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Spawn MVC2 1.1.0

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About This File

 

Spawn joins the MVC2 roster and is force to reckon with. His combos are deadly and most work in the corner! Many new specials were added to this character from MK11 and some sprites made. Spawn's AI is brutal (not in Ai terms with those that like that) that he was able to beat Scorpion in trial runs I made.Spawn is equip with guns, chains, necroplasma ,and few moves from Mk11. There is only one special intro with Scorpion. Make sure to download him in the link.

Download link here that also includes other JJkoolaid characters with updated patch versions at One Drive.
https://1drv.ms/u/s!AsZOw0hipnFTakZiYXCaE1COkdM?e=EdPMCM

 

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Edited by JJkoolaid


What's New in Version 1.1.0   See changelog

Released

Version 1.1
-Updated Credits section
-Made two versions Mugen and Ikemen Go Version.Ikemen Go Version is patched to have special intros work only in single mode. Also one of his normals    Necro   Punch is patched.Also animation for run has been change to look better when Spawn tags in or out. Ikemen Go version  won't work in Mugen due to the TAG  trigger put in  state 190.
-Added Special Intro with new version of Sub-zero
-Charging Hellspawn no longer requires -500 power but cooldown is extended a bit longer to use again in combo only when the movehits.
 Added a blocking state as well. Added a new animation to prevent bug where opponent got hit regardless of blocking if they was too close to Spawn.
-Unholy Veil also been updated with new animation and remove hand explod. Sprite priorities paramaters added when Spawn grabs opponent.


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