About This File
Main updates
- Added a new playable character: Super Skrull, which is available in all modes for now. In the future, he will need to be unlocked after you defeat him.
- Added a mandatory tutorial level, in story mode only, that teaches players the game's commands.
- Playable character balance: Zoner-type characters have been balanced, with defense reduced to 95% (in some cases, 90%) and increased MP cost for firing projectiles.
- Issues with enemies randomly stuck outside the screen have been resolved.
Minor updates
- Generalized balancing for several bosses (some became easier, others more difficult), which includes new movements, rise attacks, bug fixes, calling for reinforcements, etc.
- Balancing on different playable characters (speed, damage, juggle cost, etc.)
- Difficulty reduction on certain levels (platforms and traps)
- New cameos in levels
- More secret items spread throughout the levels (and I didn't see anyone find them all).
- Improvements in some levels
- Removed the word DEMO from the game, based on the feedback we have already received, as the game already has enough content and a cohesive story to no longer be considered a demonstration.
Edited by Zagatto

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