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Files posted by Sergio P
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Submitted
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K-Murakumo
By Sergio P in Akatsuki Blitzkampf
by Scharlachrot
(no way the arcana heart character made this)
95 downloads
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General
By Sergio P in Kaiser Knuckle
by BK, Downgraded by Sergio P, AI by Kousa
Basically all l did is tweak his teleporting, combos, juggles and his high damage. No more infinite teleports and bs!!!!!!!!!!!!!!!!!
204 downloads
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Black Heart
By Sergio P in Edited Characters
HM, AI patched by Eurota, Voice patched by Ouchi
70 downloads
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Trollface
by noctis
From the readme:
"this is remake of the original trollface char by Yogurty14, or well
my own interpratation of it. this character is meant to be a shitpost
and is intentionally made to be annoying cuz you know; troll ololololol"
"this has always been a thing on my "i want to update or remake this"
list and here we go, knocked out and released with the rest of the
2021 nonsense, enjoy this low quality nonsense. i made this i about
3-4 hours so, ez."
winmugen only. (Trollface is a null char so l don't think it's worth it to convert him into 1.0, unless you have no idea how to convert lol)
169 downloads
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Runaway
By Sergio P in Edited Characters
by flowrallia
Minori Amanohara but she's a hit n run and a joke gimmick character with one attack by using her bike (that appears in one of her intros). If the opponent manages to avoid her attack, she will crash and die. That's about it.
117 downloads
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Another Kung Fu Girl Z (1.0 Patch)
By Sergio P in Original Characters
by S.Y.D, converted to 1.0 by Sergio P
This is exactly a 1.0 patch for S.Y.D's Kung Fu POI 100% works
Included with AI patch already applied made by Kasabuta (l left the AI level to 5 btw)
Enjoy!
173 downloads
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Luigi wins by doing absolutely nothing
By Sergio P in Super Mario
Luigi wins by doing absolutely nothing by garjian
A Luigi that stands around doing nothing, while a minigame plays. This was designed for AI vs. AI though, probably very easy for a real player to win… he is doing nothing after all.
How the minigame works:
Tauting/Collecting a mushroom gives 5 points, and collecting coins gives 1 point, represented by the number below the timer, the color of the number represents who has more points than the other and it displays how many more points they have, the color is either red for P1 and blue for P2 side, or red when Luigi is losing the minigame and blue when he is winning it. The bombs don't seem to affect score. When the invisible minigame timer ends (probably 20 to 30 seconds like most Mario Party games), the losing side gets OHKOed.
113 downloads
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Corrupted Veter Driffin
By Sergio P in Edited Characters
Corrupted Vetter Driffin By Actarus, HelloMyNameisAAA
Do you remember that first attempt at creating a Peter Griffin in the middle of the gold era of MUGEN? This is it except now completely renewed to the point where absolutely nothing from the original creation remains in there. Among the new additions is a new striker system with three possible helpers based on contemporaneous characters of similar quality, as well as many new attacks. Of course one of the new additions is an AI, an AI that thanks to the egregious chip damage his normals deal, can literaly kill you through chip damage in practically no time, that when you are not being cornered with his strikers.
A challenging fight for sure, but thankfully not because of bloated stats in the global .cns file.
70 downloads
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Extreme Pepsi Hong Meiling (MUGEN 1.0 and 1.1)
By Sergio P in Touhou Edits
Extreme Pepsi Hong Meiling by Bregrsart
There's a feature on a certain MUGEN betting site that randomly generates a character name by pulling from the names of almost everyone currently in the roster when you type in a command in the chat. One day, local MUGEN author jor8a typed in that very command and the name EXTREME PEPSI HONG MEILING was spit out. He approached me to create this character with him and behold, with our efforts combined Extreme Pepsi Hong Meiling was brought to life. While I did the moveset concept and coding, jor8a created the sprites and a few of the animations.
Extreme Pepsi Hong Meiling is a character with a strong melee game, with a wide array of projectile attacks to help her open up the enemy during neutral. If she manages to get to you, brace yourself for a ton of damage! She uses a similar projectile system to the Touhou fighting games, but instead of not being able to use projectiles after running out of energy, she still attempts the move, but horribly botches it, resulting in some self-harm.
Her move list as well as notes on her general mechanics can be found here:
Other Notes: The sound she makes when she gets KO'd is actually me crushing a can of Coca-Cola. Is that treachery? I'll leave that up to interpretation.
173 downloads