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HelloMyNameIsAAA

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Everything posted by HelloMyNameIsAAA

  1. View File SF1 Ryu SF1 Ryu, by HelloMyNameIsAAA ---------------------------------------- (What is this ?) The Ryu that started it all, known for Specials that can chew huge portions of the opponent's lifebar, and sometimes, the entirely of it, and known for being insanely hard to pull off in an arcade cabinet. For the 4th time, you can test Falchion22's fullgame or his characters for his own take of Street Fighter 1. ---------------------------------------- (Movelist) x,y,a,b are used for Normals, while c and z are used for aerial attacks that need to be done in the ground. Move forward or backward alongside it to do their respective variations. Specials: D,DF,F, x or y: Ball of Fire (Hadouken) F,D,DF, x or y: Dragon Punch (Shoryuken) D,DB,B, a or b: Hurricane Kick --------------------------------------- (Version Updates) Janurary 20th 2024 - First released version --------------------------------------- (Special Thanks) Elecbyte Lillie's MADs, for palette fixing. Yawackhary, for the Ryu spritesheet. Falchion22, for the ripped Hadouken sprite. You! Submitter HelloMyNameIsAAA Submitted 01/20/2024 Category Street Fighter Series  
  2. Version 1.0.0

    17 downloads

    SF1 Ryu, by HelloMyNameIsAAA ---------------------------------------- (What is this ?) The Ryu that started it all, known for Specials that can chew huge portions of the opponent's lifebar, and sometimes, the entirely of it, and known for being insanely hard to pull off in an arcade cabinet. For the 4th time, you can test Falchion22's fullgame or his characters for his own take of Street Fighter 1. ---------------------------------------- (Movelist) x,y,a,b are used for Normals, while c and z are used for aerial attacks that need to be done in the ground. Move forward or backward alongside it to do their respective variations. Specials: D,DF,F, x or y: Ball of Fire (Hadouken) F,D,DF, x or y: Dragon Punch (Shoryuken) D,DB,B, a or b: Hurricane Kick --------------------------------------- (Version Updates) Janurary 20th 2024 - First released version --------------------------------------- (Special Thanks!) Elecbyte Lillie's MADs, for palette fixing. Yawackhary, for the Ryu spritesheet. Falchion22, for the ripped Hadouken sprite. You!
  3. Version 1.0.0

    21 downloads

    Hockey Kunio, by HelloMyNameIsAAA --------------------------------------- (What is this ?) Note: This character is a work of fiction. Due to recent unfortunate events and the violent nature of the sport, anything resembling IRL events is purely a coïncidence. Thank you for understanding. This is the Kunio from the sport every Canadians love to talk about, from the NES game Ike! Nekketsu Hockey Bu: Subette Koronde Dairantō, and there is no official English version of the game. Knock down the opponent with his hockey stick, which bought time for him to charge up powerful unblockable shots based off the game. Fun fact, the final team you have to face against in this game is the Canadians. Finally, we are the final bosses in a video-game. ---------------------------------------- (Movelist) x : Punch x (Crouching) : Crouch Stick x (In The Air): Air Stick y : Kick y (Crouching) : Spinning Stick y (In The Air): Air Spinning Stick z: Shot (Hold it to charge it) Release z (while charged): Normal Charged Shot x (While Charged): Rebound Shot y (While Charged): Air Shot a (While Charged): Dissapearing Shot b (While Charged): Teddy Bear Shot c (While Charged): Small Shot z (In The Air): Air Charged Shot (Supers) (Costs 1k power) D,DF,F,x: Sonic Boom D,DF,F,y: Military Thunder Strike D,DB,B, x or y: Super Spin ---------------------------------------- (Version releases) December 20th 2023 First released version ---------------------------------------- (Special Thanks) Elecbyte Mr. L, for the ripped sprites J-Sinn, for the ripped sounds Lillie's 音MADs, for random bs fixes
  4. View File Hockey Kunio Hockey Kunio, by HelloMyNameIsAAA --------------------------------------- (What is this ?) Note: This character is a work of fiction. Due to recent unfortunate events and the violent nature of the sport, anything resembling IRL events is purely a coïncidence. Thank you for understanding. This is the Kunio from the sport every Canadians love to talk about, from the NES game Ike! Nekketsu Hockey Bu: Subette Koronde Dairantō, and there is no official English version of the game. Knock down the opponent with his hockey stick, which bought time for him to charge up powerful unblockable shots based off the game. Fun fact, the final team you have to face against in this game is the Canadians. Finally, we are the final bosses in a video-game. ---------------------------------------- (Movelist) x : Punch x (Crouching) : Crouch Stick x (In The Air): Air Stick y : Kick y (Crouching) : Spinning Stick y (In The Air): Air Spinning Stick z: Shot (Hold it to charge it) Release z (while charged): Normal Charged Shot x (While Charged): Rebound Shot y (While Charged): Air Shot a (While Charged): Dissapearing Shot b (While Charged): Teddy Bear Shot c (While Charged): Small Shot z (In The Air): Air Charged Shot (Supers) (Costs 1k power) D,DF,F,x: Sonic Boom D,DF,F,y: Military Thunder Strike D,DB,B, x or y: Super Spin ---------------------------------------- (Version releases) December 20th 2023 First released version ---------------------------------------- (Special Thanks) Elecbyte Mr. L, for the ripped sprites J-Sinn, for the ripped sounds Lillie's 音MADs, for random bs fixes Submitter HelloMyNameIsAAA Submitted 01/20/2024 Category Video Game Characters  
  5. Version 1.0.0

    14 downloads

    -=[JOE - VERSION 1.0]=- by Basara-kun basara.kun@gmail.com || http://network.mugenguild.com/basara ;======================================================================= -=[Intro]=- I decided to make more characters from this bootleg because my balls XD And well, after Ken, the other one I wanted to make was Joe... and it's probable I copuld make the rest from the game, won't be a bad idea Meanwhile I decide about that, enjoy this pixelated fighter XD B-KUN ;----------------------------------------------------------------------- ;----------------------------------------------------------------------- -=[What he has?]=- -All his basic moves -Sprites from the game in 2X -2 buttons: 1 punch and 1 kick -2 specials (1 aerial) -12 palettes -1 intro and 2 wins -Sounds from Street Master -=[What he needs?]=- -No idea XD ;----------------------------------------------------------------------- ;----------------------------------------------------------------------- -=[History]=- 09/24/2023 - Version 1.0 (release) -All his basic moves -12 palettes -2 specials -Compatibility with MUGEN1.0+ ;----------------------------------------------------------------------- ;----------------------------------------------------------------------- -=[Basic Moves]=- -Punch: x/y/z -Kick: a/b/c -Dash: F, F -Backdash: B, B ;----------------------------------------------------------------------- -=[Special Moves]=- -Dashing Punch: D, DF, F + punch -Flip Kick: D, DF, F + kick (also in the air) ;----------------------------------------------------------------------- -=[Super Moves]=- None here, sorry XD ;----------------------------------------------------------------------- ;----------------------------------------------------------------------- -=[Thanks to]=- -Elecbyte: for create MUGEN -Capcom: for create Street Fighter series and indirectly their clones -Zemina: for create Master Fighter and Joe -ShadowMan44: for rip Joe sprites -The Spriters Resource: for host Street Master rips -YouTube: for Street Master videos, where I got the sounds -You: for download Joe n_n ___________________________________________________________________________________________________________ Street Master Joe, by Basara-Kun, AI by HelloMyNameIsAAA (Summary) Well, the characters sure are weird. They love to perform combos and infinites, and while these are theorically doable by human players, they are nigh-impossible to pull off because of extremely tight timing and the requirement of doing a command to perform the fwd dash and the Specials (in Joe's case). Both him and Joe have a very doable 100% combo anyways, so those maybe made the chars more entertaining. Joe is literally almost a copypaste from Ken except for the Specials, yet he win against him 75% of the time. Also, a (maybe not) bug that allow Joe to use the Flip Kick in the air is fixed. (Version updates) December 5th 2023 - First Official Release (Special thanks) You Elecbyte Basara-Kun, for the original character.
  6. View File Joe (Street Master) -=[JOE - VERSION 1.0]=- by Basara-kun basara.kun@gmail.com || http://network.mugenguild.com/basara ;======================================================================= -=[Intro]=- I decided to make more characters from this bootleg because my balls XD And well, after Ken, the other one I wanted to make was Joe... and it's probable I copuld make the rest from the game, won't be a bad idea Meanwhile I decide about that, enjoy this pixelated fighter XD B-KUN ;----------------------------------------------------------------------- ;----------------------------------------------------------------------- -=[What he has?]=- -All his basic moves -Sprites from the game in 2X -2 buttons: 1 punch and 1 kick -2 specials (1 aerial) -12 palettes -1 intro and 2 wins -Sounds from Street Master -=[What he needs?]=- -No idea XD ;----------------------------------------------------------------------- ;----------------------------------------------------------------------- -=[History]=- 09/24/2023 - Version 1.0 (release) -All his basic moves -12 palettes -2 specials -Compatibility with MUGEN1.0+ ;----------------------------------------------------------------------- ;----------------------------------------------------------------------- -=[Basic Moves]=- -Punch: x/y/z -Kick: a/b/c -Dash: F, F -Backdash: B, B ;----------------------------------------------------------------------- -=[Special Moves]=- -Dashing Punch: D, DF, F + punch -Flip Kick: D, DF, F + kick (also in the air) ;----------------------------------------------------------------------- -=[Super Moves]=- None here, sorry XD ;----------------------------------------------------------------------- ;----------------------------------------------------------------------- -=[Thanks to]=- -Elecbyte: for create MUGEN -Capcom: for create Street Fighter series and indirectly their clones -Zemina: for create Master Fighter and Joe -ShadowMan44: for rip Joe sprites -The Spriters Resource: for host Street Master rips -YouTube: for Street Master videos, where I got the sounds -You: for download Joe n_n ___________________________________________________________________________________________________________ Street Master Joe, by Basara-Kun, AI by HelloMyNameIsAAA (Summary) Well, the characters sure are weird. They love to perform combos and infinites, and while these are theorically doable by human players, they are nigh-impossible to pull off because of extremely tight timing and the requirement of doing a command to perform the fwd dash and the Specials (in Joe's case). Both him and Joe have a very doable 100% combo anyways, so those maybe made the chars more entertaining. Joe is literally almost a copypaste from Ken except for the Specials, yet he win against him 75% of the time. Also, a (maybe not) bug that allow Joe to use the Flip Kick in the air is fixed. (Version updates) December 5th 2023 - First Official Release (Special thanks) You Elecbyte Basara-Kun, for the original character. Submitter HelloMyNameIsAAA Submitted 01/20/2024 Category Bootleg  
  7. View File Ken (Street Master) -=[KEN - VERSION 1.0]=- by Basara-kun basara.kun@gmail.com || http://network.mugenguild.com/basara ;======================================================================= -=[Intro]=- Character I did just beacuse XD The protagonist of Street Master, a pirate MSX game that is a clone in equal parts to both Street Fighter I and II, I was boring so I made this character in one day just for fun. I hope you like it XD B-KUN ;----------------------------------------------------------------------- ;----------------------------------------------------------------------- -=[What he has?]=- -All his basic moves -Sprites from the game in 2X -2 buttons: 1 punch and 1 kick -2 specials (1 aerial) -12 palettes -1 intro and 2 wins -Sounds from Street Master -=[What he needs?]=- -No idea XD ;----------------------------------------------------------------------- ;----------------------------------------------------------------------- -=[History]=- 09/24/2023 - Version 1.1 -Reduced damage on Hurricane Kick -Adjusted character data -New winquotes 10/24/2022 - Version 1.0 (release) -All his basic moves -12 palettes -2 specials -Compatibility with MUGEN1.0+ ;----------------------------------------------------------------------- ;----------------------------------------------------------------------- -=[Basic Moves]=- -Punch: x/y/z -Kick: a/b/c -Dash: F, F -Backdash: B, B ;----------------------------------------------------------------------- -=[Special Moves]=- -Energy Ball: D, DF, F + punch -Hurricane Kick: D, DB, B + kick (also in the air) ;----------------------------------------------------------------------- -=[Super Moves]=- None here, sorry XD ;----------------------------------------------------------------------- ;----------------------------------------------------------------------- -=[Thanks to]=- -Elecbyte: for create MUGEN -Capcom: for create Street Fighter series and indirectly their clones -Zemina: for create Master Fighter and Ken -ShadowMan44: for rip Ken sprites -The Spriters Resource: for host Street Master rips -YouTube: for Street Master videos, where I got the sounds -You: for download Ken n_n ___________________________________________________________________________________ Street Master Ken, by Basara-Kun, AI by HelloMyNameIsAAA (Summary) Well, the characters sure are weird. They love to perform combos and infinites, and while these are theorically doable by human players, they are nigh-impossible to pull off because of extremely tight timing and the requirement of doing a command to perform the fwd dash and the Specials (in Joe's case). Both him and Joe have a very doable 100% combo anyways, so those maybe made the chars more entertaining. Joe is literally almost a copypaste from Ken except for the Specials, yet he win against him 75% of the time. Also, a (maybe not) bug that allow Joe to use the Flip Kick in the air is fixed. (Version updates) December 5th 2023 - First Official Release (Special thanks) You Elecbyte Basara-Kun, for the original character. Submitter HelloMyNameIsAAA Submitted 01/20/2024 Category Bootleg  
  8. Version 1.0.0

    10 downloads

    -=[KEN - VERSION 1.0]=- by Basara-kun basara.kun@gmail.com || http://network.mugenguild.com/basara ;======================================================================= -=[Intro]=- Character I did just beacuse XD The protagonist of Street Master, a pirate MSX game that is a clone in equal parts to both Street Fighter I and II, I was boring so I made this character in one day just for fun. I hope you like it XD B-KUN ;----------------------------------------------------------------------- ;----------------------------------------------------------------------- -=[What he has?]=- -All his basic moves -Sprites from the game in 2X -2 buttons: 1 punch and 1 kick -2 specials (1 aerial) -12 palettes -1 intro and 2 wins -Sounds from Street Master -=[What he needs?]=- -No idea XD ;----------------------------------------------------------------------- ;----------------------------------------------------------------------- -=[History]=- 09/24/2023 - Version 1.1 -Reduced damage on Hurricane Kick -Adjusted character data -New winquotes 10/24/2022 - Version 1.0 (release) -All his basic moves -12 palettes -2 specials -Compatibility with MUGEN1.0+ ;----------------------------------------------------------------------- ;----------------------------------------------------------------------- -=[Basic Moves]=- -Punch: x/y/z -Kick: a/b/c -Dash: F, F -Backdash: B, B ;----------------------------------------------------------------------- -=[Special Moves]=- -Energy Ball: D, DF, F + punch -Hurricane Kick: D, DB, B + kick (also in the air) ;----------------------------------------------------------------------- -=[Super Moves]=- None here, sorry XD ;----------------------------------------------------------------------- ;----------------------------------------------------------------------- -=[Thanks to]=- -Elecbyte: for create MUGEN -Capcom: for create Street Fighter series and indirectly their clones -Zemina: for create Master Fighter and Ken -ShadowMan44: for rip Ken sprites -The Spriters Resource: for host Street Master rips -YouTube: for Street Master videos, where I got the sounds -You: for download Ken n_n ___________________________________________________________________________________ Street Master Ken, by Basara-Kun, AI by HelloMyNameIsAAA (Summary) Well, the characters sure are weird. They love to perform combos and infinites, and while these are theorically doable by human players, they are nigh-impossible to pull off because of extremely tight timing and the requirement of doing a command to perform the fwd dash and the Specials (in Joe's case). Both him and Joe have a very doable 100% combo anyways, so those maybe made the chars more entertaining. Joe is literally almost a copypaste from Ken except for the Specials, yet he win against him 75% of the time. Also, a (maybe not) bug that allow Joe to use the Flip Kick in the air is fixed. (Version updates) December 5th 2023 - First Official Release (Special thanks) You Elecbyte Basara-Kun, for the original character.
  9. View File Busted Puff-Shroom Busted Puff-Shroom by Camren Springer, edited by HelloMyNameIsAAA ---------------------------- (What is this ?) An Edit of Puff-Shrrom by Camren Springer, making him overpowered to an extend, and adding new moves and units. If you know Busted Peashooter already, you know the deal. Most of the changes compared to the original. - You always start a round with at least 250 Power, enough to summon 2 Sun-Shrooms. - Puff-Shroom's basic attack have a limited range. Scaredy-Shroom's range is unlimited however. - Way faster moves, also, can be used in the air. - Units can be summoned a little behind you, or in front of you, close or away, by moving forward or backward while pressing the corresponding button respectively. - Units can't be summoned offscreen. - Added Spikeweed, Imitater (to duplicate as an immobile Puff-Shroom), and Plantern as units. - You can have 3 Sun-Shrooms, 2 Hypno-Shrooms, 2 Starfruits and 2 Spikeweed an the same time. You can only have 1 Plantern and 1 Imitater on screen. - All units except Blover have health, and died when they reach 0. - Starfruit, Plantern, ''died'' if they are going offscreen, triggering their cooldown. - Added Gloom-Shroom as a Super move. - Loads of misc. changes. - Added HUD that display the units you can summon. - Added easter eggs. --------------------------- (Movelist) x: Puff-Shroom y: Scaredy-Shroom z: Fume-Shroom D,DF,F,a or b or 😄 Gloom-Shroom (Costs 1k Power) s: (When less than 250 health): Lawn Mower Units a: Sun-Shroom (Costs 125 Power) b: Hypno-Shroom (Costs 375 Power) 😄 Starfruit (Costs 625 Power) a+b: Blover (Costs 500 Power) a+c: Spikeweed (Costs 500 Power) b+c: Imitater (Costs 500 Power) D,a: Plantern (Costs 500 Power) D,b: Ice-Shroom (375 Power) D,c: Doom-Shroom (Costs 625 Power) ----------------- (Version Updates) November 16th 2023 - First released version ----------------- (Special Thanks) Elecbyte Camren Springer, for the orginal character TheConfusedGraveBuster, Symbolcom and U8332, for the sprite sheets used for the new units KnockoffBadit, for the Puff-Shroom picture used in the big portrait (Fuck the .webp format lol.) You! Submitter HelloMyNameIsAAA Submitted 11/16/2023 Category Video Game Characters  
  10. Version 1.0.0

    64 downloads

    Busted Puff-Shroom by Camren Springer, edited by HelloMyNameIsAAA ---------------------------- (What is this ?) An Edit of Puff-Shrrom by Camren Springer, making him overpowered to an extend, and adding new moves and units. If you know Busted Peashooter already, you know the deal. Most of the changes compared to the original. - You always start a round with at least 250 Power, enough to summon 2 Sun-Shrooms. - Puff-Shroom's basic attack have a limited range. Scaredy-Shroom's range is unlimited however. - Way faster moves, also, can be used in the air. - Units can be summoned a little behind you, or in front of you, close or away, by moving forward or backward while pressing the corresponding button respectively. - Units can't be summoned offscreen. - Added Spikeweed, Imitater (to duplicate as an immobile Puff-Shroom), and Plantern as units. - You can have 3 Sun-Shrooms, 2 Hypno-Shrooms, 2 Starfruits and 2 Spikeweed an the same time. You can only have 1 Plantern and 1 Imitater on screen. - All units except Blover have health, and died when they reach 0. - Starfruit, Plantern, ''died'' if they are going offscreen, triggering their cooldown. - Added Gloom-Shroom as a Super move. - Loads of misc. changes. - Added HUD that display the units you can summon. - Added easter eggs. --------------------------- (Movelist) x: Puff-Shroom y: Scaredy-Shroom z: Fume-Shroom D,DF,F,a or b or 😄 Gloom-Shroom (Costs 1k Power) s: (When less than 250 health): Lawn Mower Units a: Sun-Shroom (Costs 125 Power) b: Hypno-Shroom (Costs 375 Power) 😄 Starfruit (Costs 625 Power) a+b: Blover (Costs 500 Power) a+c: Spikeweed (Costs 500 Power) b+c: Imitater (Costs 500 Power) D,a: Plantern (Costs 500 Power) D,b: Ice-Shroom (375 Power) D,c: Doom-Shroom (Costs 625 Power) ----------------- (Version Updates) November 16th 2023 - First released version ----------------- (Special Thanks) Elecbyte Camren Springer, for the orginal character TheConfusedGraveBuster, Symbolcom and U8332, for the sprite sheets used for the new units KnockoffBadit, for the Puff-Shroom picture used in the big portrait (Fuck the .webp format lol.) You!
  11. View File Mario DDND Mario DDND, by HelloMyNameIsAAA ----------------------------------------------------------------------- (What is this?) The Mario who made his Smash 4 incarnation looks sane in comparaison, from the smash hit Dong Dong Never Die. A conversion of ''certainly not Akuma'' for MUGEN, featuring most of the jank and brokeness seen in this game, and then some more. ----------------------------------------------------------------------- (Movelist) He is a 4-buttons character for the attacks, and the other 2 are used for the rolls, Dead Angle and noob controls. Open NoobCommand.st for more info on how to use the feature. He starts the fight with 2k power. The Supers are stronger when Mario reaches 33% health or less. fwd, z: Roll Forward back,z: Roll Backward (Specials) z: Noob Command D,DF,F,x: Mushroom Slow (Air OK) D,DF,F,y: Mushroom Fast (Air OK) D,DB,B,x: Golden Mushroom Slow D,DB,B,y: Golden Mushroom Fast D,DF,F,a: Rising Dragon Fist Slow D,DF,F,b: Rising Dragon Fist Fast D,DB,B,a: Whirlwind Kick Slow (Air OK) D,DB,B,b: Whirlwind Kick Fast (Air OK) (Supers) All costs 1k power 😄 Noob Command D,DF,F,D,DF,F,x: Super Mushrooms D,DF,F,D,DF,F,y: Super Rising Dragon Fist D,DB,B,D,DB,B,b: Super Whirlwind Kick x,x,F,a,y: Instant Horse Kill fwd,z (While blocking): Dead Angle fwd,c: Golden Roll Forward back,c: Golden Roll Backward ----------------------------------------------------------------------- (Version updates) January 20th 2024 - Fixed coding error on the AI's Dead Angle usage. October 29th - Removed useless coding in the .cmd - Fixed not being able to perform the Heavy Kick while holding forward. October 28th - First released version ----------------------------------------------------------------------- (Special Thanks) Elecbyte ArticMIA, for the ripped sprites. xiami and olt-EDEN, for some effects and sounds. Poyochan and Linkgamer2004, for private testing. You ! Submitter HelloMyNameIsAAA Submitted 11/16/2023 Category Dong Dong Never Die  
  12. Version 1.0.2

    68 downloads

    Mario DDND, by HelloMyNameIsAAA ----------------------------------------------------------------------- (What is this?) The Mario who made his Smash 4 incarnation looks sane in comparaison, from the smash hit Dong Dong Never Die. A conversion of ''certainly not Akuma'' for MUGEN, featuring most of the jank and brokeness seen in this game, and then some more. ----------------------------------------------------------------------- (Movelist) He is a 4-buttons character for the attacks, and the other 2 are used for the rolls, Dead Angle and noob controls. Open NoobCommand.st for more info on how to use the feature. He starts the fight with 2k power. The Supers are stronger when Mario reaches 33% health or less. fwd, z: Roll Forward back,z: Roll Backward (Specials) z: Noob Command D,DF,F,x: Mushroom Slow (Air OK) D,DF,F,y: Mushroom Fast (Air OK) D,DB,B,x: Golden Mushroom Slow D,DB,B,y: Golden Mushroom Fast D,DF,F,a: Rising Dragon Fist Slow D,DF,F,b: Rising Dragon Fist Fast D,DB,B,a: Whirlwind Kick Slow (Air OK) D,DB,B,b: Whirlwind Kick Fast (Air OK) (Supers) All costs 1k power 😄 Noob Command D,DF,F,D,DF,F,x: Super Mushrooms D,DF,F,D,DF,F,y: Super Rising Dragon Fist D,DB,B,D,DB,B,b: Super Whirlwind Kick x,x,F,a,y: Instant Horse Kill fwd,z (While blocking): Dead Angle fwd,c: Golden Roll Forward back,c: Golden Roll Backward ----------------------------------------------------------------------- (Version updates) January 20th 2024 - Fixed coding error on the AI's Dead Angle usage. October 29th - Removed useless coding in the .cmd - Fixed not being able to perform the Heavy Kick while holding forward. October 28th - First released version ----------------------------------------------------------------------- (Special Thanks) Elecbyte ArticMIA, for the ripped sprites. xiami and olt-EDEN, for some effects and sounds. Poyochan and Linkgamer2004, for private testing. You !
  13. View File SF1 Eagle SF1 Eagle, by HelloMyNameIsAAA ---------------------------------------- (What is this ?) This is a conversion of the stick wielding Eagle, focusing on quick normals and a damaging, long, spinning special. For the 3rd time, you can test Falchion22's fullgame or his characters for his own take of Street Fighter 1. ---------------------------------------- (Movelist) A: Sticks High B: Sticks Low X: Jumping Sticks, can also be done forward or backward Y: Spinning Sticks ---------------------------------------- (Version Releases) October 5th 2023 - Eagle no longer can move while crouching. October 1st 2023 - First released version ---------------------------------------- (Special Thanks) Elecbyte Capcom Yawackhary, for the spite sheet You! Submitter HelloMyNameIsAAA Submitted 11/16/2023 Category Street Fighter  
  14. Version 1.0.0

    31 downloads

    SF1 Eagle, by HelloMyNameIsAAA ---------------------------------------- (What is this ?) This is a conversion of the stick wielding Eagle, focusing on quick normals and a damaging, long, spinning special. For the 3rd time, you can test Falchion22's fullgame or his characters for his own take of Street Fighter 1. ---------------------------------------- (Movelist) A: Sticks High B: Sticks Low X: Jumping Sticks, can also be done forward or backward Y: Spinning Sticks ---------------------------------------- (Version Releases) October 5th 2023 - Eagle no longer can move while crouching. October 1st 2023 - First released version ---------------------------------------- (Special Thanks) Elecbyte Capcom Yawackhary, for the spite sheet You!
  15. View File Micro Mike Micro Mike, by HelloMyNameIsAAA -------------------------------------- (What Is This ?) This is one of the playable character of the legendary hit Action 52. Telling the name of the game alone should tell the quality of it. Besides being small, fast, floaty and able to shoot, he can be invulnerable at the cost of meter, and can summon the enemies from the ''game'' to aid him in battle. He can be KOed in 3 hits and less according to some questionable coding, but have mercy invincibility after each one of them. Use it with care. -------------------------------------- (Movelist) x: Shoot /y: Invincibility (Costs Power) (Enemies) a: Beaker (Costs 100 Power) b: Dong (Costs 100 Power) 😄 Dong2 (Costs 100 Power) z: Boss (Straight Shot) (Costs 1k Power) z+a, z+b or z+c: boss (Spread shot) (Costs 1k Power) -------------------------------------- (Version updates) September 23 2023 - First released version -------------------------------------- (Special thanks) Elecbyte Mr.C, for the sprite sheet. Z-9 Lurker, for the AI coding. You! Submitter HelloMyNameIsAAA Submitted 11/16/2023 Category Bootleg  
  16. Version 1.0.0

    13 downloads

    Micro Mike, by HelloMyNameIsAAA -------------------------------------- (What Is This ?) This is one of the playable character of the legendary hit Action 52. Telling the name of the game alone should tell the quality of it. Besides being small, fast, floaty and able to shoot, he can be invulnerable at the cost of meter, and can summon the enemies from the ''game'' to aid him in battle. He can be KOed in 3 hits and less according to some questionable coding, but have mercy invincibility after each one of them. Use it with care. -------------------------------------- (Movelist) x: Shoot /y: Invincibility (Costs Power) (Enemies) a: Beaker (Costs 100 Power) b: Dong (Costs 100 Power) 😄 Dong2 (Costs 100 Power) z: Boss (Straight Shot) (Costs 1k Power) z+a, z+b or z+c: boss (Spread shot) (Costs 1k Power) -------------------------------------- (Version updates) September 23 2023 - First released version -------------------------------------- (Special thanks) Elecbyte Mr.C, for the sprite sheet. Z-9 Lurker, for the AI coding. You!
  17. Version 1.0.2

    40 downloads

    Mess 12p, by Maniac, edited by HelloMyNameIsAAA -------------------------------------------------------------------- Note: This is an overpowered take of Mess by Maniac. For the original character, go there: http://ddfff1.tistory.com/ (What is this?) This is an OP version of Mess, based off a goof that happened in SpriteClub only I noticed, and a rememberance of the good times I have spent there. All its attacks have been jacked up in power and other properties, and have a bunch of Supers, mostly Assist summon that reference other infamous charcters in this website. -------------------------------------------------------------------- (Movelist) X: Punch (can be chained up to 5 times.) (Can be chained into the Grab, or the Automatic Combo) fwd,X: Grab (can be chained up to 3 times.) can be thrown foward (fwd,X) or backwards (back,X) in the end. (While running),X: Groovy D,DF,F,X: Rockin' (While running), A: Charging Uppercut, press x during it to attack. (In the Air), down,X: Dropkick (Supers) A+X: Spin Punch (1k Power) X+C: Lialucard Scarlet (1k Power)(Can be used while blocking or in an hurt state, as long is it isn't in a custom one) Y+Z: True Fire Elsa (1k Power)(Can be used while blocking or in an hurt state, as long is it isn't in a custom one) D,DF,F,Y: Triton (1k Power) D,DF,F,A (or just B while punching): Automatic Combo (2k Power) A+B: Fleet or Legend NEET's Orochi (2k Power) X+Z: The Button (3k Power) (???) Note: You can only have 1 Lialucard Scarlet, True Fire Elsa, Triton or Fleet of Legend NEET's Orochi at the same time. -------------------------------------------------------------------- (Version updates) September 22th 2023 - Fixed Mess 12p's grab getting the opponent stuck in the air. Grabbing the opponent will actually lead to the first hit. September 6th 2023 - First released version. -------------------------------------------------------------------- (Special Thanks) Elecbyte Maniac, for the original character GUMHOY, for the big portrait. Lillie's 音MADs, for ripping the button video as sprites. Volcrz, Joey Faust, ZabujcaMilan, STG, for the characters used for the Assist Supers You!
  18. View File Kid Goku NES Kid Goku NES, by HelloMyNameIsAAA ------------------------------------------------ (What Is This ?) This is a conversion of Goku from Dragon Ball: Shenlong no Nazo. While this game is originally for the Famicom, it received a dolled-up installment in the US, renamed Dragon Power, and turning main characters into generic folklore character. However, France and Spain received a version of the game with the titular characters, as they have knowledge of the anime back then. Lucky! While this character have low health, it have SuperArmor and longer invincibility frames. It also have 4 Normals, 2 Specials, 3 Hypers, and 2 Assists it can call into battle. He also have palettes based off the various Dragon Ball animes and forms Goku would take in the future. ------------------------------------------------ (Movelist) x: Punch y: Power Pole x or y (While Crouching): Ground Pound x or y (In The Air): Flying Kick Assists: Chi-Chi: a Yamcha (Or someone who looks like him):b Specials: D,DF,F,x: Ki Blast D,DF,F,y: Uppercut Supers (Take 1k Power): B,F,x: Kamehameha B,F,y: Extended Power Pole F,B,y: Extended Power Pole Up ------------------------------------------------ (Version releases) August 18th 2023: - First released version. ------------------------------------------------ (Special thanks!) Elecbyte Brergrsart, for the Super Armor coding. Mister Man, for the sprites rip. You ! Submitter HelloMyNameIsAAA Submitted 11/16/2023 Category Dragon Ball Z  
  19. Version 1.0.0

    29 downloads

    Kid Goku NES, by HelloMyNameIsAAA ------------------------------------------------ (What Is This ?) This is a conversion of Goku from Dragon Ball: Shenlong no Nazo. While this game is originally for the Famicom, it received a dolled-up installment in the US, renamed Dragon Power, and turning main characters into generic folklore character. However, France and Spain received a version of the game with the titular characters, as they have knowledge of the anime back then. Lucky! While this character have low health, it have SuperArmor and longer invincibility frames. It also have 4 Normals, 2 Specials, 3 Hypers, and 2 Assists it can call into battle. He also have palettes based off the various Dragon Ball animes and forms Goku would take in the future. ------------------------------------------------ (Movelist) x: Punch y: Power Pole x or y (While Crouching): Ground Pound x or y (In The Air): Flying Kick Assists: Chi-Chi: a Yamcha (Or someone who looks like him):b Specials: D,DF,F,x: Ki Blast D,DF,F,y: Uppercut Supers (Take 1k Power): B,F,x: Kamehameha B,F,y: Extended Power Pole F,B,y: Extended Power Pole Up ------------------------------------------------ (Version releases) August 18th 2023: - First released version. ------------------------------------------------ (Special thanks!) Elecbyte Brergrsart, for the Super Armor coding. Mister Man, for the sprites rip. You !
  20. View File SF1 Geki SF1 Geki, by HelloMyNameIsAAA ---------------------------------------- (What is this ?) This is a conversion of the ninja character from Street Fighter. That should be easy enough to explain. Tha biggest difference is that his Teleport is not reactive on block. However, it activate on pressing the Taunt button instead, with three directions to choose from. His Shiruken become his triple variation with massively increased power over time or when Geki have less than 33% health remaining. It means that he can't block unfortunately. Also, please test Falchion22's fullgame or his characters for his own take of Street Fighter 1. ---------------------------------------- (Movelist) A: Crouching Claw B: Standing Claw X: Kick Y: Flying Kick fwd, Y: Flying Kick Forward (Specials) 😄 Shiruken (once the conditions are met, Triple Shirukens) Z: Jumping Shiruken (once the conditions are met, Triple Jumping Shirukens) (Others) S: Teleport fwd,S: Teleport Forward back,S: Teleport Backward ---------------------------------------- (Version Releases) June 29th 2023: - First Released version ---------------------------------------- (Special Thanks) Elecbyte Capcom Yawackhary, for the ripped sprites Gumhoy, for teachiong me how to use Photoshop to make those sweet big portraits. You Submitter HelloMyNameIsAAA Submitted 06/29/2023 Category Street Fighter  
  21. Version 1.0.0

    56 downloads

    SF1 Geki, by HelloMyNameIsAAA ---------------------------------------- (What is this ?) This is a conversion of the ninja character from Street Fighter. That should be easy enough to explain. Tha biggest difference is that his Teleport is not reactive on block. However, it activate on pressing the Taunt button instead, with three directions to choose from. His Shiruken become his triple variation with massively increased power over time or when Geki have less than 33% health remaining. It means that he can't block unfortunately. Also, please test Falchion22's fullgame or his characters for his own take of Street Fighter 1. ---------------------------------------- (Movelist) A: Crouching Claw B: Standing Claw X: Kick Y: Flying Kick fwd, Y: Flying Kick Forward (Specials) 😄 Shiruken (once the conditions are met, Triple Shirukens) Z: Jumping Shiruken (once the conditions are met, Triple Jumping Shirukens) (Others) S: Teleport fwd,S: Teleport Forward back,S: Teleport Backward ---------------------------------------- (Version Releases) June 29th 2023: - First Released version ---------------------------------------- (Special Thanks) Elecbyte Capcom Yawackhary, for the ripped sprites Gumhoy, for teachiong me how to use Photoshop to make those sweet big portraits. You
  22. View File Loki Loki, from The Binding of Isaac, by HelloMyNameIsAAA ------------------------------------------------------------------ (What is this ?) My third Binding of Isaac boss for MUGEN, this time the cute little demon known as Loki. You know the drill, but he's not as easy as he was in the original game. Note: Due to exclusive coding, Loki is originally 1.1 only. However, an 1.0 version exists and uses the old bouncing code from The Bloat. Change the folder name to LokiBoI10 to use it. ------------------------------------------------------------------ (Movelist) A: Drop Tears B: Long Tears Attack 😄 Teleport (with fwd, teleport farther forward) (with back, teleport backwards) X: Spawn Boom Fly. (Up to three can be on the screen) Y: Spawn Poki, from the left Z: Spawn Poki, from the right ------------------------------------------------------------------ (Version releases) June 10th 2023 First released version ------------------------------------------------------------------ (Special Thanks) Edmund McMillen and everyone who worked on The Binding of Isaac Z-9 Lurker, for better bouncing code Elecbyte You ! Submitter HelloMyNameIsAAA Submitted 06/10/2023 Category Video Game Characters  
  23. Version 1.0.0

    48 downloads

    Loki, from The Binding of Isaac, by HelloMyNameIsAAA ------------------------------------------------------------------ (What is this ?) My third Binding of Isaac boss for MUGEN, this time the cute little demon known as Loki. You know the drill, but he's not as easy as he was in the original game. Note: Due to exclusive coding, Loki is originally 1.1 only. However, an 1.0 version exists and uses the old bouncing code from The Bloat. Change the folder name to LokiBoI10 to use it. ------------------------------------------------------------------ (Movelist) A: Drop Tears B: Long Tears Attack 😄 Teleport (with fwd, teleport farther forward) (with back, teleport backwards) X: Spawn Boom Fly. (Up to three can be on the screen) Y: Spawn Poki, from the left Z: Spawn Poki, from the right ------------------------------------------------------------------ (Version releases) June 10th 2023 First released version ------------------------------------------------------------------ (Special Thanks) Edmund McMillen and everyone who worked on The Binding of Isaac Z-9 Lurker, for better bouncing code Elecbyte You !
  24. View File Ivan Ooze Ivan Ooze, by HelloMyNameIsAAA ---------------------------------------- (What is this) This is the infamous Final Boss from the SNES fighting game Mighty Morphin Power Rangers: The Fighting Edition. When controlled by the CPU, he is not too bad, but when he is by an human player, done with a code, he will truly show his broken side. More or less a conversion of what is seen in the original game, with some key changes. Most notably, his Supers are not timing related, and can be comboed in some circumstances. AI is done by Z-9 Lurker. ---------------------------------------- (Moveset) Normals a: Melee Attack b: Big Energy Ball x: Pillar of Fire (Close) y: Pillar of Fire (Far) Supers D,DF,F,a: Homing Spark Balls (1k Power) D,DF,F,b: More Homing Spark Balls (2k Power) D,DF,F,x: Invincible Homing Spark Balls (1k Power) D,DF,F,y: More Invincible Homing Spark Balls (2k Power) ---------------------------------------- (Version Releases) April 18th 2023 - First released version ---------------------------------------- (Special Thanks) Elecbyte marktwo and N64 Mario, for the floating coding, with some changes. O Ilusionista, for the sprite sheet and the homing code for the spark balls, with some changes. Z-9 Lurker, for the AI. You ! Submitter HelloMyNameIsAAA Submitted 04/18/2023 Category Other Fighting Game Characters  
  25. Version 1.0.0

    67 downloads

    Ivan Ooze, by HelloMyNameIsAAA ---------------------------------------- (What is this) This is the infamous Final Boss from the SNES fighting game Mighty Morphin Power Rangers: The Fighting Edition. When controlled by the CPU, he is not too bad, but when he is by an human player, done with a code, he will truly show his broken side. More or less a conversion of what is seen in the original game, with some key changes. Most notably, his Supers are not timing related, and can be comboed in some circumstances. AI is done by Z-9 Lurker. ---------------------------------------- (Moveset) Normals a: Melee Attack b: Big Energy Ball x: Pillar of Fire (Close) y: Pillar of Fire (Far) Supers D,DF,F,a: Homing Spark Balls (1k Power) D,DF,F,b: More Homing Spark Balls (2k Power) D,DF,F,x: Invincible Homing Spark Balls (1k Power) D,DF,F,y: More Invincible Homing Spark Balls (2k Power) ---------------------------------------- (Version Releases) April 18th 2023 - First released version ---------------------------------------- (Special Thanks) Elecbyte marktwo and N64 Mario, for the floating coding, with some changes. O Ilusionista, for the sprite sheet and the homing code for the spark balls, with some changes. Z-9 Lurker, for the AI. You !
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