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Kishibe Light

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Everything posted by Kishibe Light

  1. Update: Esidisi is canceled because I'm not interested on working this character.
  2. No. I might not finish him from this year, but maybe 2022.
  3. View File Esidisi (Incomplete) Esidisi by Kishibe Light [The MUGEN Artist] About: This character is incomplete. I had only completed the stance animation. The rest (such as the crouching and walking animations) are unfinished. What needs to be completed: The basic movement animations (crouching, walking, jumping, and dashing). The basic attack animations. The special moves. The super moves. Key Commands: x: Low Attack y: Medium Attack z: Strong Attack a: The unique move (He has no unique move when pressing "a". Instead, it's just a light kick because I used KFM as a base) b: Dash Escape 😄 N/A s: Taunt Special Moves: It's just the same as KFM. Credits: Elecbyte (I used KFM as a base). Warusaki3, Nimame, y.y, and amarimono for some effects and codes that I borrowed from. Quasi-Detective for the ASB Esidisi voice clips. Naza15 for Esidisi sprites such as the ingame icon and standing sprites. (About the standing sprites, I left them unused because it needs more work on everything) Capcom for the original effects and sprites. Hirohiko Araki for creating JoJo's Bizarre Adventure. And you for getting the character. Submitter Kishibe Light Submitted 08/09/2021 Category Jojo's Bizzare Adventure  
  4. Version 1.0.0

    99 downloads

    Esidisi by Kishibe Light [The MUGEN Artist] About: This character is incomplete. I had only completed the stance animation. The rest (such as the crouching and walking animations) are unfinished. What needs to be completed: The basic movement animations (crouching, walking, jumping, and dashing). The basic attack animations. The special moves. The super moves. Key Commands: x: Low Attack y: Medium Attack z: Strong Attack a: The unique move (He has no unique move when pressing "a". Instead, it's just a light kick because I used KFM as a base) b: Dash Escape 😄 N/A s: Taunt Special Moves: It's just the same as KFM. Credits: Elecbyte (I used KFM as a base). Warusaki3, Nimame, y.y, and amarimono for some effects and codes that I borrowed from. Quasi-Detective for the ASB Esidisi voice clips. Naza15 for Esidisi sprites such as the ingame icon and standing sprites. (About the standing sprites, I left them unused because it needs more work on everything) Capcom for the original effects and sprites. Hirohiko Araki for creating JoJo's Bizarre Adventure. And you for getting the character.
  5. View File Vanilla Ice (by Warusaki3, S.Y, and Naza15) A edit of Vanilla Ice with a special intro and losing animation to Polnareff (only works on my edit for Mr.Giang and Nimame's Polnareff). Added target states for DIO/High DIO. Credits: Warusaki3 S.Y. Naza15 Capcom and Hirohiko Araki. Submitter Kishibe Light Submitted 06/26/2021 Category Jojo's Bizzare Adventure  
  6. Version 1.0.0

    223 downloads

    A edit of Vanilla Ice with a special intro and losing animation to Polnareff (only works on my edit for Mr.Giang and Nimame's Polnareff). Added target states for DIO/High DIO. Credits: Warusaki3 S.Y. Naza15 M.M.R and adamskie (for the codes on making a special outro animation) Capcom and Hirohiko Araki.
  7. Version 1.0.0

    154 downloads

    I made a voice patch for Tin's Dudley because I really like the New Generation's version than Third Strike's. VA: Bruce Robertson Credits: Tin AFruitaday! (from Spriters Resource site) TheOSTLobby Youtube (for the video: https://www.youtube.com/watch?v=qkcV0MIyRrY&t=9s&ab_channel=TheOSTLobbyYoutube) and Capcom.
  8. View File Dudley (New Generation voice) I made a voice patch for Tin's Dudley because I really like the New Generation's version than Third Strike's. VA: Bruce Robertson Credits: Tin AFruitaday! (from Spriters Resource site) and Capcom. Submitter Kishibe Light Submitted 06/20/2021 Category Street Fighter III  
  9. View File Jotaro Kujo by Warusaki3 and Mr.Giang (edited by Naza15 and me) A edit of Jotaro Kujo with a new super portrait when doing the super grab move on stand mode, and has new voice clips. Credits: Warusaki3 Mr.Giang Naza15 Diamond Records JoJo-Pitter-Patter-Pop! JoJo's Bizarre Adventure Encyclopedia Zirothos, Tougon, and Quasi-Decective (from Sound Resources site) for All Star Battle and Eyes of Heaven voice clips. and Capcom. Submitter Kishibe Light Submitted 06/19/2021 Category Jojo's Bizzare Adventure  
  10. Version 1.1.0

    412 downloads

    A edit of Jotaro Kujo with a new super portrait when doing the super grab move on stand mode, and has new voice clips. Credits: Warusaki3 Mr.Giang Naza15 Diamond Records JoJo-Pitter-Patter-Pop! JoJo's Bizarre Adventure Encyclopedia Zirothos, Tougon, and Quasi-Decective (from Sound Resources site) for All Star Battle and Eyes of Heaven voice clips. and Capcom.
  11. View File Final DIO by Warusaki3 (edited by Naza15 and me) A edit of Final DIO that comes with his own win animation after defeating Jotaro. Credits: Warusaki3 Naza15 Diamond Records JoJo-Pitter-Patter-Pop! JoJo's Bizarre Adventure Encyclopedia and Capcom. Submitter Kishibe Light Submitted 06/19/2021 Category Jojo's Bizzare Adventure  
  12. Version 1.0.0

    218 downloads

    A edit of Final DIO that comes with his own win animation after defeating Jotaro. Credits: Warusaki3 Naza15 Diamond Records JoJo-Pitter-Patter-Pop! JoJo's Bizarre Adventure Encyclopedia and Capcom.
  13. View File Devo (by Nimame and Naza15) I made an edit of Devo with a special intro with Polnareff. I also added more voice clips and change the "afterimage" codes. Credits: Nimame Shio (for voice clips) Naza15 Hirohiko Araki and Capcom. Submitter Kishibe Light Submitted 06/16/2021 Category Jojo's Bizzare Adventure  
  14. Version 1.0.0

    184 downloads

    I made an edit of Devo with a special intro with Polnareff. I also added more voice clips and change the "afterimage" codes. Credits: Nimame Shio (for voice clips) Naza15 Hirohiko Araki and Capcom.
  15. Version 1.0.0

    123 downloads

    I made an edit of adamskie's Ryu. The color separation was done by me. This was also for my JoJo's Bizarre Adventure VS Street Fighter MUGEN game (I haven't started yet, but some point I will). Credits: adamskie POTS Warusaki3 Pocket Fighter (the author of Pocket Ryu or I forgot the name) amarimono Jirougaki rei (alessi form codes) mouser (for voices) Dazz (from Spriters Resources site) Mysticus (from the sound resources site) for high quality of Ryu's voice clips. and Capcom.
  16. View File Ryu (JoJo's Bizarre Adventure + Street Fighter style) I made an edit of adamskie's Ryu. The color separation was done by me. This was also for my JoJo's Bizarre Adventure VS Street Fighter MUGEN game (I haven't started yet, but some point I will). Credits: adamskie POTS Warusaki3 Pocket Fighter (the author of Pocket Ryu or I forgot the name) amarimono Jirougaki rei (alessi form codes) mouser (for voices) Dazz (from Spriters Resources site) Mysticus (from the sound resources site) for high quality of Ryu's voice clips. and Capcom. Submitter Kishibe Light Submitted 06/15/2021 Category Street Fighter Alpha  
  17. Alright. I'll try to change his commands if I have time.
  18. You mean his special move commands? I already fixed his basic controls such as low, medium, and hard attacks. Also, it's good to see you here.
  19. View File N'Doul Note: Not all of the sprites are my best or perfect. It can be rough also. N'Doul, created by Kishibe Light [The MUGEN Artist]. N'Doul was unused character that he was going to appear in both JoJo's Venture and JoJo's Bizarre Adventure (made by Capcom, the developers who created Street Fighter and Darkstalkers) with sprites that contains for his character select, face icon, and supers. (not really because he appears as a sub boss where he tries to kill Jotaro and his group, but his playable version is) He had sketches for his basic attacks and special moves from the concept art and secret file. When playing N'Doul in the original game and opening his stand, he has moves that were used from the mid boss game, an alternate palette, an unused face icon and super portrait. N'Doul also has unused voice clips (besides his defeat voice) from the sound test menu such as his dialogues (I'm not sure if they are his hurt voices), taunt (laughing), and win (where he tells Lord DIO that he defeated the enemy). N'Doul's VA is Yuji Kishi, the guy who also voiced as Devo, Vanilla Ice (JoJo's Venture), and Ken (Street Fighter 3 and 4). Sprite2.sff file is an unfinished data of his cape sprites. (which I had to make one if anyone wants to create more N'Doul sprites with his cape on) N'Doul2.snd file is his original VA with his unused voice clips added, but with a mixture of Ken's (taken from rei's Street Fighter 3 and 4 Ken) because he had less voice clips in the orignal game (such as no attack voice clips). There is an alternate -2,-3.cns file of where you can enable his face icon. You can swtich the -2,-3.cns file by going to his "N'Doul.def" file. Same goes with his sprite and sound data. I've also created an intro and ending for N'Doul (this is also my first and rough try on making an intro and ending. I had to use y.y's Hol Horse's ending as a base). Special moves: "Take this!" D, DF, F, x or y or z "Attack!" F, D, DF, x or y or z "Puddle Trap" F, D, B, x or y or z "Go!" D, DB, B, x or y or z "Protect me!" B, D, DB, x or y or z "Falling water" D, D, x or y or z (This moves only works if you're not in stand mode) Super moves: "Shoot him!" D, DF, F, x+y or y+z, or x+z, or b "Rain of death" D, DB, B, x+y or y+z or x+z, or b Credits: Shio for the original character. Nimame for the original base (Devo). rei for Ken's voice clips from both Street Fighter 3 and 4 (N'Doul2.snd file contains his voice clips) @Papiroska, Darksheep123, Ryder the JoJo, and GisTrix for helping me on N'Doul and Geb sprites. y.y for the base of Hol Horse's ending. Dany-The-Dog for the rain effect I borrowed from Yun and Yang's stage. karl eichholtz for his idea on N'Doul's story and ending. Magma MK-II (from the spriters resource site) for ripping N'Doul sprites. Cutting Room Floor (the site) for finding unused content about N'Doul and the pictures of his sketches. Capcom for the original game, sprites, voices, and music. The JJBA Encyclopedia site for information about N'Doul and Geb. and Hirohiko Araki for the JJBA series and creating N'Doul. Please let me know if there are bugs with this character. Thank you. Submitter Kishibe Light Submitted 06/10/2021 Category Jojo's Bizzare Adventure  
  20. Version 1.0.0

    236 downloads

    Note: Not all of the sprites are my best or perfect. It can be rough also. N'Doul, created by Kishibe Light [The MUGEN Artist]. N'Doul was unused character that he was going to appear in both JoJo's Venture and JoJo's Bizarre Adventure (made by Capcom, the developers who created Street Fighter and Darkstalkers) with sprites that contains for his character select, face icon, and supers. (not really because he appears as a sub boss where he tries to kill Jotaro and his group, but his playable version is) He had sketches for his basic attacks and special moves from the concept art and secret file. When playing N'Doul in the original game and opening his stand, he has moves that were used from the mid boss game, an alternate palette, an unused face icon and super portrait. N'Doul also has unused voice clips (besides his defeat voice) from the sound test menu such as his dialogues (I'm not sure if they are his hurt voices), taunt (laughing), and win (where he tells Lord DIO that he defeated the enemy). N'Doul's VA is Yuji Kishi, the guy who also voiced as Devo, Vanilla Ice (JoJo's Venture), and Ken (Street Fighter 3 and 4). Sprite2.sff file is an unfinished data of his cape sprites. (which I had to make one if anyone wants to create more N'Doul sprites with his cape on) N'Doul2.snd file is his original VA with his unused voice clips added, but with a mixture of Ken's (taken from rei's Street Fighter 3 and 4 Ken) because he had less voice clips in the orignal game (such as no attack voice clips). There is an alternate -2,-3.cns file of where you can enable his face icon. You can swtich the -2,-3.cns file by going to his "N'Doul.def" file. Same goes with his sprite and sound data. I've also created an intro and ending for N'Doul (this is also my first and rough try on making an intro and ending. I had to use y.y's Hol Horse's ending as a base). Special moves: "Take this!" D, DF, F, x or y or z "Attack!" F, D, DF, x or y or z "Puddle Trap" F, D, B, x or y or z "Go!" D, DB, B, x or y or z "Protect me!" B, D, DB, x or y or z "Falling water" D, D, x or y or z (This moves only works if you're not in stand mode) Super moves: "Shoot him!" D, DF, F, x+y or y+z, or x+z, or b "Rain of death" D, DB, B, x+y or y+z or x+z, or b Credits: Shio for the original character. Nimame for the original base (Devo). rei for Ken's voice clips from both Street Fighter 3 and 4 (N'Doul2.snd file contains his voice clips) @Papiroska, Darksheep123, Ryder the JoJo, and GisTrix for helping me on N'Doul and Geb sprites. y.y for the base of Hol Horse's ending. Dany-The-Dog for the rain effect I borrowed from Yun and Yang's stage. karl eichholtz for his idea on N'Doul's story and ending. Magma MK-II (from the spriters resource site) for ripping N'Doul sprites. Cutting Room Floor (the site) for finding unused content about N'Doul and the pictures of his sketches. Capcom for the original game, sprites, voices, and music. The JJBA Encyclopedia site for information about N'Doul and Geb. and Hirohiko Araki for the JJBA series and creating N'Doul. Please let me know if there are bugs with this character. Thank you.
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