surprised patrick" losepose was funny), and even though Patrick's moveset isn't good, it's got some neat ideas. In fact, one peek into his sprite file reveals a whole bunch of unused sprites that could've made for decent additions, like a Wario-esque shoulderbash and the orb of confusion. There is sort of a "missed opportunity" feeling going on, but IMO there isn't much that can be salvaged from this Patrick.
        Ultimately, Patrick is another cookie-cutter cartoon character creation (try saying that five times fast). There's much worse Spongebob characters out there, but as it remains Patrick isn't really a character I would recommend unless you're a collector or something, or if you really just want a Patrick in your roster.

        Now if you'll excuse me, I have to go type up another essay about a cartoon character!!!!!

        Fun Factor - 2/5
        Gameplay - 1.5/5
        Functionality - 2/5

        Overall - 2/5

      • It's been a while since I done one of these. Anyways, as beta tester, I may be a little biased here, but this is the best version of Jaiden around. The moveset is small, but the effort put into it is plenty. It also shown me that requested characters made by MUGEN kids are not great, but find the right creator, and a commissioned character can have a lot of heart and effort put into it.

        PROS:

        • Excellent moveset.
        • The moves that were in AwesomeBlue's version are actually done right in this one.
        • Simple but still easy-to-use gameplay.
        • Some really great moves that are new to this version.
        • The cute little bird that follows her around (I sadly don't watch Jaiden's videos, so I don't know its name, sorry).
        • The Anime Jaiden hyper. Be able to pull it off on a low-health character and you'll know why I put this here.

        THE ONLY CON:

        • The NSFW bits, which are against her wishes against NSFW (but she also didn't want people attacking her on her behalf), but rating stays five-star because it's purely optional.
  • File Comments

    • Interesting, the first AK1 Mugen exclusive.

      Edited by ActMan
    • Alright, since I know there are a few people out there that are concerned about this being a commissioned character: don't be concerned! The author has no intention to profit off of this. Commissioning a MUGEN author works in the exact same way as commissioning art. You pay for their work and not their tools, much like how someone paid SB for Jaiden and not MUGEN. Even Elecbyte themselves said:

      "Under this license, permission is granted to use the M.U.G.E.N
      Environment
      free of charge for non-commercial purposes.
      ...
      Please note that Elecbyte places no restrictions on the distribution
      of character files, stage files, add-on packs, or similar items which
      operate under the M.U.G.E.N Environment, that do not contain any
      significant portion of the M.U.G.E.N Environment itself
      ."

      Now if Jaiden were packaged with the MUGEN engine or whatever, that'd be violating their rules, but as it is, it's perfectly okay.
       

      Spoiler

      (not a fan of the NSFW animations, but hey, at least i can turn them off)

       

      • Thanks 1
    • This guy shouldn't be in the originals section*



      *unless sonico really did make Gru all by themself, in which case I feel a lawsuit is in order

    • And finished!

    • good, I liked of this character.

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