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Files posted by HelloMyNameIsAAA
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Doomguy (AI patch and Edit of Flynn Taggar)
By HelloMyNameIsAAA in Video Game Characters
First off, thanks David Demianoff for giving me permission to release this AI patched version of this character.
But man it is an old one.
This is mostly an AI patch of David Demianoff's Flynn Taggar, and while he can use all his weapons, he will mostly zone with his trusty Shotgun.
He is quite OP but he is decent for his time, especially that I haven't seen another Doomguy in MUGEN.
What's changed ?
- Replaced its displayname to ''Doomguy''
- Added AI
- (Invulnerability Item) Replaced the DefMulSet into an NotHitBy, as the former didn't work.
- (Invulnerability Item) Replaced the PalFx so that it does not have seizure effects.
86 downloads
- hellomynameisaaa
- ai patch
- (and 8 more)
0 comments
Submitted
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Blaziken (AI Patches)
By HelloMyNameIsAAA in Pokémon
Blaziken, by Brandon Clay, AI Patched by HelloMyNameIsAAA
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What is this ?
This is probably the first version of Blaziken ever made for MUGEN, made during the late 2000s. It is quite qestionable with many attacks with infinite priority, high meter regen, and infinites. Still, it is quite an honest attempt to make that fiery Pokemon to MUGEN, before better versions got made.
Two AIs are included. The abusive one mostly focuses on, well, abusive strategies. Change the folder's name if you want to change the AI.
55 downloads
- hellomynameisaaa
- ai patch
- (and 5 more)
0 comments
Submitted
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Baby Vegeta Final Bout (Edit)
By HelloMyNameIsAAA in Dragon Ball Z
An Edit of stopmotiontoys(eliott)'s Baby Vegeta
Well, this thing is.....somewhat questionable. It is still a decent attempt to make a Final Bout character to MUGEN, and considering how shitty
the original game is, you get the point.
Changes
- Nerfed the Health and Defense from 2000 and 350 to 1250 and 125 respectively, as he is Radish SSJ4 tier otherwise.
- Made most of the attacks to have CLSN1 (Attack hitboxes) earlier.
- Modified the Kick Combo Super. It takes 700 power instantly and 300 during the special, instead of being completely gradual. The first two CLSN1 boxes arebigger and whiff less against regular opponents, and the second to last attack launches the opponent forward in the air, allowed Baby Vegeta to land his last punch of this Super.
- Added a more competent AI.
- Added a 12p mode. It have permanent SuperArmor and a 1.5 damage multipler. I added an attempt of a ''Blanco'' palette. Also, a Green palette was unused and was added to the rotation.
Thanks for downloading that Edit.
134 downloads
- hellomynameisaaa
- dragon ball
- (and 8 more)
0 comments
Updated
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Refrigerator (Edit)
By HelloMyNameIsAAA in Joke Characters
Refrigerator by KUROGOMA, edited by HelloMyNameIsAAA
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What is this ?
This is an edit of Refrigerator by KUROGOMA. A few things got changed compared to the original character in order to be more competitive in an AI match setting, either against a player or another AI character.
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What changed ?
Reworked the hitboxes.
Increased the power gain from the charging move.
Modified the watermelon helper. Watermelons can no longer hurt their user. They become active much quicker, at the cost of having a way smaller duration time.
Either the cans and the watermelons have a chance to be spawned from all basic attacks, including the crouching and jumping ones.
Basic attacks can hit downed opponents.
Freeze effect from the counter have a smaller duration time. Its damage have been slighty increased.
Refrigerator Final will land its attack much quicker. Damage have been lowered.
Redone the AI entirely.
Added an intro sound and changed the deathscream.
Note; Palette modes are left unchanged
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Movelist
A,B,X,Y; Basic attacks
C; Power Charge
Z; Basic Parry
HCF, x; Weak Charge Attack
HCF, y; Strong Charge Attack
HCF, x + y; Fast Charge Attack (Uses 330 Power)
F, y; Grab (Yes, this thing can perform a grab attack)
HCF, a or b; Guranteed Can Projectile
QCB QCB, x; Counter Attack
HCB, y; Guranteed Can and Watermelon Projectiles (Uses 1500 power)
D HCF F, x; Refrigerator Final (Uses 2500 Power)
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Changelogs
Mars 2 2020
Life is lowered to 1400.
January 20 2020
Cleaned up the long range AI in both coding and behaviors. Life and Defense was changed to 2000 and 100 respectively for some reasons.
November ?? 2019
First known Release
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Palettes
This characters have palettes modes. Those are unchanged. Some notables one are those is a few that grants a random effect,
and a 12p that gives immunity to almost all attacks and the ability to spawn A LOT of watermelons instantly.
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Special Thanks !
Elecbyte !
You, for downloading this edit.
KUROGOMA, for creating this character
Gumhoy, for basic helps
134 downloads
- hellomynameisaaa
- edit
- (and 4 more)
0 comments
Submitted
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TF2 Scout (AI Patched)
By HelloMyNameIsAAA in Video Game Characters
The very first AI Patch I did. Mostly a simple zoner. Somehow received way more updates than he is supposed to.
68 downloads
- team fortress 2
- tf2
- (and 4 more)
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Y.A.M.E.T.E
By HelloMyNameIsAAA in Touhou Edits
Yet Another Mysteriously Edgy Touhou Edit - HelloMyNameIsAAA
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What the **** is this ?
My first character ever created. She is based off cheapies that cannot be fought through conventional means, and there is way too many of these bloody things, and are almost all in multiple layers of edginess.
Let's create one that can be actually fought normally and more tolerable to the eyes. Right ?
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Completion state.
Y.A.M.E.T.E is 100% complete ! Yay ?
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141 downloads