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View File SFA2 "Suzaku Castle - Japan" Ryu Stage For IKEMEN-GO System Stage created by "Ehnyd" Initially edited by "Kasasagi". Edited for IKEMEN-GO by "Tiger-Boy" Interactive Effects created by "Lasombra Demon" ***************************************************** [Features] Banners will now break when chars are thrown at them. Just like in the Original Street Fighter II Game!! When any char reaches low health, the music will change to the 'Hurry-Up!' version. An additional option has been added if you preffer regular stage music with no 'Hurry-Up!' feature. (See Instructions.) ***************************************************** [Updates] This stage was originally released with the following: -Animation(s) -Parallax -Zoom Effects -Medium Jump Updates: -Added 'Falling Snow' Effect -Added 'fade-range' to the Shadow effect -Added Loop Music -Added 'Hurry up!' Music with Loop -Added Stage portrait ***************************************************** [Instructions] 1-Add the 'SFA2-Ryu_Stage' folder to your 'stages' folder. 2-If you want the stage with 'Hurry-Up' music when any char reaches low health, add the following to the 'select' file: stages/SFA2-Ryu_Stage/101_Ryu-wide-cps-ikemen-HU.def -If you want the stage with regular music (no 'Hurry-Up' feature), add the following to the 'select' file: stages/SFA2-Ryu_Stage/101_Ryu-wide-cps-ikemen.def 3-Save file and play. Submitter Zagatto Submitted 03/03/2024 Category Street Fighter Alpha Stages
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View File Street Fighter 6 - Colosseo By Tradt-Production ANIMATED : Yes (Fire) SIZE : medium SUPERJUMP : Yes (not much) RESOLUTION : HR MUSIC : Yes Submitter Zagatto Submitted 03/01/2024 Category Street Fighter Stages
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View File Street Fighter 6 - Genbu Temple By Tradt-Production ANIMATED : Yes (falling petals, water, waterfall) SIZE : medium SUPERJUMP : Yes (not much) RESOLUTION : HR MUSIC : Yes Alternative version with Ryu meditating in the background Submitter Zagatto Submitted 03/01/2024 Category Street Fighter Stages
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View File Street Fighter 6 - Suval'hal Arena! By Tradt-Production Origin : Street Fighter 6 ANIMATED : Yes SIZE : large SUPERJUMP : Yes RESOLUTION : HD MUSIC : Yes ZOOM : Yes (normal and 1.1 zoom available) Submitter Zagatto Submitted 03/01/2024 Category Street Fighter Stages
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View File (Vega's Stage) Meson de la Taberna - Spain" Vega Stage for IKEMEN-GO + 'Hurry-Up!' Music By Tiger-Boy Stage created by "Dark Saviour" Initially edited by "Kasasagi". Edited for IKEMEN-GO by "Tiger-Boy" -When any char reaches low health, the music will change to the 'Hurry-Up!' version. Just like in the Original Street Fighter II Game!! -An additional option has been added if you preffer regular stage music with no 'Hurry-Up!' feature. (See Instructions.) This stage was edited for use with 1600x900 resolution. If your system has a different resolution, some adjustments might be necessary. This stage was originally released with the following: -Animation(s) -Parallax -Zoom Effects Updates: -Added High Jump -Added 'fade-range' to the Shadow effect -Added Loop Music -Added 'Hurry up!' Music with Loop -Added Stage portrait Instructions: 1-Add the 'SF2-Vega_Stage' folder to your 'stages' folder. 2-If you want the stage with No Cage and 'Hurry-Up' music, add the following to the 'select' file: stages/SF2-Vega_Stage/sf2-10-vega-Loop-HU.def -If you want the stage with No Cage and regular music (no 'Hurry-Up' feature), add the following to the 'select' file: stages/SF2-Vega_Stage/sf2-10-vega-Loop.def -If you want the stage with the Cage and 'Hurry-Up' music, add the following to the 'select' file: stages/SF2-Vega_Stage/sf2-10-vega-Cage-Loop-HU.def -If you want the stage with the Cage and regular music (no 'Hurry-Up' feature), add the following to the 'select' file: stages/SF2-Vega_Stage/sf2-10-vega-Cage-Loop.def 3-Save file and play. This is a 'Self-Sustained' stage. There is no need to move anything from the folder. Submitter Zagatto Submitted 01/16/2024 Category Street Fighter II Stages
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70 downloads
By Tiger-Boy Stage created by "Dark Saviour" Initially edited by "Kasasagi". Edited for IKEMEN-GO by "Tiger-Boy" -When any char reaches low health, the music will change to the 'Hurry-Up!' version. Just like in the Original Street Fighter II Game!! -An additional option has been added if you preffer regular stage music with no 'Hurry-Up!' feature. (See Instructions.) This stage was edited for use with 1600x900 resolution. If your system has a different resolution, some adjustments might be necessary. This stage was originally released with the following: -Animation(s) -Parallax -Zoom Effects Updates: -Added High Jump -Added 'fade-range' to the Shadow effect -Added Loop Music -Added 'Hurry up!' Music with Loop -Added Stage portrait Instructions: 1-Add the 'SF2-Vega_Stage' folder to your 'stages' folder. 2-If you want the stage with No Cage and 'Hurry-Up' music, add the following to the 'select' file: stages/SF2-Vega_Stage/sf2-10-vega-Loop-HU.def -If you want the stage with No Cage and regular music (no 'Hurry-Up' feature), add the following to the 'select' file: stages/SF2-Vega_Stage/sf2-10-vega-Loop.def -If you want the stage with the Cage and 'Hurry-Up' music, add the following to the 'select' file: stages/SF2-Vega_Stage/sf2-10-vega-Cage-Loop-HU.def -If you want the stage with the Cage and regular music (no 'Hurry-Up' feature), add the following to the 'select' file: stages/SF2-Vega_Stage/sf2-10-vega-Cage-Loop.def 3-Save file and play. This is a 'Self-Sustained' stage. There is no need to move anything from the folder.-
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View File MVC2 Ryu (AI PATCH) MVC2 Ryu done by mouser, sadly don't know who made the ai patch. AI is very hard now and can make a good teammate/enemy. Hold start to select evil ryu Submitter disvolual Submitted 01/09/2024 Category Street Fighter Series
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View File Super Ken (redone) All the sprites have been fixed, ken now sports his Red Gi like normal. Everything you need to know is in readme Submitter disvolual Submitted 01/05/2024 Category Street Fighter Series
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58 downloads
By Tiger-Boy Stage created by "Abuhachi" Originally edited by "Kasasagi" Edited for IKEMEN-GO by "Tiger-Boy" Interactive Effects created by "Lasombra Demon" An original stage created to be an update to Joe's stage from Street Fighter 1. -Barrels will break when chars are thrown at them. -When any char reaches low health, the music will change to the 'Hurry-Up!' version. These effects were added to make the stage similar to those of the Street Fighter II Game!! This stage was edited for use with 1600x900 resolution. If your system has a different resolution, some adjustments might be necessary. This stage was originally released with the following: -Animation(s) -Parallax -Zoom Effects -Stage 'shaking' (When train passes on the background) Updates: -Edited background -Added High Jump -Added 'Break' Effect of barrels -Added 'fade-range' to the Shadow effect -Added Loop Music -Added 'Hurry up!' Music with Loop -Added Stage portrait Instructions: 1-Add the 'SF1-Joe-Stage' folder to your 'stages' folder. 2-For the Stage with 'shaking', add the following to the 'select' file: stages/SF1-Joe-Stage/SF1-Joe.def -For the Stage with 'shaking' and 'Hurry-Up' music, add the following to the 'select' file: stages/SF1-Joe-Stage/SF1-Joe-HU.def -For the Stage with No 'shaking' but with 'Hurry-Up' music, add the following to the 'select' file: stages/SF1-Joe-Stage/SF1-Joe-No_Shake-HU.def -For the Stage with No 'shaking' and No 'Hurry-Up' music, add the following to the 'select' file: stages/SF1-Joe-Stage/SF1-Joe-No_Shake.def 3-Save file and play-
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View File Train Yard - Manhattan - U.S.A. Joe Stage By Tiger-Boy Stage created by "Abuhachi" Originally edited by "Kasasagi" Edited for IKEMEN-GO by "Tiger-Boy" Interactive Effects created by "Lasombra Demon" An original stage created to be an update to Joe's stage from Street Fighter 1. -Barrels will break when chars are thrown at them. -When any char reaches low health, the music will change to the 'Hurry-Up!' version. These effects were added to make the stage similar to those of the Street Fighter II Game!! This stage was edited for use with 1600x900 resolution. If your system has a different resolution, some adjustments might be necessary. This stage was originally released with the following: -Animation(s) -Parallax -Zoom Effects -Stage 'shaking' (When train passes on the background) Updates: -Edited background -Added High Jump -Added 'Break' Effect of barrels -Added 'fade-range' to the Shadow effect -Added Loop Music -Added 'Hurry up!' Music with Loop -Added Stage portrait Instructions: 1-Add the 'SF1-Joe-Stage' folder to your 'stages' folder. 2-For the Stage with 'shaking', add the following to the 'select' file: stages/SF1-Joe-Stage/SF1-Joe.def -For the Stage with 'shaking' and 'Hurry-Up' music, add the following to the 'select' file: stages/SF1-Joe-Stage/SF1-Joe-HU.def -For the Stage with No 'shaking' but with 'Hurry-Up' music, add the following to the 'select' file: stages/SF1-Joe-Stage/SF1-Joe-No_Shake-HU.def -For the Stage with No 'shaking' and No 'Hurry-Up' music, add the following to the 'select' file: stages/SF1-Joe-Stage/SF1-Joe-No_Shake.def 3-Save file and play Submitter Zagatto Submitted 11/21/2023 Category Street Fighter Stages
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