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SonicSkills

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  1. Version 1.0.0

    11 downloads

    Credit to khalifax10 on DeviantArt for the sprites. Coded by me (SonicSkills) -VIDEO SHOWCASE-
  2. View File Zone Cop HQ 1.0 Credit to khalifax10 on DeviantArt for the sprites. Coded by me (SonicSkills) -VIDEO SHOWCASE- Submitter SonicSkills Submitted 07/14/2024 Category Sonic Stages  
  3. Using the sprites made by khalifax10 on Deviantart https://www.deviantart.com/khalifax10/art/Zone-Cops-HQ-986120597 Coded by Me (SonicSkills) - Made for M.U.G.E.N 1.0 with Super Jump - Comes with music by TheLegendofRenegade -VIDEO SHOWCASE- Zone_Cop_HQ.zip
  4. I've been trying for quite a while now to make pause menu for all the characters in my full game, & it seems like every time I get something right, another goes wrong. The current issue I'm dealing with is being able to properly exit the Pause Menu, returning to what was going on before. At first, I had it set to revert to stance, but then they stand in the air. I tried making a dedicated pause menu for air, stand, & crouch, but they kept reverting to stand. Not to mention. they couldn't move either, which is odd, because their stance animation still played, they just couldn't be controlled unless you hit them. If ANYONE can show me what I'm doing wrong, or how to properly end a pause, I'd greatly appreciate it, & I'll credit you in my full game. Here's my code as of now:
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