hiboy123 Posted May 25, 2019 Report Share Posted May 25, 2019 i have seen alot of mugen character's but, One thing comes to my mind how to do it the tutorials are Time Consuming and there's are alot of thing to do in life if possible we will have to Script, Script and SCRIPT!!! one thing is clear to my mind that we will have to CODE Make Character Sprites Test the Sprites Check Coding if Wrong My mind gets tired of all these things and i gave up everytime is there a software to easily create Sprites and mugen characters?????? Quote Link to comment Share on other sites More sharing options...
Killzjoy Posted May 25, 2019 Report Share Posted May 25, 2019 Creating mugen characters from scratch is definitely a pain. There are tutorials to do them on youtube, but it'll be time-consuming for sure. It's much simpler to modify an existing Mugen character. The tool you need is called Fighter Factory 3 or whichever version you want to pick, and all you need to do is just download a character you want from Mugen, and just change a specific part of that character to suit what you want like their voice lines, attack special effects etc. It's tricky, but it's easy to get the hang of once you get used to it. Quote Link to comment Share on other sites More sharing options...
whine Posted May 27, 2019 Report Share Posted May 27, 2019 nice Quote Link to comment Share on other sites More sharing options...
Allyallea Posted April 22, 2021 Report Share Posted April 22, 2021 The best thing would be to use Kung Fu Man as a base, in the same way that many creators have done, such as Warner. Remove the constants (in the .cns file) and commands (in the .cmd file) you don't use and code new ones. For this you can see some YouTube tutorials. The basic punches (punches and kicks) would be 200-650. Look at the basic punch of the 200 state and guide yourself by what it explains the kung fu man coding, and as an additional point "triggers" are the activators events where the action is performed (for example , animelem = 3 will be activated on the 3rd frame). Quote Link to comment Share on other sites More sharing options...
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