ရွှေဖြူကြိုးရုံကြောများက်ခ Posted December 28, 2022 Report Share Posted December 28, 2022 RedDevil (New) View File Warning: EXPECT BUGS!! After 3 years RedDevil is back with some new features. Since many people liked this edit I thought it was necessary to do a remake and this time I tried to do it well compared to the old version. RedDevil this time has the following levels: Lv1/1p - Normal + Random %n Attack Lv3/3p - Normal + Invicibility frames + Stronger attacks Lv6/6p - Invincible + Dangerous %n attacks (VirtualProtect) Lv9/9p - %n + Automatic Attacks (Similar to ISA) Lv11/11p - %f attacks Lv12/12p - Instakill Lv13/13p - Supernull To activate level 13, you have to go to the .def file of RedDevil and then remove the semicolon before st7, to deactivate it again instead, put the semicolon back. I recommend that you check the file "OPTION.txt" since there are some options that may affect gameplay or options that you may find useful. Other notices that I did not mention in the RedDevil showcase: - RedDevil doesn't have palettes such as 2p, 4p, 7p etc. and will automatically be put at the closest level. For example, if you put the 4th palette, it will be put on the 6th palette right away. - When you have already selected a level before and finished the match with an opponent, the portrait will always remain the one you put before even if you change levels. But the level still changes when you start another match. Credits: Explod Expansion by Choon | @Choon_2i Some sprites by CPUGreenSister | @CPUGreenSister Submitter ရွှေဖြူကြိုးရုံကြောများက်ခ Submitted 12/28/2022 Category Mario OCs Quote Link to comment Share on other sites More sharing options...
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