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OldGamer last won the day on October 17

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  1. Im so sorry about that the best way to run it right is remove the intro and ending they are the true cause of its all
  2. hi and welcome to the AK1 mugen community
  3. We finally Have Mugen Videos Tutorials Complete that is RIGHT everyone. I finally complete a full 14 videos of Mugen Videos Tutorials, for anyone want to learn in Baby steps on how to make Mugen intros,Mugen Stages, Mugen lifeBars and also Mugen ScreenPack Created and made By Me OldGamer The Mugen video guides can be found here at the Mugen Videos Tutorials Section located here by this link https://www.andersonkenya1.net/video/browse/3-mugen-tutorials/
  4. Version 1.0.0


    This is a Original mugen stage that were created base off gobou Creation Animation
  5. View File birdmania reach City 1.1 This is a Original mugen stage that were created base off gobou Creation Animation Submitter OldGamer Submitted 09/30/2019 Category Undertale Stages  
    the screen pac guide is now complete also I would like to make clear that I went ahead and took all my time to get all this done to help everyone to understand and learn how to make your own screen pack if you have any other questions about regarding with the guide that I provide for you guys please let me know however I am not going out of my way to help fix your own troubleshoot but I will will help you and see and find out what is your problem when you're making your own screen pack I'll try to troubleshoot your problem and then tell you what you did wrong but then you have to fix it yourself after that that's the kind of support I will willing to do for anyone who wants to learn about screenpack please use simple words that I can understand do not use short-term questions that don't make no sense to me you have to be very clear and very detail what's your sentence so this way I can look and see what went wrong and I can give you the proper answer of yours troubleshooting when you're making your own screen pack
  6. the project is complete you can find here
  7.   Tools you need for this lesson twohttps://drive.google.com/file/d/1SseFI7A4ciYXSyDfoWW19q8KbeKyE7uE/view?usp=sharingPart 3 coming soon
  8. Screen Pack Guide Part 1:  the tools you need and website to see and go to Google Drive Mugen Toolshttps://drive.google.com/drive/folders/1q09TU0w6TYp5fcXaUKhtBLMpKkIM2khU?usp=sharing Paint software freehttps://www.dotpdn.com/downloads/pdn.html Gimp 2.8.22https://www.gimp.org/downloads/oldstable/ Bimp 1.18.1https://github.com/alessandrofrancesconi/gimp-plugin-bimp/releases/tag/v1.18 Audacity Free softwarehttps://www.fosshub.com/Audacity.html Font chartshttp://www.elecbyte.com/mugendocs-11b1/mugen.html#documentation These code is to understand the Title Setting and what they can do for you ;------------------------------------------------------------------- ;Title screen definition [Title Info] fadein.time = 10 fadeout.time = 10 menu.pos = 159,158 <<<<<<<<<<<< these are to move all menu selection letters fonts menu.item.font = 3,0,0     <<<<<<<<<<<<number font location menu.item.active.font = 3,5,0 <<<<<<<<<<<<number font location menu.item.spacing = 0, 13 <<<<<<<< spacing fonts letters menu.itemname.arcade = "ARCADE"   menu.itemname.versus = "VS MODE" menu.itemname.teamarcade = "TEAM ARCADE" menu.itemname.teamversus = "TEAM VS" menu.itemname.teamcoop = "TEAM CO-OP" menu.itemname.survival = "SURVIVAL" menu.itemname.survivalcoop = "SURVIVAL CO-OP" menu.itemname.training = "TRAINING" menu.itemname.watch = "WATCH" menu.itemname.options = "OPTIONS" menu.itemname.exit = "EXIT" menu.window.margins.y = 12, 8 <<<<<<<<<<< this tell how many item letter spacing control  menu.window.visibleitems = 5 <<<<<<<<<<<<<<< how many fonts want to show on the screen  menu.boxcursor.visible = 1     <<<<<<<<<<this  can remove or display the flashing bar icon and set to 0s turn its off menu.boxcursor.coords = -58,-10,57,2 <<<<<<<<<<< control the size for the flashing box cursor  cursor.move.snd = 100,0 <<<<<<<<< this from sound fx for the system.def cursor.done.snd = 100,1 <<<<<<<<< this from sound fx for the system.def cancel.snd = 100,2 <<<<<<<<< this from sound fx for the system.def ;---------------------------- ;Title background definition [TitleBGdef] bgclearcolor = 0,0,0 [TitleBG 0] ;black border <<<<<<<<<< code to show sprite normal or animation sprite on the screen display type  = normal spriteno = 1,0 start = 0, 0 mask = 0 [TitleBG 1] ;blue light bottom left type  = anim <<<<<<<<<<<<<<<<<<<< this mean an sprite has animation see the image what they are and do  actionno = 4 start = -240, 160 mask = 1