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Bellyache 0.9

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About This File

The first boss of Splatterhouse 2. This thing eats zombies, the very things it uses to fight you, along with its own fat gut.

By Knezovicz

2nd file: A.I. patch by Lillie's MADs

Quote

Superarmor with few, but very damaging attacks. Has a hitbox in his jump, which he utilieses should his opponent be far away.
Will try to charge, then link that attack into his LP. Both the charge and LP can be linked into one another.
Occasionally spawns zombies, which increase in number if he's hit during it. Tends to use his hyper as soon as possible if the opponent is a bit away.
Bellyache's main strategy is to force his opponents into the corner to hit them for massive damage.
His main flaw comes in the fact, for every 5th hit he recives, he gets stunned for a brief moment. Hits are counted even if he's stunned, so an opponent can hit him again and again in this state.
Bellyache is espacilly weak to multihits due to this, multi-hitting projectiles only further this.
Bellyache needs to be close to cause serious damage, being backed into a corner himself can spell death for him.
While he is capable of taking on most of the higher tiers at least decently, he never quite reaches past Elite.

 


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