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RedPlumber

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Files posted by RedPlumber

  1. Reimu Hakurei But She Has a Hammer Attack Added (Mini Edit)

    A mini edit by Reimu Hakurei that the only difference is that it has a new "Spell Card" which is a Hammer, it is based more on a hyper attack from the vanilla Axking Mario but unlike that one and this is that this attack is more useful to comparison than the other To activate this attack you must use this command D,DF,F, X (2500 or 3000 power is used to activate this attack) authors: gu (Original Char), OneRedPlumber (Hammer Edit only)

    10 downloads

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  2. Mario Axking (2.5 Edit Update)

    Well this is my update of this Mario, now with improved sprites (thanks to XPGlitz236 for using one using your permission of his sprites) with a new template (Similar to Luigi Segami) New physics, Sounds, Movements, Attacks, Hyper, Specials, 1 new intro, 1 New Win, 1 New Special Intro Some Sprites are from Paper Mario, Mario vs Donkey Kong (GBA) from Pizzasauce (XPGlitz236) and finally one of the sprites from a render of Mario 64 with a star was made by the user (GiltchyBoi64) from Deviantart

    1nd File: Mario Axking (2.5 Update Edit but DVM Temple and physics)
    2nd File: Mario Axking (2.5 Update Edit Original)
    3nd File Mario Axking (2.0 Old Edit)
    Here will be the commands for this character:
     

    Basics:
    x: Up punch
    Y: Kick
    b: Jump (Alt) (Only 2.0 Older Edit) 
    b: Hammer Attack ( only 2.5 update)
    a: Cape Mario
    Start: S (Mario turns to vanish Mario)
    c,z: Nothing
    Basics Crouch:
    x: Slide punch
    y: Slide Kick
    z: Strong Slide
    a: Mario Tanooki
    b: Wing cap Mario (UP)
    Basics Air:
    x:  Kick
    y: Slide Attack air
    z: Short Tornado
    a: Cape Mario
    😄 Tornado
    b: Butt Stomp
    Down,b: Normal Stomp
    Specials:
    D,DF,F,x: Koppa Shell Green
    D,DF,F,y: Koopa Shell Red
    D,DF,F,z: Koopa Shell Blue
    D,DF,F,a: Paper Mario 64 Hammer Proyectile
    D,DB,B,a: Cat Mario (only 2.5 update)
    D,DB,B,x: Tanooki Run
    D,DB,B,y: Wing Cap Run
    D,DB,B,z: Coin Punch
    B,F,z: Tornado
    D,DF,F,b: Bomb-omb (Only 2.5 Update)
    D,DB,B,b: Banana (Only 2.5 Update)
    Specials (Air):
    Start: S (Coin Punch)
    D,DF,F,x: Tanooki Run
    D,DF,F,y: Wing Cap Run
    D,DB,B,z: Cape Attack (Only 2.5 Update)
    D,DF,F,a: Cat Mario (only 2.5 update)
    Hypers:
    D,DF,F, x+y: Hammer Time Tornado
    D,DF,F, y+z: Super Mario Bros 2 Time Stop
    D,DF,F, x+z: Mushroom
    D,DB,B, x+y: Fire
    D,DB,B, y+z: Ice
    D,DB,B, x+z: Thunder
    D,DF,F,D,DF,F, 😄 Mario Kart Attack
    D,DB,B,D,DB,B, 😄 Blue Spiny Shell
    B,DB,D,DF,F, 😄 Cape Mario Tornado (Only 2.5 update)
    Hypers (Air):
    D,DF,F, x+y: Star Attack!!!!! (Only 2.0 older Edit)
    D,DF,F, x+y: Hammer Time Tornado Air (Only 2.5 Update)
    D,DF,F, y+z: Tanooki Suit and Stone Attack (Only 2.5 Update)
    D,DF,F, x+z Hyper Star Attack !!!!! (Only 2.5 Update)
    Special Rival Intro:
    Donkey Kong (Only 2.5 Update)
    Special Love Intros:
    Peach 
    Daisy (Only 2.5 Update)

    Special Thanks to @/ gasketbasket8982 Powi Pinku (dgsgqa) XPGlitz236 for giving me recommendations to improve in this mario
    And Also @/ Magenfan777 EmGofan8 for giving me good support from previous edit

    Enjoy : D

    42 downloads

       (0 reviews)

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  3. Mario Axking (2.0 Edit)

    Well it seems that no one made an edit that tries to improve the sprites, animations and attacks of Mario from the creation of the Axking/Axsekker/AxSeeker/Axkeeper For 10 YEARS and the only edits they made to this char were not very good like the luigi AXking (Which is just a Spriteswap of Mario AX) or Dark Mario Axking (Which is the same Mario only a palette change is stronger and it's faster) Now there is finally an edit of this character and if I, Oneredplumber, did it, I had to improve many things about this Mario Ax like Fix those sprite errors where Mario becomes the luigi from warner, change some commands and replace some sounds as well as add new sprites, new movements, new sounds, new intros and new wins (although it still has the same effects of the hypers) That is if I used some Sprites from other Mario creations using them as a base such as: those of Axking (Obviously) N64Mario, TMasta & Soliduma/Pizzasause, Warner, ShinRyoga & NeOaNkH I also took some sprites from some games like: Super Mario All Stars (Super Mario Bros 2.), Super Mario 64 and Touhou Mystic Square (?) Although there are also new sprites that I created and put only for this Edit Here is the list of the Commands of this character
    Basics:
    x: Up punch
    Y: Kick
    b: Jump (Alt)
    a: Cape Mario
    Start: S (Mario turns to vanish Mario)
    c,z: Nothing
    Basics Crouch:
    x: Slide punch
    y: Slide Kick
    z: Strong Slide
    a: Mario Tanooki
    b: Wing cap Mario (UP)
    Basic Air:
    x:  Kick
    y: Slide Attack air
    z: Short Tornado
    a: Cape Mario
    😄 Tornado
    b: Butt Stomp
    Down,b: Normal Stomp
    Specials:
    D,DF,F,x: Koppa Shell Green
    D,DF,F,y: Koopa Shell Red
    D,DF,F,z: Koopa Shell Blue
    D,DF,F,a: Paper Mario 64 Hammer Proyectile
    D,DB,B,x: Tanooki Run
    D,DB,B,y: Wing Cap Run
    D,DB,B,z: Coin Punch
    B,F,z: Tornado
    Specials (Air):
    Start: S (Coin Punch)
    D,DF,F,x: Tanooki Run
    D,DF,F,y: Wing Cap Run
    Hypers:
    D,DF,F, x+y: Hammer Time Tornado
    D,DF,F, y+z: Super Mario Bros 2 Time Stop
    D,DF,F, x+z: Mushroom
    D,DB,B, x+y: Fire
    D,DB,B, y+z: Ice
    D,DB,B, x+z: Thunder
    D,DF,F,D,DF,F, 😄 Mario Kart Attack
    D,DB,B,D,DB,B, 😄 Blue Spiny Shell
    Hyper (Air):
    D,DF,F, x+y: Star Attack!!!!!
     
     

    19 downloads

       (1 review)

    1 comment

    Submitted

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