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Files posted by HelloMyNameIsAAA
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:moyai:
By HelloMyNameIsAAA in Memes
🗿 , by Unknown author, edited by HelloMyNameIsAAA
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(What is this ?)
A massive edit of a seemingly old Moai character. 🗿
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(Movelist)
🗿 Donut: x (Air useable) (x+up to shoot upwards) (x+down while in the air to shoot downwards)
🗿 Spin: y (Air useable)
🗿 Jump: y+down (Air useable) (Can be used once more while in the air 🗿 )
🗿 Stop: y+up (In the air)
🗿 Slam: z
🗿 Clone: a (Air Useable) (Up to 3 clones could be on the screen at the same time)
🗿 Drop: b
(Supers) (All takes 1K power)
🗿 Super Drop: D,DB,D,x
🗿 Spam: D,DF,F,x
🗿 Giant: D,DB,B,z
🗿 Super Spin: D,DF,F,z
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(Version updates)
January 27
First Release
----------------------------------------------------------------
Special Thanks
You already know 🗿
133 downloads
0 comments
Updated
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Adesign
By HelloMyNameIsAAA in Pokémon
(What is this ?)
A description. Meme legendary Fakemon from Pokemon Clover.
(Movelist)
A - An Attack (Pick a move out of 18 randomized attacks)
(Version Updates)
May 19th = First Released Version
(Special thanks !)
Elecbyte
Z-9 Lurker; Big Portrait.
Whoever made Pokemon Clover.
HSR, 100%Ex-Inferis, Claymizer, Big Eli King, yuki, MGMURROW, REDHOT, Pizzasauce
SpaceMouse, Brergrsart, Andres Borghi, Waribashi, Scartcher, Dark Ruler, Pirata Cibernético, GooGoo64; Code and effects taken for ''An Attack.'
98 downloads
- pokemon
- pokemon clover
- (and 1 more)
0 comments
Updated
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Altair (Includes AI Patched version)
By HelloMyNameIsAAA in Video Game Characters
altair by JackSweg (me)
my youtube: www.youtube.com/JackSweg
controls:
x y z sword
a b kicks
c roll forward or backward depending on whether you press forward c or back c
combos:
x y z a b
x y z a B, BF,F x or y or z
x z D, DF, F a or b
etc.
try combining as much as u can
reversal: (while blocking) press c
note: if opponent health is low and you do the reversal, a cutscene will play
slide sword: B, BF, F x or y or z
kick combo: D, DF, F a or b
al mualim help: D, DB, B, D, DB, B, c
assassinate: B, F, c
special thanks to:
Choujin because I copied the teleport code from him
Balthazar and Cybaster because I copied some code for basic attacks
Rasgar for posting the sprites on spritedatabase or spritersresource, i cant remember
Ubisoft because I ripped altair's sounds from assassin's creed 1
that is all.
I thought of making his attacks more based on the game by changing his gameplay style but
that remains to be seen depending on the feedback I get. If you find bugs comment on any
of my youtube videos and I'll see what I can do.
the Altair 1.0 def file also works for winmugen, though it's fair to warn you
playing on mugen 1.0 and winmugen will mess up the epic cutscenes that i put
into this character so i recommend you just download mugen 1.1 and experience
altair to his fullest potential.
enjoy
_________________________________________________________________
AI patch update.
This character sure is something, especially as being one of the only Assassin's Creed character that is somewhat decent.
Kick Combo is by far the most broken move in his arsenal, as he can be comboed into his sword normals, leading to infinites.
It can even be chained into itself, but requires some timing.
Counter works againt projectiles and helpers, and the low health version plays the cutscene even if it misses the opponent.
Speaking of cutscenes, the one played for the low health counter have transparency issues. For comparaison, the Assassinate one works well, even if both are very choppy.
Al Mulaim Super is nearly usless, having an insanely long startup time, giving the opponent plenty of time to block.
Assassinate command is somewhat wrong. It is D,DB,D,F,x, not B,F,c.
Most moves can be comboed into the Assassinate Hyper. As it deals 500 damage, the opponent with low enough health is in death range if he is comboed.
Well, that's all. This AI patched version make him use of most of his combos while being somewhat fair, as well for being a source of entertainement against AI opponents.
Unfortunately, it's AI activation makes the character 1.X only.
Still, thanks for the character!
(Version updates)
(July 31th 2021)
_________________________________________________________________
First released version
212 downloads
- hellomynameisaaa
- jacksweg
- (and 3 more)
0 comments
Submitted
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Arale JUS
By HelloMyNameIsAAA in Anime/Cartoons/TV & Manga/Comics Characters
Also comes with Rei (Hokuto No Ken), Goku (Dragon Ball) and Kakashi (Naruto) as assists. Also, you always start each round with full power.
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(Movelist)
Normals:
X: Butt Tackle
X (In The Air): Air Punch
fwd, X: Tree Stick
down X: Run Attack
back, X: Head Removal
Y: Poo Stick
Y (In The Air): Poo Throw (Air)
fwd, X: Poo Throw
down, X: Gatchan Lightning
back, X: Air Charge
Supers (Costs 1k power):
Z: N'Cha Cannon
fwd, Z: Huge Poo Toss
down,Z: Police Car Toss
back,Z: Earth Splitter
B,F,Z or F,B,Z: Family Summon
Assists (Costs 1k power) (Can be used while attacking):
Rei (Hokuto no Ken): a
Goku (Dragon Ball): b
Kakashi (Naruto): c
Others:
D,D (In the air): Fast Fall
S: Poo Poke
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(Version releases)
March 14th 2023:
First known release
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(Special thanks)
Elecbyte
Gumhoy, for the big portrait
Ryu22, Nightmare, Neimad, for the spritesheet of Arale, Rei, Goku and Kakashi.
Nomucoke and OLT-Eden, for some explods and sounds.
You !
82 downloads
0 comments
Updated
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Baby Vegeta Final Bout (Edit)
By HelloMyNameIsAAA in Dragon Ball Z
An Edit of stopmotiontoys(eliott)'s Baby Vegeta
Well, this thing is.....somewhat questionable. It is still a decent attempt to make a Final Bout character to MUGEN, and considering how shitty
the original game is, you get the point.
Changes
- Nerfed the Health and Defense from 2000 and 350 to 1250 and 125 respectively, as he is Radish SSJ4 tier otherwise.
- Made most of the attacks to have CLSN1 (Attack hitboxes) earlier.
- Modified the Kick Combo Super. It takes 700 power instantly and 300 during the special, instead of being completely gradual. The first two CLSN1 boxes arebigger and whiff less against regular opponents, and the second to last attack launches the opponent forward in the air, allowed Baby Vegeta to land his last punch of this Super.
- Added a more competent AI.
- Added a 12p mode. It have permanent SuperArmor and a 1.5 damage multipler. I added an attempt of a ''Blanco'' palette. Also, a Green palette was unused and was added to the rotation.
Thanks for downloading that Edit.
134 downloads
- hellomynameisaaa
- dragon ball
- (and 8 more)
0 comments
Updated
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Blaziken (AI Patches)
By HelloMyNameIsAAA in Pokémon
Blaziken, by Brandon Clay, AI Patched by HelloMyNameIsAAA
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What is this ?
This is probably the first version of Blaziken ever made for MUGEN, made during the late 2000s. It is quite qestionable with many attacks with infinite priority, high meter regen, and infinites. Still, it is quite an honest attempt to make that fiery Pokemon to MUGEN, before better versions got made.
Two AIs are included. The abusive one mostly focuses on, well, abusive strategies. Change the folder's name if you want to change the AI.
55 downloads
- hellomynameisaaa
- ai patch
- (and 5 more)
0 comments
Submitted
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Blue/Bleu (AI Patch)
By HelloMyNameIsAAA in Original Characters
AI Patched version of Blue by Debutant. At some point being considered as one of the worst characters ever made for MUGEN, but have a somewhat viable moveset so that he is somewhat deserving of an actual AI.
52 downloads
- hellomynameisaaa
- ai patched character
- (and 4 more)
0 comments
Updated
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Boo SSJ EX
By HelloMyNameIsAAA in Edited Characters
Boo SSJ EX, by unknown author, was given so many Edits by HelloMyNameIsAAA
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(What's this?)
Unfortunately, I didn't have some required things ready for an actual April Fools character, so I am releasing this instead.
This is an Edit of an old Mexican DBZ character, a Buu with SSJ hair glued on him, apparently made for a jam organized by a certain MUGEN Betting Website.
Unfortunately, a SSJ powered Kid Buu would no longer be impressive by Dragon Ball standards thanks to Super's ridiculous power creep. Would that defeat DBZ Vegetto tho ?
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(Movelist)
A 4-buttons character, with C and Z being used for specific moves
a+b: Power Charge
a+b: Stronger Power Charge (Can only be used one per round)
fwd+c: Teleport Forward
back+c: Teleport Backward
z: Foot Shot
fwd+z: Foot Shot (Away)
back+z: Foot Shot (Close)
fwd,b: Uppercut
fwd,y: Charging Attack
back+b: Ground Smash
down+x: Ki Blask (Air useable)
x+y: Mouth Ki Blast (Air useable)
d,df,f,a: Air Ki Blast
Supers (Requires 1K Power)
d,df,f,b: Human Extinction Attack
d,df,f,x: Mouth Beam (Air useable)
d,db,b,x: Combo Attack
d,db,b,a: Triple Destructo Disks
Hypers
d,df,f y: Generic Blast Attack (Air Useable) (Requires 2K Power)
d,db,b,d,db,b,x: Death Ball (Requires 3K Power)
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(Update Log)
(April 1st 2020)
First Release
----------------------------------------------------------------------------
(Special Thanks)
Elecbyte, for obvious reasons.
The kind stranger who originally made the char.
Soren Kisamora, for some sprite Edits.
You !
78 downloads
0 comments
Updated
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Borot MK-V
By HelloMyNameIsAAA in Video Game Characters
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Borot MK-V by Darkflare, edited by HelloMyNameIsAAA
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Illegal MK-V Update
-Added many moves, including basics, a counter, and a power charge move
-Punch and Shoot now have 7 different variations.
-Added 4 new Supers
-Made the sounds way louder
-Added 1 new outro
-Added AI
-Added damage dampener
-Various changes to the existing moves.
-Added damage dampener
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Movelist
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X-Punch (Air OK)
Y-Uppercut (Air OK)
Z-Spin (Down,Z: Spinning Jump)
A-Punch and Shoot (+Down: Slow Projectile) (+Fwd: Meter Projectile) (+Back: Lobbed Projectile) (+Fwd and Down: Unbreakable Projectile) (+Fwd and Back: Air Projectiles) (+Down and Back: Random Projectile)
B-Counter
C-Power Charge
D,DF,F+X/Y/Z:HOUTENJIN (1k meter)
D,DB,B+X/Y/Z:Galacta Phantom Ripoff (1k Meter)
D,DF,F+A/B/C:Bullshit FullScreen (2k Meter)
D,DB,B+A/B/C:Spindash (2k Meter)
A+B,A+C or B+C: Ora Ora Ora (3k Meter)
X+Y,X+Z or Y+Z: Beeg (3k Meter)
38 downloads
- hellomynameisaaa
- darkflare
- (and 3 more)
0 comments
Updated
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Busted Peashooter
By HelloMyNameIsAAA in Video Game Characters
Busted Peashooter by Camren Springer, edited by HelloMyNameIsAAA
----------------------------
(What is this ?)
An Edit of Peashooter by Camren Springer, making him overpowered to an extend, and adding new moves and units.
Mostly made with a Jam in mind, but not entirely focused on it, hence why it is quite busted.
Most of the changes compared to the original.
- You always start a round with at least 250 Power, enough to summon a Sunflower.
- Way faster moves, also, can be used in the air.
- Units can be summoned a little behind you, or in front of you, close or away, by moving forward or backward while pressing the corresponding button respectively.
- Units can't be summoned offscreen.
- Added Torchwood, Potato Mine, Jalapeno and Chomper as units.
- You can have 3 Sunflowers, 2 Squach, and 3 Potato Mine an the same time. You can only have 1 Torchwood and 1 Chomper onscreen.
- Sunflower, Squash, Torchwood and Chomper all have health, and died when they reach 0.
- Torchwood and Chomper ''died'' if they are going offscreen, triggering their cooldown.
- Added Repeater as a basic move.
- Added Rolling Wallnut, the explosive variation is added as a Super.
- Loads of misc. changes.
- Added HUD that display the units you can summon. (Except Corn Cob)
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(Moveset)
x: Basic Pea
y: Snow Pea
z: Repeater
any two punches: Threepeater
D,DF,F,c: Rolling Wallnut
Units:
a: Sunflower (250 Power)
b: Squach (250 Power)
😄 Cherry Bomb (750 Power)
a+b: Torchwood (875 Power)
a+c: Potato Mine (125 Power)
b+c: Jalapeno (625 Power)
a+b+c: Chomper (750 Power)
Supers:
D,DB,B,z:Explosion Rolling WallNut (1000 Power)
D,DB,B,x: Charging Peashooter (1000 Power)
D,DB,B,y: Gatling Peashooter (2000 Power)
a+y: Corn Cob (2250 Power)
--------------------------
If you see any problems with Busted Peashooter, please send your feedback and I'll do a hotfix on it.
---------------------------
Also last reminder: Do not, I mean do not make a vore character or paletteswap or spriteswap my character. (That means you Flapjackfan2010/Maria Valenzuela, Marcioleo123, Maria Carina Andronic, WigglytuffIndonesian, MonoGames, and Lamar Sonic2021updatedJenkis...)
Editor's note: I will laugh my ass off it that happens to Busted Peashooter.
Website:
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https://sites.google.com/site/camrensmugenwebsite/home
Editor's note: Don't have any lol
Emails:
-------
Gmail: winnersyeslosersnovgcp@gmail.com
Editor's note: Won't tell but here's my Twitter: https://twitter.com/MyNameIsToast Can also be contacted on MFFA.
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(Version releases)
Febuary 18 2023
- First released version.
-----------------------------------------------------------------
(Special thanks)
Elecbyte, for obvious reasons.
Spriter-Resource, for the various sprite sheet.
Camren Springer, for the original character and giving permission to edit it.
Infernal Spectre, for various bug fixes.
Gumhoy, for the funny Big Portrait.
You !
204 downloads
- hellomynameisaaa
- camren springer
- (and 5 more)
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Busted Puff-Shroom
By HelloMyNameIsAAA in Video Game Characters
Busted Puff-Shroom by Camren Springer, edited by HelloMyNameIsAAA
----------------------------
(What is this ?)
An Edit of Puff-Shrrom by Camren Springer, making him overpowered to an extend, and adding new moves and units.
If you know Busted Peashooter already, you know the deal.
Most of the changes compared to the original.
- You always start a round with at least 250 Power, enough to summon 2 Sun-Shrooms.
- Puff-Shroom's basic attack have a limited range. Scaredy-Shroom's range is unlimited however.
- Way faster moves, also, can be used in the air.
- Units can be summoned a little behind you, or in front of you, close or away, by moving forward or backward while pressing the corresponding button respectively.
- Units can't be summoned offscreen.
- Added Spikeweed, Imitater (to duplicate as an immobile Puff-Shroom), and Plantern as units.
- You can have 3 Sun-Shrooms, 2 Hypno-Shrooms, 2 Starfruits and 2 Spikeweed an the same time. You can only have 1 Plantern and 1 Imitater on screen.
- All units except Blover have health, and died when they reach 0.
- Starfruit, Plantern, ''died'' if they are going offscreen, triggering their cooldown.
- Added Gloom-Shroom as a Super move.
- Loads of misc. changes.
- Added HUD that display the units you can summon.
- Added easter eggs.
---------------------------
(Movelist)
x: Puff-Shroom
y: Scaredy-Shroom
z: Fume-Shroom
D,DF,F,a or b or 😄 Gloom-Shroom (Costs 1k Power)
s: (When less than 250 health): Lawn Mower
Units
a: Sun-Shroom (Costs 125 Power)
b: Hypno-Shroom (Costs 375 Power)
😄 Starfruit (Costs 625 Power)
a+b: Blover (Costs 500 Power)
a+c: Spikeweed (Costs 500 Power)
b+c: Imitater (Costs 500 Power)
D,a: Plantern (Costs 500 Power)
D,b: Ice-Shroom (375 Power)
D,c: Doom-Shroom (Costs 625 Power)
-----------------
(Version Updates)
November 16th 2023
- First released version
-----------------
(Special Thanks)
Elecbyte
Camren Springer, for the orginal character
TheConfusedGraveBuster, Symbolcom and U8332, for the sprite sheets used for the new units
KnockoffBadit, for the Puff-Shroom picture used in the big portrait (Fuck the .webp format lol.)
You!
66 downloads
- hellomynameisaaa
- puff-shroom
- (and 3 more)
0 comments
Submitted
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Christmas Tree (Edit)
By HelloMyNameIsAAA in Original Characters
Christmas Tree, by Ironcommando and HelloMyNameisAAA
--------------------------------------------
(What is this ?)
A massive overhaul of Ironcommando's Christmas Tree, making it more of a Boss Character and less of an unbeatable cheapie.
Outside of a massive nerf, a lot of original moves and outros were made, including some ways for the tree to move itself, because that's somehow important.
Made and released with the original author's permission, and he quite likes it.
--------------------------------------------
(Movelist)
(*) indicates an original move created for the Edit.
Up: Shining Star.
a: Hail
b: Jump (Can be down forward or backward) *
x: Christmas Nuke
Forward,x: Sideways Christmas Nuke *
y: Tree Smash
z: Christmas Card *
Holddown, a: Christmas Ornaments *
Holddown, b: Christmas Cane *
Holddown, z: Christmas Crown *
s: Christmas Presents (Currently have 15 different outcomes) *
(Supers) Requires 1000 power
D,DF,F,a: Rudolph the Red Nosed Reindeer
D,DF,F,b: Santa Claus
D,DF,F,x: Jesus Under The Tree *
D,DF,F,z: It's Christmas Morning *
(Hypers) Requires 3000 power
D,DF,F,c: Merry Christmas!
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(Version Updates)
October 6th 2021: First Released Version
--------------------------------------------
(Special Thanks)
Elecbyte
Ironcommando, for the original character.
Freepix, for the banners used for indicating a Supers or Hypers.
You!
132 downloads
- hellomynameisaaa
- ironcommando
- (and 5 more)
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Clint Eastwood (Edit)
By HelloMyNameIsAAA in Original Movies
''It's High Noon !'' - McCree
Clint Eastwood, made by Cpn Crossfader, edited by HelloMyNameIsAAA
----------------------------------------------------------------------------
What is this ?
----------------------------------------------------------------------------
This is an edit of Clint Eastwood by Cpn Crossfader.
While this is primary an AI Patch, various edits are made to this character, including basic fixes like
adding required sprites and fixing debug flood, while keeping most of the jank intact. Also, the Gun Duel special got reworked entirely, as in the original version, it did not work at all. It is an actual special, complete with a ''special'' background if you landed it.
Other fixes included removed nearly every unused sounds, as they bloat the size of this character.
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265 downloads
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Creatively Bankrupt Kanna
By HelloMyNameIsAAA in Eternal Fighter Zero Edits
Creatively Bankrupt Kanna, by HelloMyNameIsAAA
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What is this ?
This is a silly version of Eternal Version Zero's Kanna, with many moves that are somewhat creatively bankrupt, hence the name.
Ironically, various overused MUGEN memes from the past, such as the Road Roller Da, The Shun Goku Satsu, and the Proton Cannon aren't featured in this char, but other dead memes are featured
She is a three-button character, with air and crouching moves, alongside with a taunt.
----------------------------------------------------------------------------------
Movelist
Specials:
D,DF,F, a: Plushie Bow (Useable in the air)
D,DB,B, a: Astolofo Bean Plushie (Up to two of them can be active at the same time)
D,DF,F, b: Explosive Punch
D,DB,B, b: Single Speen (Useable in the air)
D,DB,B, : c Someone From Below
D,DF,F, : c Lightning Strikes (This attack have a cooldown after usage)
D,DF,F, c (While In The Air): The High Ground
Supers (Requires 1k Power)
D,DF,D,DF, a: An Idea
D,DB,D,DB, a: Holy Hand Grenade
D,DB,D,DB, b: You Speen Me (Useable in the air)
D,DF,D,DF, : c Generic Autocombo
Hypers:
D,DF,F, b+c: POI Squad (Requires 2K Power)
D,DF,F, a+c: Shoop Da Whoop Laser (Requires 2K Power) (Usable in the air)
D,DF,F, a+b: Triple Wing Smash (Requires 2K Power) (Usable in the air)
D,DB,D,DB, either a+b, a+c or b+c: Final Memeory: (Requires 3K Power)
Other:
/s: Distraction Dance (Taunt)
F, /s: 350 000$ Booster Box (Taunt)
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Version Updates
(December 6th 2022)
Fixed attack.dist and proj.attack.dist being 0.
Some attacks now can cause knockback even on block.
Fixed Missing NotHitBy on the opponent during the Final Memory attack.
Added smoke effect on Kanna after using the An Idea Super.
(November 24th 2020)
Taunts now count as Idling moves instead of attacking moves.
Added new taunt, 350 000$ Booster Box.
(November 22th 2020)
Fixed missing sprites in the Fall Recovery animation.
Fixed some fall.recover not being set properly.
Removed Cornerpush in the Someone From Below Helpers.
Adjusted Hitsparks from the Someone From Below Helpers.
(October 4th 2020)
Removed duplicate sprites.
Added a fall.recover to most attacks that caused fall.
Added a forgotten mention in ''Special Thanks !''
(October 1st 2020)
First Released Version.
----------------------------------------------------------------------------------
Special Thanks !
Elecbyte, for obvious reasons.
GUMHOY, for the fabulous art for her big portrait.
Mikage and 586, for the Kanna they made that got used as a foundation for this character, mainly for the sprites, the normals and the Final Memeory attack.
Sheet Piano Boss, for the piano reedition of the You Spin Me Right Now.
p0008874, for the sprites rips and soud used for the distraction dance.
Dark/Light Ruler, for the sprites and sound used for a winning outro.
You !
140 downloads
- hellomynameisaaa
- eternal fighter zero
- (and 3 more)
0 comments
Updated
-
Crispy
By HelloMyNameIsAAA in Eternal Champions
Crispy, by HelloMyNameIsAAA
_______________________________________________________
(What is this ?)
''Crispy is a chicken who died in 1967 A.D.. He was killed while trying to rescue some other chickens from becoming cuisine.
He practices Egg-Fu, an ancient barnyard martial art, and has vowed not to become part of the dinner table without a fight.''
Literally the chicken character from Eternal Champions. Based off what is seen in the original game.
A bigger, blacker, and stronger version of the character, Tarnished Crispy, exists for an overpowered take of the character.
_______________________________________________________
(Moveset)
F,B,z :Thrust Kick
D,DB,B,y : Egg Throw
D.DB,B,z : Claw Attack
(Specials) (Takes 500 power) (Tarnished Crispy Only)
F,B,x : Triple Egg Throw
F,B,y : Quad Kick
(Supers) (Takes 1000 power)
D,DB,B,z : Farmer
_______________________________________________________
(Version Updates)
(March 2nd 2022)
First released version
_______________________________________________________
(Special Thanks)
Sega and Development Division, for making Eternal Champions.
Glipsn, for the spritesheet used to make this character.
Ironcommando, for adding the missing sprites for this character.
81 downloads
- hellomynameisaaa
- eternal champions
- (and 2 more)
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Doctor Morbis
By HelloMyNameIsAAA in Bootleg
Doctor Morbis, by HelloMyNameIsAAA
____________________________________
(What is this ?)
One of the bosses from Cheetahmen II, a very infamous bootleg game. All he does is run, dealing contact damage to his opponents.
He turns around when he hit non SuperArmored opponents, based off Cygore, the actual ''Final Boss'' from this game.
Ahuron's Cheetahmen is used as a base, mostly for his own Super Armor code.
____________________________________
(Moveset)
Actually none !
____________________________________
(Palette mode)
1-6p ; Have a mandatory 30 seconds cooldown between hits.
7-11p; The cooldown is removed, and while he still have it against opponent in an ''Hurt'' state, he can cause jank against Super Armor opponents and Simul mode.
12p; Your mandatory busted palette. Somehow, Doctor Morbis is the character who deserves one.
____________________________________
(Version updates)
(June 31th 2021)
First released version
____________________________________
(Special thanks !)
Elecbyte, for reasons you know
Alexander Cooper, for the teleporting code.
Ahuron, for the base character.
You!
36 downloads
- hellomynameisaaa
- bootleg
- (and 1 more)
0 comments
Submitted
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Doomguy (AI patch and Edit of Flynn Taggar)
By HelloMyNameIsAAA in Video Game Characters
First off, thanks David Demianoff for giving me permission to release this AI patched version of this character.
But man it is an old one.
This is mostly an AI patch of David Demianoff's Flynn Taggar, and while he can use all his weapons, he will mostly zone with his trusty Shotgun.
He is quite OP but he is decent for his time, especially that I haven't seen another Doomguy in MUGEN.
What's changed ?
- Replaced its displayname to ''Doomguy''
- Added AI
- (Invulnerability Item) Replaced the DefMulSet into an NotHitBy, as the former didn't work.
- (Invulnerability Item) Replaced the PalFx so that it does not have seizure effects.
86 downloads
- hellomynameisaaa
- ai patch
- (and 8 more)
0 comments
Submitted
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Eraser (Edited Version)
By HelloMyNameIsAAA in Original Characters
Eraser, by DENMOU, Edited by HelloMyNameIsAAA
What is this ?
---------------------------------------------------------------
Well, I guess it happened. It is a reimagining of a classic bad character, with new moves, tweaks and fixes, while keeping some of the questionable quality there.
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(Moveset)
X: Light Punch (Air useable)
Y: Strong Punch (Air useable)
Z: Jyu (Projectile) (Air useable)
A: Counter
B: Power Charge
C :Paper Grab
X+Y: Pencil on the Ground
Y+Z: Pencil Charge
Supers:
THE ERASER: D,DF,F,a (Requires 1k power)
Jyu Spam: D,DB,D,a (Requires 1k power)
Jyu Freeze: D,DB,D,b (Requires 1k power) (Air useable)
Junping Bomber: D,DF,F,b (Requires 2k power)
Eraser Modern Art: D,DF,F,c (Requires 2k power)
Hakai Counter: D,DB,B,x (Requires 2k power)
Jyu Hakai, D,DB,B,c (Requires 3k power) (Air useable)
---------------------------------------------------------------
(Release Log)
(November 3rd 2020)
- First Known Release
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(Special Thanks)
Elecbyte.
DENMOU, for the original character.
Ironcommando, for the coding of the Hakai projectile.
Only a Figment, for suggestions for an intro and a winning outro.
dronk, for many palettes for this character.
You !
75 downloads
- hellomynameisaaa
- eraser
- (and 2 more)
0 comments
Updated
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Eternal Sailor Moon (Includes AI Patched Version)
By HelloMyNameIsAAA in Sailor Moon
Old Sailor Moon character with bloated stats.
Includes a version with AI, alongsides some hitboxes fixes and stats nerfs (Health ATK DEF: 2000-200-200 to 1500-150-150)
109 downloads
- sailor moon
- eternal sailor moon
- (and 4 more)
0 comments
Updated
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Glass Joe (Edit)
By HelloMyNameIsAAA in Punch-Out!!
HelloMyNameIsAAA's Edits
Vive la France!
Nerfed the basic moves's Damage. Hitstun lasts slighty more.
Special Attacks deal more damage and have greater range and knockback. Turn Punch specifically is way faster.
Ditto for Supers. Also, Glass Joe have invincibility frames while he is taunting.
Fixed some hitboxes.
Added Hitboxes to his Dizzy animation.
Added AI.
Translated his winquotes to French, and added a few more.
(May 15th 2021)
First released version
97 downloads
- hellomynameisaaa
- nesmario123
- (and 5 more)
0 comments
Submitted
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God Orochi Tampa Bay Edition
By HelloMyNameIsAAA in SNK Edits
God Orochi Tampa Bay Edition, by ahuron, AI badly mangled by HelloMyNameIsAAA
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What is this ?
This is a low-effort AI Patch/Edit of Ahuron's God Orochi, made for the sole purpose of making fun of the 2018-2019 Tampa Bay Lightning, a NHL team with an historic winning season (62 wins out of a possible 82) yet got swept by the Wild Card team and the last qualifing team, the Columbus Blue Jackets, in the playoffs.
I literally laughed my ass off when this happened.
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What is changed ?
Nerfed the automatic regeneration.
Added a var and a few commands in the AI that will activate what I called the ChokeAI when the opponent happens to have low health. It is exactly what is said on the tin. This also works in simul mode.
Added a few sounds and some pictures for good measure that can appears when the ChokeAI is activated and when God Orochi Tampa Edition got K.Oed.
Everything else is intact
Note: How convenient to post this when that hockey team is likely going to win the cup this year !
And it did ! Bruh moment for me.
95 downloads
- hellomynameisaaa
- ai patched character
- (and 8 more)
0 comments
Updated
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Green Beret
By HelloMyNameIsAAA in Video Game Characters
Green Beret, by HelloMyNameIsAAA
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(What is this ?)
The main character from the classic NES game Rush'n Attack, considered as a precursor to Contra.
His goal is to save the world by destroying a ''Super Weapon'' by knifing russian militias and using weapons against them.
This character is one of the most experimental one I ever made, and had mechanics that I never done before, here's a simple rundown on how he works.
- He have free roaming, meaning he doesn't turn automatically when behind the opponent or running backwards.
- He have invincibility frames when hurt, and also get some after getting out of hurt states. He cannot block and only have 750 health however.
- He cannot be grabbed, but can be custom stated.
- He only starts with the Knife. Hitting opponents with it had a chance to drop powerups. Getting them allows him to use weapons. Here's the list.
Grenades (Drop: 3) (Max: 5)
Mines (Drop: 2) (Max: 3)
Pistol (Drop: 5) (Max: 10)
Bazooka (Drop: 3) (Max: 5)
Smart Bomb (Drop: 1) (Max : 1)
Invincibility (On Get: Lasts for 6 seconds)
- Smart Bomb disallow powerup as long as the attack lasts.
- Received weapons persists between rounds.
- Winning intro allows him to get powerups he came across.
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(Movelist)
A: Knife
B: Grenade
😄 Drop a Mine
X: Pistol
Z: Bazooka
Y: Smart Bomb
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(Version updates)
November 2nd 2022:
- First released version
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(Special Thanks)
Elecbyte.
Firejoker34, for the spritesheet and the Mine sprites.
Brergrsart, massive AI debugging.
You !
59 downloads
- hellomynameisaaa
- green beret
- (and 3 more)
0 comments
Updated
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Hockey Kunio
By HelloMyNameIsAAA in Video Game Characters
Hockey Kunio, by HelloMyNameIsAAA
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(What is this ?)
Note: This character is a work of fiction. Due to recent unfortunate events and the violent nature of the sport, anything resembling IRL events is purely a coïncidence. Thank you for understanding.
This is the Kunio from the sport every Canadians love to talk about, from the NES game Ike! Nekketsu Hockey Bu: Subette Koronde Dairantō, and there is no official English version of the game. Knock down the opponent with his hockey stick, which bought time for him to charge up powerful unblockable shots based off the game.
Fun fact, the final team you have to face against in this game is the Canadians. Finally, we are the final bosses in a video-game.
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(Movelist)
x : Punch
x (Crouching) : Crouch Stick
x (In The Air): Air Stick
y : Kick
y (Crouching) : Spinning Stick
y (In The Air): Air Spinning Stick
z: Shot (Hold it to charge it)
Release z (while charged): Normal Charged Shot
x (While Charged): Rebound Shot
y (While Charged): Air Shot
a (While Charged): Dissapearing Shot
b (While Charged): Teddy Bear Shot
c (While Charged): Small Shot
z (In The Air): Air Charged Shot
(Supers) (Costs 1k power)
D,DF,F,x: Sonic Boom
D,DF,F,y: Military Thunder Strike
D,DB,B, x or y: Super Spin
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(Version releases)
December 20th 2023
First released version
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(Special Thanks)
Elecbyte
Mr. L, for the ripped sprites
J-Sinn, for the ripped sounds
Lillie's 音MADs, for random bs fixes
22 downloads
- kunio
- hockey kunio
- (and 2 more)
0 comments
Submitted
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Indiana Jones
By HelloMyNameIsAAA in Original Movies
Indiana Jones, by CpnCrossfader, Edited by HelloMyNameIsAAA
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(What is this)
An extensive Edit of Indiana Jones that fixes a lot of bug and also also makes him stronger. Here is some changes to the moves.
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(Changes)
- Slide Sweep Kick is now his Hard Crouch Kick.
- Gundraw have a chance to fail (30%) if Indie try to the move twice in a row. Using any specials, supers or the grab reset the chance. It's also an unblockable move.
- Whip Swing is way faster.
- Floor Spike Trap only propels the opponent in the air in the first 38 frames of the move. Also unblockable. There could only be one trap active
and it also doesn't spawn if Indy use the move in the corner.
- Indiana Jones is mostly invincible while in the Floor Spike Trap move.
- The projectile in the Spear Duck move always spawn from the corner of the screen.
- Rolling Boulder reworked. It rolls instead of bouncing, and Indy is in an invincible, yet unmovable state, for 100 seconds.
- Lots of misc changes.
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(Movelist)
fwd,A: Grab
QCB,A: Floor Spike Trap
QFC,B: Gun Draw
QCF:B: Spear Duck
QCF,X/Y: Whip Swing
back,fwd,X/Y/Z: Whip Crack
fwd,back,X/Y/Z: Whip Grab
A+X(Hold X for healing): Holy Grail
(Supers)
QCF,A: Staff of Ra (500 power)
QCF,C: Rolling Boulder (1k power)
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(Version Changes)
January 23th 2023
- First Known Release
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(Special Thanks)
CpnCrossfader, for the character.
Sound Sack, for the clean rolling boulder sound.
Elecbyte
You
236 downloads
- cpncrossfader
- hellomynameisaaa
- (and 3 more)
0 comments
Updated
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Ivan Ooze
By HelloMyNameIsAAA in Power Rangers
Ivan Ooze, by HelloMyNameIsAAA
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(What is this)
This is the infamous Final Boss from the SNES fighting game Mighty Morphin Power Rangers: The Fighting Edition.
When controlled by the CPU, he is not too bad, but when he is by an human player, done with a code, he will truly show his broken side.
More or less a conversion of what is seen in the original game, with some key changes. Most notably, his Supers are not timing related, and can be comboed in some circumstances.
AI is done by Z-9 Lurker.
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(Moveset)
Normals
a: Melee Attack
b: Big Energy Ball
x: Pillar of Fire (Close)
y: Pillar of Fire (Far)
Supers
D,DF,F,a: Homing Spark Balls (1k Power)
D,DF,F,b: More Homing Spark Balls (2k Power)
D,DF,F,x: Invincible Homing Spark Balls (1k Power)
D,DF,F,y: More Invincible Homing Spark Balls (2k Power)
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(Version Releases)
April 18th 2023
- First released version
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(Special Thanks)
Elecbyte
marktwo and N64 Mario, for the floating coding, with some changes.
O Ilusionista, for the sprite sheet and the homing code for the spark balls, with some changes.
Z-9 Lurker, for the AI.
You !
68 downloads
- hellomynameisaaa
- power rangers: the fighting edition
- (and 3 more)
0 comments
Submitted