About This File
--RicePigeon--
RicePigeon's latest release! She really likes Ran Yakumo I guess. Whiever these characters are. I don't know many of the characters I upload.
What's New in Version 09/04/2020
Released
- [System] Fixed bug involving counterhit explods.
- [System] Tech recovery command changed to hold x/y/z before hitting ground. Can now tech left or right.
- [System] Damage dampener no longer uses attackmulset.
- [System] All combos now apply a one-time 75% prorate for the second attack onward.
- [System] Implemented flag that prevents multi-hit moves from applying forced 75% proration to its remaining hits.
- 5x: Hitbox size slightly increased.
- 5y: Hitbox size slightly increased, hitbox size extended, recovery decreased by 3f, effect added.
- 6y: Hitbox size slightly increased, effect timing adjusted.
- 5z: Hitbox size slightly increased, recovery decreased by 4f.
- 2x: Hitbox size extended upward.
- 2y: Hitbox size slightly increased, recover decreased by 1f.
- 2z: Hit velocity on block increased.
- j.5x: Hitbox size slightly increased, effect added.
- j.5y: Corrected counterhit hitstun bonus value, hitbox size slightly increased, hurtbox size slightly decreased.
- j.5z: Hitbox positions adjusted & size increased, effect added, now causes ground bounce on counterhit.
- Throw: Tech window increased (7f->15f).
- Throw: Fixed Ikemen-exclusive bug & bug involving fall flags.
- Nekomata Feral Movement: Now has a follow up that can be performed by pressing any attack button.
- Immortal Sage's Rumbling: Damage increased (80/90/100->80/100/120).
- Immortal Sage's Rumbling [Z followup]: Fixed the multihit variable not reseting at the start of the attack.
- Immortal Sage's Rumbling [Z followup]: Adjusted how proration is handled, hitbox extended, effect added.
- Jumping Crossing Scales [Z followup]: Fixed the multihit variable not reseting at the start of the attack.
- Jumping Crossing Scales [Z followup]: Adjusted how proration is handled, hitbox extended, effect added.
- Dharmapala's Rampage: Fixed Ikemen-exclusive bug & bug involving fall flags.
- Dharmapala's Rampage: Can now hit crouching opponents.
- Flight Sign "Flight of Itaden": Damage per hit increased (54->58), block damage per hit decreased (11->10).
- Flight Sign "Flight of Itaden": Adjusted how proration is handled.
- "Cait Sith of Mayohiga": Projectile hitbox size increased, now drops slightly further from Chen.
Recommended Comments
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.