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Showing content with the highest reputation on 07/19/2024 in Posts

  1. honestly when i modified other screenpacks for the shits and giggles ive never had to use negative cell spacing 🙃, i think its specific to the iidx distorted screenpack's select screen (by default it was -1 for... some reason??)
    1 point
  2. Sorry to quote again, but I re-read this suggestion and realized what you were talking about. in my system.def, cell.spacing = 0 made the janky-looking spacing you noticed. I changed it to cell.spacing = -1 and it looked like this. I like this look better, but the bottoms of the cells aren't present as the top of the cell below overlaps with it. So, then I changed cell.size = 7,7 to cell.size=7,8. it did wonders. thank you for the feedback and suggestions Old, it helped me a lot! ^^
    1 point
  3. It was the random select sprite's size for some reason, I've fixed it in the wip release
    1 point
  4. https://www.mediafire.com/file_premium/6hiaad071smsn0i/IndianaJonesEdit.rar/file https://www.mediafire.com/file_premium/mzh9dolwsnoh8x4/samemax.zip/file https://www.mediafire.com/file_premium/20s989vb22u0q8l/PG_buffy.rar/file https://www.mediafire.com/file_premium/n5td5f0iriakp45/Ayane_MKP.7z/file https://www.mediafire.com/file_premium/wh19yvnqgazvh6i/Darth_Vader_MKP.zip/file These are the Mugen characters I want you to convert to Mortal Kombat project characters I have more suggestions later.
    1 point
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