Nomi's Achievements
39 files
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nomi - Extravaganza -
By Nomi in Touhou Edits
Meet Extravaganza, a "supernull" and postman for MUGEN 1.0 and 1.1.
An edit of Remilia, in which she instantly kills her opponents.
For the first time, I did a collab to create this edit, and I would like to thank MKII,
for making it possible to create this character.
This edit is the first postman (at least as far as I know) created on MUGEN 1.X.
If it crashes as soon as it is selected, restart MUGEN and select it again, it should not crash that much.
If the opponent uses overflows/exploits in the p1 side, crashes may occur!
Character heavily inspired by:
null by KingDemonic666
Deep Frustration by KaminaMario1-1
179 downloads
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nomi Lia
By Nomi in Kawaii Characters
WINMUGEN ONLY!
Here is Lia, a quick edit I made over the past two weeks.
It makes some references of 8-bit and 16-bit video games.
This time it is not a cheapie but a character with a fairly strong AI.
The difference is that Lia has immunity to SuperMoveTime and PauseMoveTime
and some effects you don't usually find in normal characters.
I would like to point out that you will find some bugs in the character.
For some reason the first download (uc) doesn't come off and from what I understand a lot of people doesn't work, to download the character download the .rar file directly.
195 downloads
(2 reviews)0 comments
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nomi Undefined Universe
By Nomi in Original Characters
Version: 3.2c | MUGEN 1.1 ONLY.
It is recommended to read the README-INSTRUCTIONS.txt file first to avoid problems.
[Info]
Well... there is not much to say, a port of Infinite Soulabyss for MUGEN 1.1.
The difference is that Undefined Universe has many more attacks instead of Infinite Soulabyss.
Undefined Universe is a character to check other character's defense, it should not be used for winning or losing purposes.
In this version, is now recommended to use DirectX as rendermode.
[Settings]
It's important to set some options in the "mugen.cfg" file, which is located in the "data" folder.
Change the following values to ensure that Undefined Universe works properly:
GameWidth = 640 (or 960)
GameHeight = 480 (or 720... as long as it's a square.)
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ExplodMax = 4096
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RenderMode = DirectX
[Showcase (1.20e Showcase)]
197 downloads
(0 reviews)0 comments
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nomi RedDevil (New)
Warning: EXPECT BUGS!!
After 3 years RedDevil is back with some new features.
Since many people liked this edit I thought it was necessary
to do a remake and this time I tried to do it well compared to the old version.
RedDevil this time has the following levels:
Lv1/1p - Normal + Random %n Attack
Lv3/3p - Normal + Invicibility frames + Stronger attacks
Lv6/6p - Invincible + Dangerous %n attacks (VirtualProtect)
Lv9/9p - %n + Automatic Attacks (Similar to ISA)
Lv11/11p - %f attacks
Lv12/12p - Instakill
Lv13/13p - Supernull
To activate level 13, you have to go to the .def file of RedDevil and then remove the semicolon before st7,
to deactivate it again instead, put the semicolon back.
I recommend that you check the file "OPTION.txt" since there are some options that may affect gameplay
or options that you may find useful.
Other notices that I did not mention in the RedDevil showcase:
- RedDevil doesn't have palettes such as 2p, 4p, 7p etc. and will automatically be put at the closest level. For example, if you put the 4th palette, it will be put on the 6th palette right away.
- When you have already selected a level before and finished the match with an opponent, the portrait will always remain the one you put before even if you change levels. But the level still changes when you start another match.
Credits:
Explod Expansion by Choon | @Choon_2i
Some sprites by CPUGreenSister | @CPUGreenSister
429 downloads
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nomi σαεν
By Nomi in Eternal Fighter Zero Edits
Goddess of emptiness and nullity.
Character made by Nomi.
124 downloads
(0 reviews)0 comments
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nomi Aestheticdistortionist
By Nomi in Touhou Edits
WINMUGEN ONLY!
This character is a hypernull, instructions can be found both in the .rar file and in the character folder.
I will put more information when I do the showcase.
- Nomi
73 downloads
(0 reviews)0 comments
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nomi Eyethirsty
By Nomi in Touhou Edits
Eyethirsty is a Touhou edit that takes its cue
from Crazy-Catastrophe created by okihaito.
Unfortunately, she's weak compared to Crazy since
it uses nuke attacks and not null attacks.
The character has some bugs, they can weaken Eye
a lot but I think it's ok for a Low Tier Null
character. Her weaknesses are the custom states,
some she can resist some she can't.
If you want the full version visit: https://nomimugen.blog.fc2.com/
111 downloads
(0 reviews)0 comments
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nomi Code.Dystopia
By Nomi in Eternal Fighter Zero Edits
This character has total control of your WinMUGEN.
Like err_connection_refused, she also loves to glitch MUGEN.
80 downloads
(0 reviews)0 comments
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nomi .void
.void is a Super Mario edit that resists to %n, %f, %e codes and some supernulls. (There may be bugs with the defense.)
I sort of created it for testing purposes, but thought I'd make it public at this point.
Apologies if the character is too weak offensively but he was ignoring %n codes and beyond, I tried to make him as strong as possible.
169 downloads
(0 reviews)0 comments
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nomi Dynamic://Parallax
By Nomi in Edited Characters
Dynamic://Parallax is a void, Top Tier Supernull and a Postman cheapie type. (The End Update)
These types are divided into levels, 4 levels to be exact:
0th level:
Normal (This level can't beat supernulls, but activates new exploits).
1st level:
Normal, but with The End's exploits. (Manages to beat some supernulls, but deactivates new exploits.)
2nd level:
Top Tier Supernull.
3rd level:
Postman v.2. (A slightly improved postman method.)
WARNING: This level replaces the opponent's files, it is recommended to create a backup of the character.
Level 0 is always activated.
To activate level 1, remove the semicolon at st1.
To activate level 2, remove the semicolon at st2.
To activate level 3, start the file "Lv.3.bat".
109 downloads
(0 reviews)0 comments
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