About This File
A 3D model based original character made by myself.
can switch between two mods. (draw/non-draw)
I recommend running this in 1.1. I haven't tested 1.0, but maybe the zoom code won't allow it :l
Moveset Demonstration
+there's a mistake that another command demonstration showing up around 0:33. That's for the next moveset.
Edited by y5ha
Removed written fixed problems,
What's New in Version 1.0.2(fixed) See changelog
Released
[!]2022/9/8 Bug fix - A bug that Stand SP is unblockable is fixed.
some balance/gameplay changes.
button keymap has changed.
(x)(y)> (a)(b)
(z) > (c)
(a) > (y)
-nondraw 214Y & draw 236Y, 46X & dash's invinciblity has been removed.
-you can't spam nondraw 236X now while 236Y/236X's projectile exists.
-draw 214Y's invinciblity has been changed to 12frame autoguard.
-draw 46Y's afterdelay has increased about 10 frames.
-overall invinciblity frames of super moves has been decreased.
-you get -10% combo damage compansation when you use Hyper move. + hyper move's last hit absolute damage has decreased by 100.
-maximum combo damage compansation (30%) has changed to 20%.
-AI's Parry timing learning system now indicates hits by counter/faster attacks.
-palettes has been added! (1~7)
- With version 1.0.2(fixed):
- Download