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Version 1.0.0
23 downloads
Micro Mike, by HelloMyNameIsAAA -------------------------------------- (What Is This ?) This is one of the playable character of the legendary hit Action 52. Telling the name of the game alone should tell the quality of it. Besides being small, fast, floaty and able to shoot, he can be invulnerable at the cost of meter, and can summon the enemies from the ''game'' to aid him in battle. He can be KOed in 3 hits and less according to some questionable coding, but have mercy invincibility after each one of them. Use it with care. -------------------------------------- (Movelist) x: Shoot /y: Invincibility (Costs Power) (Enemies) a: Beaker (Costs 100 Power) b: Dong (Costs 100 Power) 😄 Dong2 (Costs 100 Power) z: Boss (Straight Shot) (Costs 1k Power) z+a, z+b or z+c: boss (Spread shot) (Costs 1k Power) -------------------------------------- (Version updates) September 23 2023 - First released version -------------------------------------- (Special thanks) Elecbyte Mr.C, for the sprite sheet. Z-9 Lurker, for the AI coding. You!- 1 comment
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Version 1.0.2
59 downloads
Mess 12p, by Maniac, edited by HelloMyNameIsAAA -------------------------------------------------------------------- Note: This is an overpowered take of Mess by Maniac. For the original character, go there: http://ddfff1.tistory.com/ (What is this?) This is an OP version of Mess, based off a goof that happened in SpriteClub only I noticed, and a rememberance of the good times I have spent there. All its attacks have been jacked up in power and other properties, and have a bunch of Supers, mostly Assist summon that reference other infamous charcters in this website. -------------------------------------------------------------------- (Movelist) X: Punch (can be chained up to 5 times.) (Can be chained into the Grab, or the Automatic Combo) fwd,X: Grab (can be chained up to 3 times.) can be thrown foward (fwd,X) or backwards (back,X) in the end. (While running),X: Groovy D,DF,F,X: Rockin' (While running), A: Charging Uppercut, press x during it to attack. (In the Air), down,X: Dropkick (Supers) A+X: Spin Punch (1k Power) X+C: Lialucard Scarlet (1k Power)(Can be used while blocking or in an hurt state, as long is it isn't in a custom one) Y+Z: True Fire Elsa (1k Power)(Can be used while blocking or in an hurt state, as long is it isn't in a custom one) D,DF,F,Y: Triton (1k Power) D,DF,F,A (or just B while punching): Automatic Combo (2k Power) A+B: Fleet or Legend NEET's Orochi (2k Power) X+Z: The Button (3k Power) (???) Note: You can only have 1 Lialucard Scarlet, True Fire Elsa, Triton or Fleet of Legend NEET's Orochi at the same time. -------------------------------------------------------------------- (Version updates) September 22th 2023 - Fixed Mess 12p's grab getting the opponent stuck in the air. Grabbing the opponent will actually lead to the first hit. September 6th 2023 - First released version. -------------------------------------------------------------------- (Special Thanks) Elecbyte Maniac, for the original character GUMHOY, for the big portrait. Lillie's 音MADs, for ripping the button video as sprites. Volcrz, Joey Faust, ZabujcaMilan, STG, for the characters used for the Assist Supers You!-
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View File Kid Goku NES Kid Goku NES, by HelloMyNameIsAAA ------------------------------------------------ (What Is This ?) This is a conversion of Goku from Dragon Ball: Shenlong no Nazo. While this game is originally for the Famicom, it received a dolled-up installment in the US, renamed Dragon Power, and turning main characters into generic folklore character. However, France and Spain received a version of the game with the titular characters, as they have knowledge of the anime back then. Lucky! While this character have low health, it have SuperArmor and longer invincibility frames. It also have 4 Normals, 2 Specials, 3 Hypers, and 2 Assists it can call into battle. He also have palettes based off the various Dragon Ball animes and forms Goku would take in the future. ------------------------------------------------ (Movelist) x: Punch y: Power Pole x or y (While Crouching): Ground Pound x or y (In The Air): Flying Kick Assists: Chi-Chi: a Yamcha (Or someone who looks like him):b Specials: D,DF,F,x: Ki Blast D,DF,F,y: Uppercut Supers (Take 1k Power): B,F,x: Kamehameha B,F,y: Extended Power Pole F,B,y: Extended Power Pole Up ------------------------------------------------ (Version releases) August 18th 2023: - First released version. ------------------------------------------------ (Special thanks!) Elecbyte Brergrsart, for the Super Armor coding. Mister Man, for the sprites rip. You ! Submitter HelloMyNameIsAAA Submitted 11/16/2023 Category Dragon Ball Z
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Version 1.0.0
46 downloads
Kid Goku NES, by HelloMyNameIsAAA ------------------------------------------------ (What Is This ?) This is a conversion of Goku from Dragon Ball: Shenlong no Nazo. While this game is originally for the Famicom, it received a dolled-up installment in the US, renamed Dragon Power, and turning main characters into generic folklore character. However, France and Spain received a version of the game with the titular characters, as they have knowledge of the anime back then. Lucky! While this character have low health, it have SuperArmor and longer invincibility frames. It also have 4 Normals, 2 Specials, 3 Hypers, and 2 Assists it can call into battle. He also have palettes based off the various Dragon Ball animes and forms Goku would take in the future. ------------------------------------------------ (Movelist) x: Punch y: Power Pole x or y (While Crouching): Ground Pound x or y (In The Air): Flying Kick Assists: Chi-Chi: a Yamcha (Or someone who looks like him):b Specials: D,DF,F,x: Ki Blast D,DF,F,y: Uppercut Supers (Take 1k Power): B,F,x: Kamehameha B,F,y: Extended Power Pole F,B,y: Extended Power Pole Up ------------------------------------------------ (Version releases) August 18th 2023: - First released version. ------------------------------------------------ (Special thanks!) Elecbyte Brergrsart, for the Super Armor coding. Mister Man, for the sprites rip. You !-
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View File SF1 Geki SF1 Geki, by HelloMyNameIsAAA ---------------------------------------- (What is this ?) This is a conversion of the ninja character from Street Fighter. That should be easy enough to explain. Tha biggest difference is that his Teleport is not reactive on block. However, it activate on pressing the Taunt button instead, with three directions to choose from. His Shiruken become his triple variation with massively increased power over time or when Geki have less than 33% health remaining. It means that he can't block unfortunately. Also, please test Falchion22's fullgame or his characters for his own take of Street Fighter 1. ---------------------------------------- (Movelist) A: Crouching Claw B: Standing Claw X: Kick Y: Flying Kick fwd, Y: Flying Kick Forward (Specials) 😄 Shiruken (once the conditions are met, Triple Shirukens) Z: Jumping Shiruken (once the conditions are met, Triple Jumping Shirukens) (Others) S: Teleport fwd,S: Teleport Forward back,S: Teleport Backward ---------------------------------------- (Version Releases) June 29th 2023: - First Released version ---------------------------------------- (Special Thanks) Elecbyte Capcom Yawackhary, for the ripped sprites Gumhoy, for teachiong me how to use Photoshop to make those sweet big portraits. You Submitter HelloMyNameIsAAA Submitted 06/29/2023 Category Street Fighter
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Version 1.0.0
82 downloads
SF1 Geki, by HelloMyNameIsAAA ---------------------------------------- (What is this ?) This is a conversion of the ninja character from Street Fighter. That should be easy enough to explain. Tha biggest difference is that his Teleport is not reactive on block. However, it activate on pressing the Taunt button instead, with three directions to choose from. His Shiruken become his triple variation with massively increased power over time or when Geki have less than 33% health remaining. It means that he can't block unfortunately. Also, please test Falchion22's fullgame or his characters for his own take of Street Fighter 1. ---------------------------------------- (Movelist) A: Crouching Claw B: Standing Claw X: Kick Y: Flying Kick fwd, Y: Flying Kick Forward (Specials) 😄 Shiruken (once the conditions are met, Triple Shirukens) Z: Jumping Shiruken (once the conditions are met, Triple Jumping Shirukens) (Others) S: Teleport fwd,S: Teleport Forward back,S: Teleport Backward ---------------------------------------- (Version Releases) June 29th 2023: - First Released version ---------------------------------------- (Special Thanks) Elecbyte Capcom Yawackhary, for the ripped sprites Gumhoy, for teachiong me how to use Photoshop to make those sweet big portraits. You-
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View File Loki Loki, from The Binding of Isaac, by HelloMyNameIsAAA ------------------------------------------------------------------ (What is this ?) My third Binding of Isaac boss for MUGEN, this time the cute little demon known as Loki. You know the drill, but he's not as easy as he was in the original game. Note: Due to exclusive coding, Loki is originally 1.1 only. However, an 1.0 version exists and uses the old bouncing code from The Bloat. Change the folder name to LokiBoI10 to use it. ------------------------------------------------------------------ (Movelist) A: Drop Tears B: Long Tears Attack 😄 Teleport (with fwd, teleport farther forward) (with back, teleport backwards) X: Spawn Boom Fly. (Up to three can be on the screen) Y: Spawn Poki, from the left Z: Spawn Poki, from the right ------------------------------------------------------------------ (Version releases) June 10th 2023 First released version ------------------------------------------------------------------ (Special Thanks) Edmund McMillen and everyone who worked on The Binding of Isaac Z-9 Lurker, for better bouncing code Elecbyte You ! Submitter HelloMyNameIsAAA Submitted 06/10/2023 Category Video Game Characters
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Version 1.0.0
58 downloads
Loki, from The Binding of Isaac, by HelloMyNameIsAAA ------------------------------------------------------------------ (What is this ?) My third Binding of Isaac boss for MUGEN, this time the cute little demon known as Loki. You know the drill, but he's not as easy as he was in the original game. Note: Due to exclusive coding, Loki is originally 1.1 only. However, an 1.0 version exists and uses the old bouncing code from The Bloat. Change the folder name to LokiBoI10 to use it. ------------------------------------------------------------------ (Movelist) A: Drop Tears B: Long Tears Attack 😄 Teleport (with fwd, teleport farther forward) (with back, teleport backwards) X: Spawn Boom Fly. (Up to three can be on the screen) Y: Spawn Poki, from the left Z: Spawn Poki, from the right ------------------------------------------------------------------ (Version releases) June 10th 2023 First released version ------------------------------------------------------------------ (Special Thanks) Edmund McMillen and everyone who worked on The Binding of Isaac Z-9 Lurker, for better bouncing code Elecbyte You !- 1 review
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View File Ivan Ooze Ivan Ooze, by HelloMyNameIsAAA ---------------------------------------- (What is this) This is the infamous Final Boss from the SNES fighting game Mighty Morphin Power Rangers: The Fighting Edition. When controlled by the CPU, he is not too bad, but when he is by an human player, done with a code, he will truly show his broken side. More or less a conversion of what is seen in the original game, with some key changes. Most notably, his Supers are not timing related, and can be comboed in some circumstances. AI is done by Z-9 Lurker. ---------------------------------------- (Moveset) Normals a: Melee Attack b: Big Energy Ball x: Pillar of Fire (Close) y: Pillar of Fire (Far) Supers D,DF,F,a: Homing Spark Balls (1k Power) D,DF,F,b: More Homing Spark Balls (2k Power) D,DF,F,x: Invincible Homing Spark Balls (1k Power) D,DF,F,y: More Invincible Homing Spark Balls (2k Power) ---------------------------------------- (Version Releases) April 18th 2023 - First released version ---------------------------------------- (Special Thanks) Elecbyte marktwo and N64 Mario, for the floating coding, with some changes. O Ilusionista, for the sprite sheet and the homing code for the spark balls, with some changes. Z-9 Lurker, for the AI. You ! Submitter HelloMyNameIsAAA Submitted 04/18/2023 Category Other Fighting Game Characters
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- power rangers: the fighting edition
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Version 1.0.0
89 downloads
Ivan Ooze, by HelloMyNameIsAAA ---------------------------------------- (What is this) This is the infamous Final Boss from the SNES fighting game Mighty Morphin Power Rangers: The Fighting Edition. When controlled by the CPU, he is not too bad, but when he is by an human player, done with a code, he will truly show his broken side. More or less a conversion of what is seen in the original game, with some key changes. Most notably, his Supers are not timing related, and can be comboed in some circumstances. AI is done by Z-9 Lurker. ---------------------------------------- (Moveset) Normals a: Melee Attack b: Big Energy Ball x: Pillar of Fire (Close) y: Pillar of Fire (Far) Supers D,DF,F,a: Homing Spark Balls (1k Power) D,DF,F,b: More Homing Spark Balls (2k Power) D,DF,F,x: Invincible Homing Spark Balls (1k Power) D,DF,F,y: More Invincible Homing Spark Balls (2k Power) ---------------------------------------- (Version Releases) April 18th 2023 - First released version ---------------------------------------- (Special Thanks) Elecbyte marktwo and N64 Mario, for the floating coding, with some changes. O Ilusionista, for the sprite sheet and the homing code for the spark balls, with some changes. Z-9 Lurker, for the AI. You !-
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View File Jekyll Raid Jekyll Raid, by HelloMyNameIsAAA ----------------------------------------- (What is this ?) A survival type of character where you had to get through Jekyll's nightmare for 30 seconds. Based off Dr. Jekyll and Mr. Hyde, the infamous NES game of AVGN fame. Most of Jekyll's Units ahve been converted for this character. ----------------------------------------- (Commands) Notes: The character itself is offscreen, either to the left or right depending oh which teamside it's in, fully invincible and invisible, allowing whoever wanted to face Jekyll's opponents to constantly face it. You can only have 5 units at the same time. The opera signer is an exception, running on a cooldown instead. Everything is unblockable so you have to move your way out, or use a counter of sorts to prevent damage. A: Man B: Woman 😄 Suspicious Man X: Dog Y: Cat Z: Bird holddown, A: Bees holddown, B: Slingshot Kid holddown, 😄 Opera Singer ----------------------------------------- (Version Releases) March 31th 2023 - First released version April 1st 2023 - Removed April Fools Shenanigans. - Removed hitboxes for unused animations. - Adjusted the Opera Signer's spawn location. - Added small and big portraits. ------------------------------------------ Special Thanks ! Elecbyte Wing Wang Wao, for the sprite rips GUMHOY, for the big portrait Submitter HelloMyNameIsAAA Submitted 04/01/2023 Category Bonus & Mini-Games
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Version 1.0.0
71 downloads
Jekyll Raid, by HelloMyNameIsAAA ----------------------------------------- (What is this ?) A survival type of character where you had to get through Jekyll's nightmare for 30 seconds. Based off Dr. Jekyll and Mr. Hyde, the infamous NES game of AVGN fame. Most of Jekyll's Units ahve been converted for this character. ----------------------------------------- (Commands) Notes: The character itself is offscreen, either to the left or right depending oh which teamside it's in, fully invincible and invisible, allowing whoever wanted to face Jekyll's opponents to constantly face it. You can only have 5 units at the same time. The opera signer is an exception, running on a cooldown instead. Everything is unblockable so you have to move your way out, or use a counter of sorts to prevent damage. A: Man B: Woman 😄 Suspicious Man X: Dog Y: Cat Z: Bird holddown, A: Bees holddown, B: Slingshot Kid holddown, 😄 Opera Singer ----------------------------------------- (Version Releases) March 31th 2023 - First released version April 1st 2023 - Removed April Fools Shenanigans. - Removed hitboxes for unused animations. - Adjusted the Opera Signer's spawn location. - Added small and big portraits. ------------------------------------------ Special Thanks ! Elecbyte Wing Wang Wao, for the sprite rips GUMHOY, for the big portrait-
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View File Arale JUS Also comes with Rei (Hokuto No Ken), Goku (Dragon Ball) and Kakashi (Naruto) as assists. Also, you always start each round with full power. ------------------------------------------------------- (Movelist) Normals: X: Butt Tackle X (In The Air): Air Punch fwd, X: Tree Stick down X: Run Attack back, X: Head Removal Y: Poo Stick Y (In The Air): Poo Throw (Air) fwd, X: Poo Throw down, X: Gatchan Lightning back, X: Air Charge Supers (Costs 1k power): Z: N'Cha Cannon fwd, Z: Huge Poo Toss down,Z: Police Car Toss back,Z: Earth Splitter B,F,Z or F,B,Z: Family Summon Assists (Costs 1k power) (Can be used while attacking): Rei (Hokuto no Ken): a Goku (Dragon Ball): b Kakashi (Naruto): c Others: D,D (In the air): Fast Fall S: Poo Poke ------------------------------------------------------- (Version releases) March 14th 2023: First known release ------------------------------------------------------- (Special thanks) Elecbyte Gumhoy, for the big portrait Ryu22, Nightmare, Neimad, for the spritesheet of Arale, Rei, Goku and Kakashi. Nomucoke and OLT-Eden, for some explods and sounds. You ! Submitter HelloMyNameIsAAA Submitted 03/14/2023 Category Anime/Cartoons/TV & Manga/Comics Characters
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Version 1.0.1
110 downloads
Also comes with Rei (Hokuto No Ken), Goku (Dragon Ball) and Kakashi (Naruto) as assists. Also, you always start each round with full power. ------------------------------------------------------- (Movelist) Normals: X: Butt Tackle X (In The Air): Air Punch fwd, X: Tree Stick down X: Run Attack back, X: Head Removal Y: Poo Stick Y (In The Air): Poo Throw (Air) fwd, X: Poo Throw down, X: Gatchan Lightning back, X: Air Charge Supers (Costs 1k power): Z: N'Cha Cannon fwd, Z: Huge Poo Toss down,Z: Police Car Toss back,Z: Earth Splitter B,F,Z or F,B,Z: Family Summon Assists (Costs 1k power) (Can be used while attacking): Rei (Hokuto no Ken): a Goku (Dragon Ball): b Kakashi (Naruto): c Others: D,D (In the air): Fast Fall S: Poo Poke ------------------------------------------------------- (Version releases) March 14th 2023: First known release ------------------------------------------------------- (Special thanks) Elecbyte Gumhoy, for the big portrait Ryu22, Nightmare, Neimad, for the spritesheet of Arale, Rei, Goku and Kakashi. Nomucoke and OLT-Eden, for some explods and sounds. You ! -
View File Busted Peashooter Busted Peashooter by Camren Springer, edited by HelloMyNameIsAAA ---------------------------- (What is this ?) An Edit of Peashooter by Camren Springer, making him overpowered to an extend, and adding new moves and units. Mostly made with a Jam in mind, but not entirely focused on it, hence why it is quite busted. Most of the changes compared to the original. - You always start a round with at least 250 Power, enough to summon a Sunflower. - Way faster moves, also, can be used in the air. - Units can be summoned a little behind you, or in front of you, close or away, by moving forward or backward while pressing the corresponding button respectively. - Units can't be summoned offscreen. - Added Torchwood, Potato Mine, Jalapeno and Chomper as units. - You can have 3 Sunflowers, 2 Squach, and 3 Potato Mine an the same time. You can only have 1 Torchwood and 1 Chomper onscreen. - Sunflower, Squash, Torchwood and Chomper all have health, and died when they reach 0. - Torchwood and Chomper ''died'' if they are going offscreen, triggering their cooldown. - Added Repeater as a basic move. - Added Rolling Wallnut, the explosive variation is added as a Super. - Loads of misc. changes. - Added HUD that display the units you can summon. (Except Corn Cob) --------------------------- (Moveset) x: Basic Pea y: Snow Pea z: Repeater any two punches: Threepeater D,DF,F,c: Rolling Wallnut Units: a: Sunflower (250 Power) b: Squach (250 Power) 😄 Cherry Bomb (750 Power) a+b: Torchwood (875 Power) a+c: Potato Mine (125 Power) b+c: Jalapeno (625 Power) a+b+c: Chomper (750 Power) Supers: D,DB,B,z:Explosion Rolling WallNut (1000 Power) D,DB,B,x: Charging Peashooter (1000 Power) D,DB,B,y: Gatling Peashooter (2000 Power) a+y: Corn Cob (2250 Power) -------------------------- If you see any problems with Busted Peashooter, please send your feedback and I'll do a hotfix on it. --------------------------- Also last reminder: Do not, I mean do not make a vore character or paletteswap or spriteswap my character. (That means you Flapjackfan2010/Maria Valenzuela, Marcioleo123, Maria Carina Andronic, WigglytuffIndonesian, MonoGames, and Lamar Sonic2021updatedJenkis...) Editor's note: I will laugh my ass off it that happens to Busted Peashooter. Website: -------- https://sites.google.com/site/camrensmugenwebsite/home Editor's note: Don't have any lol Emails: ------- Gmail: winnersyeslosersnovgcp@gmail.com Editor's note: Won't tell but here's my Twitter: https://twitter.com/MyNameIsToast Can also be contacted on MFFA. ----------- (Version releases) Febuary 18 2023 - First released version. ----------------------------------------------------------------- (Special thanks) Elecbyte, for obvious reasons. Spriter-Resource, for the various sprite sheet. Camren Springer, for the original character and giving permission to edit it. Infernal Spectre, for various bug fixes. Gumhoy, for the funny Big Portrait. You ! Submitter HelloMyNameIsAAA Submitted 02/18/2023 Category Video Game Characters
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Version 1.1.0
254 downloads
Busted Peashooter by Camren Springer, edited by HelloMyNameIsAAA ---------------------------- (What is this ?) An Edit of Peashooter by Camren Springer, making him overpowered to an extend, and adding new moves and units. Mostly made with a Jam in mind, but not entirely focused on it, hence why it is quite busted. Most of the changes compared to the original. - You always start a round with at least 250 Power, enough to summon a Sunflower. - Way faster moves, also, can be used in the air. - Units can be summoned a little behind you, or in front of you, close or away, by moving forward or backward while pressing the corresponding button respectively. - Units can't be summoned offscreen. - Added Torchwood, Potato Mine, Jalapeno and Chomper as units. - You can have 3 Sunflowers, 2 Squach, and 3 Potato Mine an the same time. You can only have 1 Torchwood and 1 Chomper onscreen. - Sunflower, Squash, Torchwood and Chomper all have health, and died when they reach 0. - Torchwood and Chomper ''died'' if they are going offscreen, triggering their cooldown. - Added Repeater as a basic move. - Added Rolling Wallnut, the explosive variation is added as a Super. - Loads of misc. changes. - Added HUD that display the units you can summon. (Except Corn Cob) --------------------------- (Moveset) x: Basic Pea y: Snow Pea z: Repeater any two punches: Threepeater D,DF,F,c: Rolling Wallnut Units: a: Sunflower (250 Power) b: Squach (250 Power) 😄 Cherry Bomb (750 Power) a+b: Torchwood (875 Power) a+c: Potato Mine (125 Power) b+c: Jalapeno (625 Power) a+b+c: Chomper (750 Power) Supers: D,DB,B,z:Explosion Rolling WallNut (1000 Power) D,DB,B,x: Charging Peashooter (1000 Power) D,DB,B,y: Gatling Peashooter (2000 Power) a+y: Corn Cob (2250 Power) -------------------------- If you see any problems with Busted Peashooter, please send your feedback and I'll do a hotfix on it. --------------------------- Also last reminder: Do not, I mean do not make a vore character or paletteswap or spriteswap my character. (That means you Flapjackfan2010/Maria Valenzuela, Marcioleo123, Maria Carina Andronic, WigglytuffIndonesian, MonoGames, and Lamar Sonic2021updatedJenkis...) Editor's note: I will laugh my ass off it that happens to Busted Peashooter. Website: -------- https://sites.google.com/site/camrensmugenwebsite/home Editor's note: Don't have any lol Emails: ------- Gmail: winnersyeslosersnovgcp@gmail.com Editor's note: Won't tell but here's my Twitter: https://twitter.com/MyNameIsToast Can also be contacted on MFFA. ----------- (Version releases) Febuary 18 2023 - First released version. ----------------------------------------------------------------- (Special thanks) Elecbyte, for obvious reasons. Spriter-Resource, for the various sprite sheet. Camren Springer, for the original character and giving permission to edit it. Infernal Spectre, for various bug fixes. Gumhoy, for the funny Big Portrait. You !- 1 comment
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Version 1.0.1
63 downloads
SF1 Adon, by HelloMyNameIsAAA -------------------------------------------- (What is This) "In SF1, Adon is Sagat's student. After they both lost to Ryu, Adon becomes angry and confronts Sagat for not upholding Muay Thai's honour. As a result, Adon distanced himself from his former master. In the events of SFA2, he challenges and defeats Sagat to claim the title of God of Muay Thai. After he recovers from the injuries of the fight, he hears of a fighter who has mastered the same power that Ryu used to defeat Sagat. Adon seeks to find and challenge this mysterious fighter." - Krizalid99v2 Your last challenge before facing off the infamous Sagat from the first Street Fighter game. A conversion based off what is seen in the original game with massive damage, unblockables, but very few moves. I totally recommed to check out Falchion22's Street Fighter One fullgame, or just its chars, for a more conventional take of this game and its characters. -------------------------------------------- (Movelist) SF1 Adon have no Aerial or Crouching Normals. a: High Punch b: Stomach Punch x: Shin Kick y: Double Roundhouse (Special) c+z: Jaguar Kick fwd, c+z: Forward Jaguar Kick -------------------------------------------- (Version Updates) Febuary 28th 2023 - Added the neutral variation of the Jaguar Kick Special, the existing one is now his forward variation. - Adjusted the AI to consider his new move. - Lowered the ''You're no match for me !'' voice in his winpose. Febuary 2nd 2023 - First released version -------------------------------------------- (Special thanks) Elecbyte Yawackhary, for the ripped sprites. GUMHOY, for the meme big portrait. You !-
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View File SF1 Adon SF1 Adon, by HelloMyNameIsAAA -------------------------------------------- (What is This) "In SF1, Adon is Sagat's student. After they both lost to Ryu, Adon becomes angry and confronts Sagat for not upholding Muay Thai's honour. As a result, Adon distanced himself from his former master. In the events of SFA2, he challenges and defeats Sagat to claim the title of God of Muay Thai. After he recovers from the injuries of the fight, he hears of a fighter who has mastered the same power that Ryu used to defeat Sagat. Adon seeks to find and challenge this mysterious fighter." - Krizalid99v2 Your last challenge before facing off the infamous Sagat from the first Street Fighter game. A conversion based off what is seen in the original game with massive damage, unblockables, but very few moves. I totally recommed to check out Falchion22's Street Fighter One fullgame, or just its chars, for a more conventional take of this game and its characters. -------------------------------------------- (Movelist) SF1 Adon have no Aerial or Crouching Normals. a: High Punch b: Stomach Punch x: Shin Kick y: Double Roundhouse (Special) c+z: Jaguar Kick fwd, c+z: Forward Jaguar Kick -------------------------------------------- (Version Updates) Febuary 28th 2023 - Added the neutral variation of the Jaguar Kick Special, the existing one is now his forward variation. - Adjusted the AI to consider his new move. - Lowered the ''You're no match for me !'' voice in his winpose. Febuary 2nd 2023 - First released version -------------------------------------------- (Special thanks) Elecbyte Yawackhary, for the ripped sprites. GUMHOY, for the meme big portrait. You ! Submitter HelloMyNameIsAAA Submitted 02/02/2023 Category Street Fighter
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View File Indiana Jones Indiana Jones, by CpnCrossfader, Edited by HelloMyNameIsAAA ------------------------------------------------------------------------ (What is this) An extensive Edit of Indiana Jones that fixes a lot of bug and also also makes him stronger. Here is some changes to the moves. ------------------------------------------------------------------------ (Changes) - Slide Sweep Kick is now his Hard Crouch Kick. - Gundraw have a chance to fail (30%) if Indie try to the move twice in a row. Using any specials, supers or the grab reset the chance. It's also an unblockable move. - Whip Swing is way faster. - Floor Spike Trap only propels the opponent in the air in the first 38 frames of the move. Also unblockable. There could only be one trap active and it also doesn't spawn if Indy use the move in the corner. - Indiana Jones is mostly invincible while in the Floor Spike Trap move. - The projectile in the Spear Duck move always spawn from the corner of the screen. - Rolling Boulder reworked. It rolls instead of bouncing, and Indy is in an invincible, yet unmovable state, for 100 seconds. - Lots of misc changes. ------------------------------------------------------------------------ (Movelist) fwd,A: Grab QCB,A: Floor Spike Trap QFC,B: Gun Draw QCF:B: Spear Duck QCF,X/Y: Whip Swing back,fwd,X/Y/Z: Whip Crack fwd,back,X/Y/Z: Whip Grab A+X(Hold X for healing): Holy Grail (Supers) QCF,A: Staff of Ra (500 power) QCF,C: Rolling Boulder (1k power) ------------------------------------------------------------------------ (Version Changes) January 23th 2023 - First Known Release ------------------------------------------------------------------------ (Special Thanks) CpnCrossfader, for the character. Sound Sack, for the clean rolling boulder sound. Elecbyte You Submitter HelloMyNameIsAAA Submitted 01/20/2023 Category Original Movies
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Version 1.0.3
312 downloads
Indiana Jones, by CpnCrossfader, Edited by HelloMyNameIsAAA ------------------------------------------------------------------------ (What is this) An extensive Edit of Indiana Jones that fixes a lot of bug and also also makes him stronger. Here is some changes to the moves. ------------------------------------------------------------------------ (Changes) - Slide Sweep Kick is now his Hard Crouch Kick. - Gundraw have a chance to fail (30%) if Indie try to the move twice in a row. Using any specials, supers or the grab reset the chance. It's also an unblockable move. - Whip Swing is way faster. - Floor Spike Trap only propels the opponent in the air in the first 38 frames of the move. Also unblockable. There could only be one trap active and it also doesn't spawn if Indy use the move in the corner. - Indiana Jones is mostly invincible while in the Floor Spike Trap move. - The projectile in the Spear Duck move always spawn from the corner of the screen. - Rolling Boulder reworked. It rolls instead of bouncing, and Indy is in an invincible, yet unmovable state, for 100 seconds. - Lots of misc changes. ------------------------------------------------------------------------ (Movelist) fwd,A: Grab QCB,A: Floor Spike Trap QFC,B: Gun Draw QCF:B: Spear Duck QCF,X/Y: Whip Swing back,fwd,X/Y/Z: Whip Crack fwd,back,X/Y/Z: Whip Grab A+X(Hold X for healing): Holy Grail (Supers) QCF,A: Staff of Ra (500 power) QCF,C: Rolling Boulder (1k power) ------------------------------------------------------------------------ (Version Changes) January 23th 2023 - First Known Release ------------------------------------------------------------------------ (Special Thanks) CpnCrossfader, for the character. Sound Sack, for the clean rolling boulder sound. Elecbyte You- 1 review
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Version 1.0.3
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Jado/Jade from Dead Dance/Tuff E Nuff, by HelloMyNameIsAAA --------------------------------------------------- (What is this ?) The evil overlord and Final Boss of Jaleco's fighting game Dead Dance/Tuff E Nuff. Basically your evil post-apocalyptic evildoers that your chosen character much reach and defeat him. In MUGEN, he is much more infamous thanks to busted incarnations of the character, such as Cheap Boss Type. However, this one is more of a recreation of what is seen from the game itself, with some changes and added combo ability tailored for typical MUGEN fights. He is a 4-buttons character, complete with 2 throws and 3 specials. --------------------------------------------------- (Moveset) Blast Wave: Y Mech Burst: F + X (While close to the opponent) Mech Cannon: F + A (While close to the opponent) Skyward Blast: D,DB,B, Y Plasma Ball: B,F, Y Sonic Knee: ub or uf, B --------------------------------------------------- (Version Releases) November 27 2022 First Released Version --------------------------------------------------- (Special Thanks) Elecbyte Jaleco Mr. C, for the spritesheet used to make this character. You ! -
View File Jado Jado/Jade from Dead Dance/Tuff E Nuff, by HelloMyNameIsAAA --------------------------------------------------- (What is this ?) The evil overlord and Final Boss of Jaleco's fighting game Dead Dance/Tuff E Nuff. Basically your evil post-apocalyptic evildoers that your chosen character much reach and defeat him. In MUGEN, he is much more infamous thanks to busted incarnations of the character, such as Cheap Boss Type. However, this one is more of a recreation of what is seen from the game itself, with some changes and added combo ability tailored for typical MUGEN fights. He is a 4-buttons character, complete with 2 throws and 3 specials. --------------------------------------------------- (Moveset) Blast Wave: Y Mech Burst: F + X (While close to the opponent) Mech Cannon: F + A (While close to the opponent) Skyward Blast: D,DB,B, Y Plasma Ball: B,F, Y Sonic Knee: ub or uf, B --------------------------------------------------- (Version Releases) November 27 2022 First Released Version --------------------------------------------------- (Special Thanks) Elecbyte Jaleco Mr. C, for the spritesheet used to make this character. You ! Submitter HelloMyNameIsAAA Submitted 11/27/2022 Category Other Fighting Game Characters
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View File Green Beret Green Beret, by HelloMyNameIsAAA --------------------------------------- (What is this ?) The main character from the classic NES game Rush'n Attack, considered as a precursor to Contra. His goal is to save the world by destroying a ''Super Weapon'' by knifing russian militias and using weapons against them. This character is one of the most experimental one I ever made, and had mechanics that I never done before, here's a simple rundown on how he works. - He have free roaming, meaning he doesn't turn automatically when behind the opponent or running backwards. - He have invincibility frames when hurt, and also get some after getting out of hurt states. He cannot block and only have 750 health however. - He cannot be grabbed, but can be custom stated. - He only starts with the Knife. Hitting opponents with it had a chance to drop powerups. Getting them allows him to use weapons. Here's the list. Grenades (Drop: 3) (Max: 5) Mines (Drop: 2) (Max: 3) Pistol (Drop: 5) (Max: 10) Bazooka (Drop: 3) (Max: 5) Smart Bomb (Drop: 1) (Max : 1) Invincibility (On Get: Lasts for 6 seconds) - Smart Bomb disallow powerup as long as the attack lasts. - Received weapons persists between rounds. - Winning intro allows him to get powerups he came across. --------------------------------------- (Movelist) A: Knife B: Grenade 😄 Drop a Mine X: Pistol Z: Bazooka Y: Smart Bomb --------------------------------------- (Version updates) November 2nd 2022: - First released version --------------------------------------- (Special Thanks) Elecbyte. Firejoker34, for the spritesheet and the Mine sprites. Brergrsart, massive AI debugging. You ! Submitter HelloMyNameIsAAA Submitted 11/02/2022 Category Video Game Characters
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Version 1.0.1
62 downloads
Green Beret, by HelloMyNameIsAAA --------------------------------------- (What is this ?) The main character from the classic NES game Rush'n Attack, considered as a precursor to Contra. His goal is to save the world by destroying a ''Super Weapon'' by knifing russian militias and using weapons against them. This character is one of the most experimental one I ever made, and had mechanics that I never done before, here's a simple rundown on how he works. - He have free roaming, meaning he doesn't turn automatically when behind the opponent or running backwards. - He have invincibility frames when hurt, and also get some after getting out of hurt states. He cannot block and only have 750 health however. - He cannot be grabbed, but can be custom stated. - He only starts with the Knife. Hitting opponents with it had a chance to drop powerups. Getting them allows him to use weapons. Here's the list. Grenades (Drop: 3) (Max: 5) Mines (Drop: 2) (Max: 3) Pistol (Drop: 5) (Max: 10) Bazooka (Drop: 3) (Max: 5) Smart Bomb (Drop: 1) (Max : 1) Invincibility (On Get: Lasts for 6 seconds) - Smart Bomb disallow powerup as long as the attack lasts. - Received weapons persists between rounds. - Winning intro allows him to get powerups he came across. --------------------------------------- (Movelist) A: Knife B: Grenade 😄 Drop a Mine X: Pistol Z: Bazooka Y: Smart Bomb --------------------------------------- (Version updates) November 2nd 2022: - First released version --------------------------------------- (Special Thanks) Elecbyte. Firejoker34, for the spritesheet and the Mine sprites. Brergrsart, massive AI debugging. You !-
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View File StormFrooper StormFrooper, by HelloMyNameIsAAA, base by Pgrs111MAGEN. (What is this ?) An extensive Edit of Pgrs111MAGEN's Stromtrooper, that's right, an Edit of one of the most infamous MUGEN author ever. Now had an ''unreliable moveset'' based on the inaccuracies of Stormtroopers in the Star Wars franchise, and also includes a few jokes related to it or Disney. This character was planned since early 2020, and is more of a throwback of how my earlier chars are made, such as VAC? Sniper and Corrupted Veter Driffin. The wheel of fate decided that I make this char, after all. (Movelist) a: Shoot b: Tackle c :Summon Darth Vader (Had a 500 seconds cooldown after usage) (Can be used when in an hurt state) x: Surprise Mechanics (Requires 1499 power) y: Little Friends (Requires 2k power) z: Fire the Death Star (Requires 3k power) (Version Updates) January 13 2023 - Fixed the lasers not having proper transparency on 1.0. - Reduced the laser's active time from 75 to 30 seconds. - The Kinder Egg now appears behind Stromfrooper if the Suprise Mechanics Super is activated in front of a wall. - Adjusted the sprpriority of the Kinder Eggs and the surprises that come out of it - Added Darth Vader icon to indicate if you can summon him or not. - Reworked its K.O state. A tombstone will indicate that Stormfrooper is K.Oed instead. - Increased the vertical velocity of opponent hit by Darth Vader's Force Choke. - Added infinite bindtime to the Death Star related Explods. October 26 2022 - First known release. (Special thanks) Pgrs111MAGEN, for the original char (You will never see something like this ever again.) Gumhoy, for both the small and big portraits. Lillie's 音MADs, for ripping some .gifs. Brergrsart, for the ''traitor'' animation .gif. GooGoo64, for Darth Vader's animations TROY, for the Death Star's firing code and animation. Submitter HelloMyNameIsAAA Submitted 10/26/2022 Category Star Wars
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