Jump to content

HelloMyNameIsAAA

Authors
  • Posts

    130
  • Joined

  • Last visited

  • Days Won

    2
  • Country

    Canada

HelloMyNameIsAAA last won the day on October 6 2021

HelloMyNameIsAAA had the most liked content!

About HelloMyNameIsAAA

Personal Information

  • Gender
    Male
  • Location
    Mars

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

HelloMyNameIsAAA's Achievements

Silver Member

Silver Member (6/10)

  • Great Support Rare
  • Superstar Rare
  • Great Content Rare

Recent Badges

58

Reputation

61 files

  1. God Orochi Tampa Bay Edition

    God Orochi Tampa Bay Edition, by ahuron, AI badly mangled by HelloMyNameIsAAA
    -------------------------------------------
    What is this ?
    This is a low-effort AI Patch/Edit of Ahuron's God Orochi, made for the sole purpose of making fun of the 2018-2019 Tampa Bay Lightning, a NHL team with an historic winning season (62 wins out of a possible 82) yet got swept by the Wild Card team and the last qualifing team, the Columbus Blue Jackets, in the playoffs.
    I literally laughed my ass off when this happened.
    -------------------------------------------
    What is changed ?
    Nerfed the automatic regeneration.
    Added a var and a few commands in the AI that will activate what I called the ChokeAI when the opponent happens to have low health. It is exactly what is said on the tin. This also works in simul mode.
    Added a few sounds and some pictures for good measure that can appears when the ChokeAI is activated and when God Orochi Tampa Edition got K.Oed.
    Everything else is intact
    Note: How convenient to post this when that hockey team is likely going to win the cup this year !
    And it did ! Bruh moment for me.

    132 downloads

       (0 reviews)

    0 comments

    Updated

  2. OpieOP Marksman

    Something something inside jokes... just a silly OP edit of Joey Faust's Marksman.
    ---------------
    Specials:
    D,DF,F, x: Shoot Slow Arrow
    D,DF,F, y: Shoot Arrow
    D,DF,F, z: Shoot Fast Arrow
    D,DB,B, x: Shoot 15 Degrees Angled Arrow
    D,DB,B, y: Shoot 30 Degrees Angled Arrow
    D,DB,B, z: Shoot 45 Degrees Angled Arrow
    x+y: A Marksman's Rage
    D,DF,F, a: 360 No Scope
    D,DF,F, b: A Drop Above You
    D,DF,F, c : Marth's Up-B (Usable in the air)
    Supers:
    a+b: Shoot Giant Arrow (Requires 1000 power)
    D,DB,B, a: The Slash Of Demise (Requires 1000 power)
    D,DB,B, b: Uncontrollable Speen (Requires 2000 power)
    s: Shoot Giant Crits Arrow (Requires 3000 power)
    Note: OpieOP Marksman have a 40% chance of starting with full power upon round start, oh dear...:
    ------------
    Special thanks !
    You !
    Elecbyte !
    Joey Faust, for the original character.
    Gumhoy, for massive help done with this characters, including doing the AI.
    Dark Ruler, for the ''Welcome to your doom !'' intro I used.
    jor8a, for the ''You are...'' outcome sprites that came from Ages of Empires.
    UrinatingTree, for a voiceline I used.
    A few people that I forgot.

    66 downloads

       (0 reviews)

    0 comments

    Updated

  3. Blue/Bleu (AI Patch)

    AI Patched version of Blue by Debutant. At some point being considered as one of the worst characters ever made for MUGEN, but have a somewhat viable moveset so that he is somewhat deserving of an actual AI.
     
     

    60 downloads

       (0 reviews)

    0 comments

    Updated

  4. Monyu Monyu (Includes AI Patched Version)

    Some obscure Solosis character made by sudara13 of questionable quality.
     
    Includes an AI Patched version of this character that turns his cheapness up to a thousand.

    34 downloads

       (0 reviews)

    0 comments

    Updated

  5. Eraser (Edited Version)

    Eraser, by DENMOU, Edited by HelloMyNameIsAAA
    What is this ?
    ---------------------------------------------------------------
    Well, I guess it happened. It is a reimagining of a classic bad character, with new moves, tweaks and fixes, while keeping some of the questionable quality there.

    ---------------------------------------------------------------
    (Moveset)
    X: Light Punch (Air useable)
    Y: Strong Punch (Air useable)
    Z: Jyu (Projectile) (Air useable)
    A: Counter
    B: Power Charge
    C :Paper Grab
    X+Y: Pencil on the Ground
    Y+Z: Pencil Charge
    Supers:
    THE ERASER: D,DF,F,a (Requires 1k power)
    Jyu Spam: D,DB,D,a (Requires 1k power)
    Jyu Freeze: D,DB,D,b (Requires 1k power) (Air useable)
    Junping Bomber: D,DF,F,b (Requires 2k power)
    Eraser Modern Art: D,DF,F,c (Requires 2k power)
    Hakai Counter: D,DB,B,x (Requires 2k power)
    Jyu Hakai, D,DB,B,c (Requires 3k power) (Air useable)
    ---------------------------------------------------------------
    (Release Log)
    (November 3rd 2020)
    - First Known Release

    ---------------------------------------------------------------
    (Special Thanks)
    Elecbyte.
    DENMOU, for the original character.
    Ironcommando, for the coding of the Hakai projectile.
    Only a Figment, for suggestions for an intro and a winning outro.
    dronk, for many palettes for this character.
    You !

    94 downloads

       (0 reviews)

    0 comments

    Updated

  6. Boo SSJ EX

    Boo SSJ EX, by unknown author, was given so many Edits by HelloMyNameIsAAA
    ----------------------------------------------------------------------------
    (What's this?)
    Unfortunately, I didn't have some required things ready for an actual April Fools character, so I am releasing this instead.
    This is an Edit of an old Mexican DBZ character, a Buu with SSJ hair glued on him, apparently made for a jam organized by a certain MUGEN Betting Website.
    Unfortunately, a SSJ powered Kid Buu would no longer be impressive by Dragon Ball standards thanks to Super's ridiculous power creep. Would that defeat DBZ Vegetto tho ?
    ----------------------------------------------------------------------------
    (Movelist)
    A 4-buttons character, with C and Z being used for specific moves
    a+b: Power Charge
    a+b: Stronger Power Charge (Can only be used one per round)
    fwd+c: Teleport Forward
    back+c: Teleport Backward
    z: Foot Shot
    fwd+z: Foot Shot (Away)
    back+z: Foot Shot (Close)
    fwd,b: Uppercut
    fwd,y: Charging Attack
    back+b: Ground Smash
    down+x: Ki Blask (Air useable)
    x+y: Mouth Ki Blast  (Air useable)
    d,df,f,a: Air Ki Blast
    Supers (Requires 1K Power)
    d,df,f,b: Human Extinction Attack
    d,df,f,x: Mouth Beam (Air useable)
    d,db,b,x: Combo Attack
    d,db,b,a: Triple Destructo Disks
    Hypers
    d,df,f y: Generic Blast Attack (Air Useable) (Requires 2K Power)
    d,db,b,d,db,b,x: Death Ball (Requires 3K Power)
    ----------------------------------------------------------------------------
    (Update Log)
    (April 1st 2020)
    First Release
    ----------------------------------------------------------------------------
    (Special Thanks)
    Elecbyte, for obvious reasons.
    The kind stranger who originally made the char.
    Soren Kisamora, for some sprite Edits.
    You !
     
     

    94 downloads

       (0 reviews)

    0 comments

    Updated

  7. Glass Joe (Edit)

    HelloMyNameIsAAA's Edits
    Vive la France!
    Nerfed the basic moves's Damage. Hitstun lasts slighty more.
    Special Attacks deal more damage and have greater range and knockback. Turn Punch specifically is way faster.
    Ditto for Supers. Also, Glass Joe have invincibility frames while he is taunting.
    Fixed some hitboxes.
    Added Hitboxes to his Dizzy animation.
    Added AI.
    Translated his winquotes to French, and added a few more.
    (May 15th 2021)
    First released version
     

    117 downloads

       (0 reviews)

    0 comments

    Submitted

  8. Altair (Includes AI Patched version)

    altair by JackSweg (me)
    my youtube: www.youtube.com/JackSweg
    controls:
    x y z sword
    a b kicks
    c roll forward or backward depending on whether you press forward c or back c
    combos:
    x y z a b
    x y z a B, BF,F x or y or z
    x z D, DF, F a or b
    etc.
    try combining as much as u can
    reversal: (while blocking) press c
    note: if opponent health is low and you do the reversal, a cutscene will play
    slide sword: B, BF, F x or y or z
    kick combo: D, DF, F a or b
    al mualim help: D, DB, B, D, DB, B, c
    assassinate: B, F, c
    special thanks to:
    Choujin because I copied the teleport code from him
    Balthazar and Cybaster because I copied some code for basic attacks
    Rasgar for posting the sprites on spritedatabase or spritersresource, i cant remember
    Ubisoft because I ripped altair's sounds from assassin's creed 1
    that is all.
    I thought of making his attacks more based on the game by changing his gameplay style but
    that remains to be seen depending on the feedback I get. If you find bugs comment on any
    of my youtube videos and I'll see what I can do.
    the Altair 1.0 def file also works for winmugen, though it's fair to warn you
    playing on mugen 1.0 and winmugen will mess up the epic cutscenes that i put
    into this character so i recommend you just download mugen 1.1 and experience
    altair to his fullest potential.
    enjoy
    _________________________________________________________________
    AI patch update.
    This character sure is something, especially as being one of the only Assassin's Creed character that is somewhat decent.
    Kick Combo is by far the most broken move in his arsenal, as he can be comboed into his sword normals, leading to infinites.
    It can even be chained into itself, but requires some timing.
    Counter works againt projectiles and helpers, and the low health version plays the cutscene even if it misses the opponent.
    Speaking of cutscenes, the one played for the low health counter have transparency issues. For comparaison, the Assassinate one works well, even if both are very choppy.
    Al Mulaim Super is nearly usless, having an insanely long startup time, giving the opponent plenty of time to block.
    Assassinate command is somewhat wrong. It is D,DB,D,F,x, not B,F,c.
    Most moves can be comboed into the Assassinate Hyper. As it deals 500 damage, the opponent with low enough health is in death range if he is comboed.
    Well, that's all. This AI patched version make him use of most of his combos while being somewhat fair, as well for being a source of entertainement against AI opponents.

    Unfortunately, it's AI activation makes the character 1.X only.
    Still, thanks for the character!
    (Version updates)
    (July 31th 2021)
    _________________________________________________________________
    First released version

    255 downloads

       (0 reviews)

    0 comments

    Submitted

  9. Doctor Morbis

    Doctor Morbis, by HelloMyNameIsAAA
    ____________________________________
    (What is this ?)
    One of the bosses from Cheetahmen II, a very infamous bootleg game. All he does is run, dealing contact damage to his opponents.
    He turns around when he hit non SuperArmored opponents, based off Cygore, the actual ''Final Boss'' from this game.
    Ahuron's Cheetahmen is used as a base, mostly for his own Super Armor code.
    ____________________________________

    (Moveset)
    Actually none !
    ____________________________________
    (Palette mode)
    1-6p ; Have a mandatory 30 seconds cooldown between hits.
    7-11p; The cooldown is removed, and while he still have it against opponent in an ''Hurt'' state, he can cause jank against Super Armor opponents and Simul mode.
    12p; Your mandatory busted palette. Somehow, Doctor Morbis is the character who deserves one.
    ____________________________________
    (Version updates)
    (June 31th 2021)
    First released version
    ____________________________________
    (Special thanks !)
    Elecbyte, for reasons you know
    Alexander Cooper, for the teleporting code.
    Ahuron, for the base character.
    You!
     

    46 downloads

       (0 reviews)

    0 comments

    Submitted

  10. SF1 Adon

    SF1 Adon, by HelloMyNameIsAAA
    --------------------------------------------
    (What is This)
    "In SF1, Adon is Sagat's student. After they both lost to Ryu, Adon becomes angry and confronts Sagat for not upholding Muay Thai's honour.
    As a result, Adon distanced himself from his former master. In the events of SFA2, he challenges and defeats Sagat to claim the title of God of Muay Thai.
    After he recovers from the injuries of the fight, he hears of a fighter who has mastered the same power that Ryu used to defeat Sagat.
    Adon seeks to find and challenge this mysterious fighter." - Krizalid99v2
    Your last challenge before facing off the infamous Sagat from the first Street Fighter game.
    A conversion based off what is seen in the original game with massive damage, unblockables, but very few moves.
    I totally recommed to check out Falchion22's Street Fighter One fullgame, or just its chars, for a more conventional take of this game and its characters.
    --------------------------------------------
    (Movelist)
    SF1 Adon have no Aerial or Crouching Normals.
    a: High Punch
    b: Stomach Punch
    x: Shin Kick
    y: Double Roundhouse
    (Special)
    c+z: Jaguar Kick
    fwd, c+z: Forward Jaguar Kick
    --------------------------------------------
    (Version Updates)
    Febuary 28th 2023
    - Added the neutral variation of the Jaguar Kick Special, the existing one is now his forward variation.
    - Adjusted the AI to consider his new move.
    - Lowered the ''You're no match for me !'' voice in his winpose.
    Febuary 2nd 2023
    - First released version
    --------------------------------------------
    (Special thanks)
    Elecbyte
    Yawackhary, for the ripped sprites.
    GUMHOY, for the meme big portrait.
    You !
     
     
     

    70 downloads

       (0 reviews)

    0 comments

    Updated

×
×
  • Create New...