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About This File

All The Black Heart characters by Andrés Borghi (Ananzi, Peketo, Animus,  Hashi, Noroko, Shar-Makai & Final)

You can either download them all in one file or you can select wich one you want

 

 

https://store.steampowered.com/app/1431780/The_Black_Heart/

This game is even on Steam now

I feel good for Andrés, hope he gets high


What's New in Version 1.0.0   See changelog

Released

PEKETO

- version 8.0 -
(15/10/2013)

UPDATES
-------

8.0

-more balanced combos.
-fatal move is now easier to perform. See "peketo movement list.jpg" for more info.
-kick throw now switches sides with opponent.
-added victory quotes.

7.1

-Added custom hitsparks and hitsounds

7.0

-THE BLACK HEART VERSION. So many fixes and updates that I can't ennumerate them all.

6.0

-added A.I.
-perfectioned all hypermoves
-improved ascenso cruel special move
-added variation for winpose 3
-added sound to walk state
-fixed bug in punch throw
-added new big portrait, and cropped versions of both old and new
-minor bugs fixed

5.0

-added Marie Antoinette Attack hypermove
-added kick throw
-turns red when he is able to perform fatal move
-set the life value needed to perform fatal move below 250
-made head hittable when Peketo is dead
-changed ST-HK and jump-HK
-renamed all moves in movelist
-perfectioned scarlet delight hypermove
-made Dementia 13 supermove faster
-changed transparence FX in all teleports
-added cropped portrait in SFF file (9000-2)
-perfectioned general coding and minor bug fixes

4.3

-fixed cheap bug in fatal move
-updated girl list for shy intro.
-added animation detection for char's definition

4.2

-perfectioned fatal move detection system
-updated girl list for shy intro.

4.1

-fixed bugs in fatal move
-fixed bug in crouch HK

4.0

-updated fatal move with the ability to cut the head of the chars made by me
-added a tutorial to customize your char to Peketo's fatal move
-corrected basic size data in CNS
-added some visual effects to hypermoves

3.2

-updated girl list for shy intro.
-added aerial supermoves: "cuchillo aereo derecho", "cuchillo aereo bajo"
-added aerial supermoves: "teleport aereo cerca", "teleport aereo lejos"
-fixed color bug in fatal move
-perfectioned combo system
-new winpose added
-fixed bug in throw
-Perfectioned "locura" supermove
-added 3 new palettes
-Perfectioned "5 cuchillos" hypermove

3.1

-fixed bug in "cirugia" special move and fatal move (now it hits if P2 is in midair)

3.0

-added sound to "lose" pose
-fixed getpower parameter in hyper moves
-perfectioned fatal move
-added damage to teleport move
-added "locura" special move
-added critical state 0 (when he has less than 200 of life)
-added velocity to "cirugia" hyper move
-added "shy" intro (when he fights a female character)

2.0

-fixed bug in standing strong kick
-added electric hit (when he is hit by blanka's electric shock)
-added ownpal parameter to many explods
-added dizzy animation
-adapted to both DOS mugen and WINMUGEN without any version trouble.
-added velocity to "super puñalada" hyper move.
 

SHAR-MAKAI

- version 7.0-
(9/11/2013)

UPDATES
-------

7.0

-more balanced combos.
-fatal move is now easier to perform. See "Shar-makai movement list.jpg" for more info.
-added victory quotes.
-Kick-throw now switches sides with the enemy.

6.1

-Aded custom hitsparks and hitsounds

6.0

-THE BLACK HEART VERSION. So many fixes and updates that I can't ennumerate them all.

5.1

-added midnight bliss animation

5.0

-added A.I.
-added "refuerzos" hypermove
-changed fatal move
-perfectioned all hypermoves
-changed D,B,a/b move for "Rising Sting" special move
-perfectioned "ataque de saliva" special move
-added kick throw and improved punch throw
-changed big portrait
-added 2 new palettes
-improved combos and aerial rave abilities
-perfectioned overall coding
-turns red when he is able to perform fatal move
-little worms are now hitable
-many minor bugs fixed

4.2

-fixed bug in projectiles when hitting an armored opponent
-added animation detection for char's definition
-added cropped portrait in SFF file (9000-2)
-added hitadd sctrl to host bite hypermove
-renamed all moves in movelist
-perfectioned sound coding

4.1

-adapted to the new fatal move detection method in Peketo

4.0

-adapted to Peketo's fatal move
-corrected basic data in CNS and added "weight"
-added defense power
-perfectioned "veneno" super move
-"veneno agachado" super move replaced by "temblor" super move
-perfectioned animation in some actions
-perfectioned saliva drops when get hit (now with 3 random directions)
-changed crouch-HP, jump-LP, jump HP and jump HK
-perfectioned crouch-HK
-added animation to "super vomitada del terror" hyper move
-mofified air recover and hop backwards animations
-fixed bug in "mordida huesped" hyper-move
-added some visual effects to hyper moves

3.1

-fixed bug in "mordida huesped" hyper move

3.0

-added 3 new palettes
-added a little velocity to the projectile in crouching H-P
-fixed bugs in "super vomitada del terror" hyper move
-fixed "blood color only" in palettes
-fixed poweradd sctrls in hyper moves
-perfectioned hit sprites of st-HK and "giro y golpe"
-added winpose
-perfectioned winpose 1
-perfectioned dead animation (now the worms that come from inside him can hit enemies)
-added "mordida huesped" hyper move
-added palfx in fatal move
-fixed bug in fatal move (now it also hits if P2 is in midair)
-added critical state 0 (when he has less than 200 of life)

2.0

-added electric hit animation (when he is hit blanka's electric shock)
-fixed several bugs in fatal move
-added dizzy animation
-replaced palette 3 for a cooler palette
-added ownpal parameter to many explods
-added "giro y golpe corto" special move
-added new intro
-perfectioned "veneno agachado", "veneno parado" and "latigazos" special moves, and "super vomitada del terror" and "5 gusanitos" hyper moves
-fixed background explod facing 
-perfectioned little worms graphics
-perfectioned big portrait image
-adapted to both DOS mugen and WINMUGEN without any version trouble.

 

ANANZI

(Formerly known as Viuda Negra)

- version 5.0-
(8/11/2013)

UPDATES
-------

5.0

-more balanced combos.
-fatal move is now easier to perform. See "Ananzi movement list.jpg" for more info.
-added victory quotes.

4.1

-Added custom hitsparks and hitsounds
-fixed compatibility with Morrigan by P.O.T.S. (check attached folder)

4.0

-THE BLACK HEART VERSION. So many fixes and updates that I can't ennumerate them all.

3.2

-added midnight bliss animation
-added 3 new outfits to winpose 1

3.1

-minor bugs fixed
-improved A.I.

3.0

-added A.I.
-added Legion hypermove
-perfectioned all hypermoves and fatal move
-added new big portrait, and cropped versions of both old and new
-changed little portrait
-added 2 outfits to winpose 1 and changed oufit 2
-modified giant and little spider graphics coloring
-improved web sprites thanks to revanto
-changed Hypermove's BG anim
-added fx to little spider attacks
-improved combos and aerial rave abilities
-changed st-lk
-changed intro 1
-fixed bug in projectiles when hitting an armored opponent
-renamed all moves in movelist
-added palette Nº12 and changed palette Nº5
-turns red when she is able to perform fatal move

2.2

-added 1 new winpose
-added new special intro VS P.O.T.S.'s Morrigan
-added 1 new palette
-added kick throw
-modified landing animation
-added animation detection for char's definition
-fixed bug in intro 1
-made blood color a little darker

2.1

-adapted to the new fatal move detection of Peketo
-added 3 new oufits to winpose 1
-modified air recover animation
-fixed bug in dead animation
-added 1 new palette
-fixed bug in hyper-telaraña hypermove

2.0

-corrected basic size data in CNS
-adapted to Peketo's fatal move
-added 2 outfit to winpose 1
-modified frames in winpose 2 and final fase of fatal move
-fixed bug in "lanza cria" and "hyper lanza cria" moves
-fixed bug in special intro "VS spiderman"
-replaced palette 8 for a nicer palette
-added electric hit (when she is hit by blanka's electric shock)

1.1

-added 3 new palettes
-added chunli clothes in winpose 1
-fixed karate outfit winpose
-added afterimage effect to some hypermoves
-changed tearing-apart spiderweb animation (thanks to Revanto)
-perfectioned combo system
-added upwards velocity to crouching strong punch
-made little spiders able to die if enemy steps over them
-fixed bug in intro Nº2

 

HASHI

- version 5.0 -
(17/12/13)

UPDATES
-------

5.0

-more balanced combos.
-fatal move is now easier to perform. See "Ananzi movement list.jpg" for more info.
-added victory quotes.
-Kick throw now switches sides with the enemy.

4.0

-THE BLACK HEART VERSION. So many fixes and updates that I can't ennumerate them all.

3.2

-perfectioned fireflies behavior
-added compatibility with POTS catwalk

3.1

-added midnight bliss animation
-extended fruti toss post time
-minor bugs fixed

3.0

-added A.I.
-added "bendición de la tierra" hypermove
-added kick throw
-turned flies into fireflies and coded my own "firefly coding"
-perfectioned all hypermoves and fatal move
-changed Hypermove's BG anim
-added new big portrait, and cropped versions of both old and new
-added 2 new palettes
-turns red when he is able to perform fatal move
-improved combos and aerial rave abilities
-perfectioned overall coding
-perfectioned intros and winning poses
-fixed bug in projectiles when hitting an armored opponent
-renamed all moves in movelist
-added lemon fruit to the fruti-toss

2.2

-added animation detection for char's definition

2.1

-adapted to the new fatal move detection of Peketo

2.0

-corrected basic size data in CNS
-adapted to Peketo's fatal move
-perfectioned "super sembrado" hyper move
-added 1 palette created by Rudolf 27 (palette 7)
-added new winpose
-perfectioned older winposes
-perfectioned crouching strong punch
-fixed bug in fatal move
-fixed bug in "espinazos" hyper move
-added banana fruit to the fruti-toss
-added dizzy animation
-fixed bug and added damage in throw
-added aerial rave and combo possibility in crouching strong punch
-added electric hit animation (when hit by Blanka's electric shock)
-added some visual effects to hypermoves

 

NOROKO

- version 4.0 -
(20/11/2013)

UPDATES
-------

4.0

-more balanced combos.
-fatal move is now easier to perform. See "noroko movement list.jpg" for more info.
-punch throw now switches sides with opponent.
-added victory quotes.

3.0

-THE BLACK HEART VERSION. So many fixes and updates that I can't ennumerate them all.

2.1

-added sound compatibility with POTS's catwalk
-minor bugs fixed

2.0

-added A.I.
-added "funeral" hyper move
-added kick throw
-added 2 winposes and 1 intro
-added critical animation in state 0
-added midnight bliss aimation
-added lose by time over in posesion mode
-added 1 palette
-added teleport to backdash when her back is touching the wall
-minor bugs fixed

 

ANIMUS

- version 2.0 -
(8/11/2013)

UPDATES
-------

2.0

-more balanced combos.
-fatal move is now easier to perform. See "animus movement list.jpg" for more info.
-punch throw now switches sides with opponent.
-added victory quotes.

1.1

-Added custom hitsparks and hitsounds

 

FINAL

- version 1.0 -
(3/1/10)

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