About This File
comes with all my edits of Mario (By pizzasauce) Luigi (by warner) Robo Luigi and Robo Mario (by spadekaboomer)
UPDATE LOG:
Mario:
- Added Super Freeze to all hyper attacks! (Thanks to the MFG Discord)
- Most attacks have full priority
- Updated the hit sounds to more realistic sounding
- Updated portrait
- Replaced the Flaming Fireball sprites with Dan Hibiki's Gadoken
- Changed the afterimage color of flaming fireball to fit more with the sprites
- Detailed Movelist (Ikemen/ikemen go only)
- Added red after image to Coin Punch Uppercut and dash attack!
- Added the machine punch to Mario Cyclone (From DarkLuigiGamer's Luigi's AI Patch, so thanks)
- Fixed some hit boxes and added a few to some attacks
- All front facing sprites had missing eyebrows on the right side. Fixed that as well
- Added automatic coin punch rush, no longer do you need to button mash
- CVS2 Hyper combo effects applied during startup
Luigi:
- Most attacks have full priority
- Updated the hit sounds to more realistic sounding
- Replaced Flaming Fireball with Metsu Hadoken
- Added the ability to move left or right during super tornado
- Detailed Movelist (Ikemen/ikemen go only)
- Added green after image to Coin Punch Uppercut and dash attack!
- Luigi now has multi-hitting standing uppercut, does a lot of damage
- CVS2 Hyper combo effects applied during startup
- Fixed drill kick to stay still and not spazz out
- Removed PALFX to Luigi's Metsu Hadoken, changed the color applied when hit
Robo-Mario:
- Most attacks have full priority
- Detailed Movelist (Ikemen/ikemen go only)
- CVS2 Hyper combo effects applied during startup
Robo-Luigi
- Most attacks have full priority
- Detailed Movelist (Ikemen/ikemen go only)
- Robo-Luigi now has multi-hitting standing uppercut, does a lot of damage
- CVS2 Hyper combo effects applied during startup
- Added the ability to move left or right during super tornado
- Fixed drill kick to stay still and not spazz out