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About This File

Mario DDND, by HelloMyNameIsAAA

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(What is this?)

The Mario who made his Smash 4 incarnation looks sane in comparaison, from the smash hit Dong Dong Never Die.
A conversion of ''certainly not Akuma'' for MUGEN, featuring most of the jank and brokeness seen in this game, and then some more.

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(Movelist)

He is a 4-buttons character for the attacks, and the other 2 are used for the rolls, Dead Angle and noob controls. Open NoobCommand.st for more info on how to use the feature.
He starts the fight with 2k power.
The Supers are stronger when Mario reaches 33% health or less.

fwd, z: Roll Forward
back,z: Roll Backward

(Specials)

z: Noob Command

D,DF,F,x: Mushroom Slow (Air OK)
D,DF,F,y: Mushroom Fast (Air OK)
D,DB,B,x: Golden Mushroom Slow
D,DB,B,y: Golden Mushroom Fast
D,DF,F,a: Rising Dragon Fist Slow
D,DF,F,b: Rising Dragon Fist Fast
D,DB,B,a: Whirlwind Kick Slow (Air OK)
D,DB,B,b: Whirlwind Kick Fast (Air OK)

(Supers)

All costs 1k power

😄 Noob Command

D,DF,F,D,DF,F,x: Super Mushrooms
D,DF,F,D,DF,F,y: Super Rising Dragon Fist
D,DB,B,D,DB,B,b: Super Whirlwind Kick
x,x,F,a,y: Instant Horse Kill

fwd,z (While blocking): Dead Angle
fwd,c: Golden Roll Forward
back,c: Golden Roll Backward

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(Version updates)

January 20th 2024

- Fixed coding error on the AI's Dead Angle usage.

October 29th

- Removed useless coding in the .cmd
- Fixed not being able to perform the Heavy Kick while holding forward.

October 28th

- First released version

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(Special Thanks)

Elecbyte
ArticMIA, for the ripped sprites.
xiami and olt-EDEN, for some effects and sounds.
Poyochan and Linkgamer2004, for private testing.
You !

 

Edited by HelloMyNameIsAAA


What's New in Version 1.0.2

Released

- Fixed coding error on the AI's Dead Angle usage.

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