About This File
--RicePigeon--
RicePigeon's latest release! She really likes Ran Yakumo I guess. Whiever these characters are. I don't know many of the characters I upload.
What's New in Version 09/04/2020
Released
- [System] Fixed bug involving counterhit explods.
- [System] Tech recovery command changed to hold x/y/z before hitting ground. Can now tech left or right.
- [System] Damage dampener no longer uses attackmulset.
- [System] All combos now apply a one-time 75% prorate for the second attack onward.
- [System] Implemented flag that prevents multi-hit moves from applying forced 75% proration to its remaining hits.
- 5x: Hitbox size slightly increased.
- 5y: Hitbox size slightly increased, hitbox size extended, recovery decreased by 3f, effect added.
- 6y: Hitbox size slightly increased, effect timing adjusted.
- 5z: Hitbox size slightly increased, recovery decreased by 4f.
- 2x: Hitbox size extended upward.
- 2y: Hitbox size slightly increased, recover decreased by 1f.
- 2z: Hit velocity on block increased.
- j.5x: Hitbox size slightly increased, effect added.
- j.5y: Corrected counterhit hitstun bonus value, hitbox size slightly increased, hurtbox size slightly decreased.
- j.5z: Hitbox positions adjusted & size increased, effect added, now causes ground bounce on counterhit.
- Throw: Tech window increased (7f->15f).
- Throw: Fixed Ikemen-exclusive bug & bug involving fall flags.
- Nekomata Feral Movement: Now has a follow up that can be performed by pressing any attack button.
- Immortal Sage's Rumbling: Damage increased (80/90/100->80/100/120).
- Immortal Sage's Rumbling [Z followup]: Fixed the multihit variable not reseting at the start of the attack.
- Immortal Sage's Rumbling [Z followup]: Adjusted how proration is handled, hitbox extended, effect added.
- Jumping Crossing Scales [Z followup]: Fixed the multihit variable not reseting at the start of the attack.
- Jumping Crossing Scales [Z followup]: Adjusted how proration is handled, hitbox extended, effect added.
- Dharmapala's Rampage: Fixed Ikemen-exclusive bug & bug involving fall flags.
- Dharmapala's Rampage: Can now hit crouching opponents.
- Flight Sign "Flight of Itaden": Damage per hit increased (54->58), block damage per hit decreased (11->10).
- Flight Sign "Flight of Itaden": Adjusted how proration is handled.
- "Cait Sith of Mayohiga": Projectile hitbox size increased, now drops slightly further from Chen.