About This File
A semi-custom version of Vanessa, based on The King of Fighters 2001. She has all her attacks from said game, plus an original reversal hyper.
She has six strikers, which are in the following order: Kyo, Iori, Heavy D!, Duck King, Seth and Another Iori. (you need to press START when the match begins)
Also, as an extra / secret feature: she has a CvS2 mode with both A and K-Grooves. You need to press Down x4 rapidly for the A-Groove and Up x4 rapidly for the K-Groove. Once you input the motions, she flashes white for a split-second, thus you get said groove / mode. Her moveset changes slighty, so be prepared. (plus '01 mode with Right x4)
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/Vanessa for Mugen The King of Fighters 2000
by [Vanessa]
Weeee~!! I can finally make myself!!
-[Vanessa]
CrazyForSF, you fucking suck.
-[Hayte]
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/Installation
1. Put the Vanessa files in your /chars/Vanessa directory.
Vanessa00.act
Vanessa01.act
Vanessa02.act
Vanessa03.act
Vanessa04.act
Vanessa05.act
Vanessa.air
Vanessa.cns
Vanessa.cmd
Vanessa.def
Vanessa.sff
Vanessa.snd
2. Add her to your select.def
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/Movelist
**KoF-Grooves**
-System Techniques
Chouhatsu BC
Roll Forward AB
Roll Backward 4 AB
Knockdown CD
j. Knockdown CD [air]
POW Mode Attack button + AB/CD ('98 only)
Guard Cancel Roll Forward AB while guarding
Guard Cancel Roll Backward 4 AB while guarding
Guard Cancel Knockdown CD while guarding
Safe Landing AB while falling, near ground (all but A)
-Basic Attacks
Light Punch x
Strong Punch y
AB z
Light Kick a
Strong Kick b
CD c
-Basic Throws
Dynamite Puncher 4/6 C
Clench Puncher 4/6 D
-Basic Techniques
One-Two Puncher 6 A
Sliding Puncher 3 B
-Special Moves
Machine Gun Puncher 41236 Punch (rapidly tap Punch)
Parrying Puncher 623 Punch
Dash Puncher 4.6 Kick
Puncher Weaving 214 Punch (hold it to delay it)
Dash Puncher 6 Punch
Parrying Puncher 4 Punch
Puncher Vision Forward 6 Kick
Puncher Vision Backward 4 Kick
Puncher Vision Forward 236 Kick
Puncher Upper 6 A
Puncher Straight 6 C
Puncher Weaving 4 Punch
Puncher Vision Backward 214 Kick
Puncher Upper 6 A
Puncher Straight 6 C
Puncher Weaving 4 Punch
-Desperation Moves
Champion Puncher 236236 Punch
Crazy Puncher 2141236 Punch
Reverse Puncher 2141236 Kick
**CvS2-Grooves**
-System Techniques
Taunt Strong + Forward
Roll Forward Jab + Short (A only)
Just Defend Guard at the last second (K only)
Variable Combo Fierce + Roundhouse (A only)
RAGE Get hit a lot (K only)
Safe Landing AB while falling, near ground
-Basic Attacks
Jab x
Strong y
Fierce z
Short a
Forward b
Roundhouse c
-Basic Throws
Dynamite Puncher 4/6 Fierce
Clench Puncher 4/6 Roundhouse
-Basic Techniques
One-Two Puncher 6 Strong
-Special Moves
Machine Gun Puncher 41236 Punch (rapidly tap Punch)
Parrying Puncher 623 Punch
Dash Puncher 623 Kick
Puncher Weaving 214 Punch (hold it to delay it)
Dash Puncher 6 Punch
Parrying Puncher 4 Punch
Puncher Vision Forward 6 Kick
Puncher Vision Backward 4 Kick
Puncher Vision Forward 236 Kick
Puncher Smash 6 Jab
Puncher Upper 6 Strong
Puncher Straight 6 Fierce
Puncher Weaving 4 Punch
Puncher Vision Backward 214 Kick
Puncher Smash 6 Jab
Puncher Upper 6 Strong
Puncher Straight 6 Fierce
Puncher Weaving 4 Punch
-Desperation Moves
Champion Puncher 236236 Punch
Crazy Puncher 2141236 Punch
Reverse Puncher 2141236 Kick
Puncher Straight is a wire damage attack.
'01-Groove cannot do Reverse Puncher.
If you hold a kick button during the Reverse Puncher, the punch will come
out nearly immediately.
In all Grooves but '01, the lightest strength Parrying Puncher is an
overhead attack.
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/Grooves
Vanessa has four Grooves. To access them, you must do a code during her
intro on the first match. Her default Groove is always '98.
-KoF: Four-button
'98-Groove
[Right, Up, Left, Left, Up]
Runs on the KoF '98 fight system, with POW MAX.
'01-Groove
[Up, Right, Right, Up, Right]
Runs on the KoF '01 fight system, with DM cancels.
-CvS2: Six-button
A-Groove
[Down, Left, Up, Left, Down]
Runs on the CvS2 A-Groove system, with Variable Combos.
K-Groove
[Left, Left, Right, Down, Up]
Runs on the CvS2 K-Groove system, with the RAGE meter.
Since this Groove doesn't use the standard power meter, you have to
toggle it on or off with Strong+Forward.
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/Strikers
Vanessa has six strikers to choose from. To pick one, press Start during
the intro of the first match. In this system, you may pick one striker
to use. The striker has a fatigue bar that determines which attack the
striker will perform. There are three possible moves. When doing an
attack or getting hit, the striker's fatigue bar decreases a bit. If
the striker is hit with nothing in the bar, he will be KO'd. Each round
begins with one third of the fatigue bar full. While not in play, the
striker will slowly regain meter.
-Kyo Kusanagi
Strong: Fierce Blows - A three-hit combo that ends in a massive kick.
Medium: Strong Blows - A fire punch and a Yamibarai.
Weak: Hikigane - One massive punch.
-Iori Yagami
Strong: Sakazuki - One big pillar of fire.
Medium: Stasis - A grab attack that freezes the enemy, and may be
mashed out of.
Weak: Aoi Hana - A three-hit combo.
-Heavy D!
Strong: D! Rush - A small combo followed by a big punch.
Medium: D! Magnum - One big punch.
Weak: Upside-Down Combo - An uppercut, followed by an overhead smash.
-Duck King
Strong: Duck Combo - A Duck ball followed by a vacuum flare.
Medium: Vacuum Flare - The classic breakdance move!
Weak: Head Spin - Duck King attacks the opponent in a flying ball.
-Seth
Strong: Irimi-Nadazuki - A smaller version of his DM. It's long.
Medium: Sho-Yoh - A jump-in kick, followed by a launching uppercut.
Weak: Kyu-Getsu - A dash knee into a spin kick.
-Another Iori
Strong: Time Bomb Tsumagushi - If the move connects, the bomb is set.
Medium: Tsumagushi Type I - A jump-in kick, a launching Tsumagushi.
Weak: Tsumagushi Type II - A jump-in kick, a grounding Tsumagushi.
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/Combos
KoF
[Corner] c. B, c. A, One-Two Puncher, Call Iori Beta, walk forward, c. B,
c, A, One-Two Puncher, Call Iori Gamma
[Corner] c. D, One-Two Puncher, Call Another Iori Beta, Crazy Puncher
[Corner] c. B, c. A, One-Two Puncher, Call Kyo Beta, walk forward, sc. C,
One-Two Puncher, Machine Gun Puncher, Call Kyo Gamma.
sc. C, One-Two Puncher, Machine Gun Puncher, Call Another Iori Beta,
Crazy Puncher
sc. C, One-Two Puncher, Machine Gun Puncher, Call Another Iori Beta,
SDM Reverse Puncher, Reverse Puncher
CvS2
[Corner] c. Short, s. Jab, Short Dash Puncher, s. Strong, Call Heavy D!
Alpha, dash back, Jab Parrying Puncher
c. Short, c. Strong, Short Dash Puncher
[Corner] s. Strong, Jab Parrying Puncher, Call Another Iori Beta/Gamma,
s. Strong, Reverse Puncher
[Corner] c. Short, c. Jab, s. Jab, Short Dash Puncher, Call Heavy D!
Beta, Reverse Puncher
[Corner] Activate VC, c. Short, c. Strong, c. Roundhouse, Short Dash
Puncher, s. Jab, Machine Gun Puncher, s. Jab, Machine Gun Puncher,
s. Jab, Machine Gun Puncher, Crazy Puncher
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/To Do
Fix two-hit one-CLSN1 on s. C/s. D
fall.x/yvelocity
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/Credits
-Deuce For being a fun and helpful guy.
-[E] For delicious edits and great gameplay
reference.
-KaKu For being a good friend and tester, and
providing me with many sounds.
-Sander 71113 For being a great KoF fan!
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/Contacts
-[Hayte]
Website http://mrev.infara.net
E-mail mustardgas@thevortex.com
IRC channels SorceryNet: #MRev
Vanessa, my one and only love... You are mine forever.
🤨