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Kishibe Light

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Posts posted by Kishibe Light

  1. Esidisi (Incomplete)


    Esidisi by Kishibe Light [The MUGEN Artist]

    About:

    This character is incomplete. I had only completed the stance animation. The rest (such as the crouching and walking animations) are unfinished.


    What needs to be completed:


    The basic movement animations (crouching, walking, jumping, and dashing).

    The basic attack animations.

    The special moves.

    The super moves.


    Key Commands:


    x: Low Attack
    y: Medium Attack
    z: Strong Attack
    a: The unique move (He has no unique move when pressing "a". Instead, it's just a light kick because I used KFM as a base)
    b: Dash Escape
    😄 N/A
    s: Taunt


    Special Moves:

    It's just the same as KFM.

    Credits:


    Elecbyte (I used KFM as a base).

    Warusaki3, Nimame, y.y, and amarimono for some effects and codes that I borrowed from.

    Quasi-Detective for the ASB Esidisi voice clips.

    Naza15 for Esidisi sprites such as the ingame icon and standing sprites. (About the standing sprites, I left them unused because it needs more work on everything)

    Capcom for the original effects and sprites.

    Hirohiko Araki for creating JoJo's Bizarre Adventure.

    And you for getting the character. :)
     


     

  2. Jotaro Kujo by Warusaki3 and Mr.Giang (edited by Naza15 and me)


    A edit of Jotaro Kujo with a new super portrait when doing the super grab move on stand mode, and has new voice clips.

     

    Credits:

    Warusaki3

    Mr.Giang

    Naza15

    Diamond Records

    JoJo-Pitter-Patter-Pop!

    JoJo's Bizarre Adventure Encyclopedia

    Zirothos, Tougon, and Quasi-Decective (from Sound Resources site) for All Star Battle and Eyes of Heaven voice clips.

    and Capcom.

     


     

  3. Ryu (JoJo's Bizarre Adventure + Street Fighter style)


    I made an edit of adamskie's Ryu. The color separation was done by me. This was also for my JoJo's Bizarre Adventure VS Street Fighter MUGEN game (I haven't started yet, but some point I will).

     

    Credits:

    adamskie

    POTS

    Warusaki3

    Pocket Fighter (the author of Pocket Ryu or I forgot the name)

    amarimono

    Jirougaki

    rei (alessi form codes)

    mouser (for voices)

    Dazz (from Spriters Resources site)

    Mysticus (from the sound resources site) for high quality of Ryu's voice clips.

    and Capcom.


     

  4. N'Doul


    Note: Not all of the sprites are my best or perfect. It can be rough also.


    N'Doul, created by Kishibe Light [The MUGEN Artist].

    N'Doul was unused character that he was going to appear in both JoJo's Venture and JoJo's Bizarre Adventure (made by Capcom, the developers who created Street Fighter and Darkstalkers) with sprites that contains for his character select, face icon, and supers.
    (not really because he appears as a sub boss where he tries to kill Jotaro and his group, but his playable version is)
    He had sketches for his basic attacks and special moves from the concept art and secret file. When playing N'Doul in the original game and opening his stand, he has moves that were used from the mid boss game, an alternate palette, an unused face icon and super portrait. N'Doul also has unused voice clips (besides his defeat voice) from the sound test menu such as his dialogues (I'm not sure if they are his hurt voices), taunt (laughing), and win (where he tells Lord DIO that he defeated the enemy).

    N'Doul's VA is Yuji Kishi, the guy who also voiced as Devo, Vanilla Ice (JoJo's Venture), and Ken (Street Fighter 3 and 4).


    Sprite2.sff file is an unfinished data of his cape sprites. (which I had to make one if anyone wants to create more N'Doul sprites with his cape on) 

    N'Doul2.snd file is his original VA with his unused voice clips added, but with a mixture of Ken's (taken from rei's Street Fighter 3 and 4 Ken) because he had less voice clips in the orignal game (such as no attack voice clips).

    There is an alternate -2,-3.cns file of where you can enable his face icon. You can swtich the -2,-3.cns file by going to his "N'Doul.def" file. Same goes with his sprite and sound data.

    I've also created an intro and ending for N'Doul (this is also my first and rough try on making an intro and ending. I had to use y.y's Hol Horse's ending as a base).

    Special moves:

    "Take this!"
    D, DF, F, x or y or z

    "Attack!"
    F, D, DF, x or y or z

    "Puddle Trap"
    F, D, B, x or y or z

    "Go!"
    D, DB, B, x or y or z

    "Protect me!"
    B, D, DB, x or y or z

    "Falling water"

    D, D, x or y or z (This moves only works if you're not in stand mode)


    Super moves: 


    "Shoot him!"
    D, DF, F, x+y or y+z, or x+z, or b

    "Rain of death"
    D, DB, B, x+y or y+z or x+z, or b

    Credits:


    Shio for the original character.

    Nimame for the original base (Devo).

    rei for Ken's voice clips from both Street Fighter 3 and 4 (N'Doul2.snd file contains his voice clips)

    @Papiroska, Darksheep123, Ryder the JoJo, and GisTrix for helping me on N'Doul and Geb sprites.

    y.y for the base of Hol Horse's ending.

    Dany-The-Dog for the rain effect I borrowed from Yun and Yang's stage.

    karl eichholtz for his idea on N'Doul's story and ending.

    Magma MK-II (from the spriters resource site) for ripping N'Doul sprites.

    Cutting Room Floor (the site) for finding unused content about N'Doul and the pictures of his sketches.

    Capcom for the original game, sprites, voices, and music.

    The JJBA Encyclopedia site for information about N'Doul and Geb.

    and Hirohiko Araki for the JJBA series and creating N'Doul.

    Please let me know if there are bugs with this character. Thank you.


     

  5. Jotaro ASB (unfinished)


    A scrapped version of my ASB version of Kujo Jotaro. I used amarimono's Koichi as a base. The portrait right here is incorrect because I used Part 4 Jotaro's sprite data (which I got from Naza15's edit).

     

    Credits: 

    Warusaki3

    Amarimono

    Zirothos (The sound resources)

    Tougon (the sound resources)

    Capcom

    and Bandai Namco (all star battle)

     


     

  6. J.P. Polnareff (by Nimame and Mr.Giang)


    I fixed the Super Knockdown bug if he is defeated by a basic attack from the enemy, and the Joseph Intro where the animation has a another bug. I also done a color separation to Polnareff's and Sliver Chariot's eyes like in anime. I also added a new interaction when facing Chaka.





    Credits:

    Nimame for making Polnareff

    Mr.Giang for editing Polnareff with Kanji effects

    @Papiroska for editing Polnareff with a new anime palette, new portrait, and fixed a sound

    and Ettore15 for editing Polnareff with interactions, Stylish Cancel update, and new effects when Stand On and Off.


     

  7. Part 6 DIO (Remake)


    Part 6 DIO Remake by Kishibe Light

    Key Commands:


    x: Low Attack
    y: Medium Attack
    z: Strong Attack
    a: Stand On and Stand Off (Press it again when you're on Stand Mode to turn it off)
    b: Dash Escape
    😄 Quick Telport and Stylish Cancel (any button + c)
    s: Taunt


    2nd Taunt:

    Hold Forward + s


    Special Moves (Some don't work because I used a base from amarimono's Giorno character. Same goes with Super Moves):


    [Command]
    name = "henrin_x"
    command = ~B, D, DB, x

    [Command]
    name = "henrin_x"
    command = ~B, D, DB, b

    [Command]
    name = "henrin_y"
    command = ~B, D, DB, y

    [Command]
    name = "henrin_z"
    command = ~B, D, DB, z

    [Command]
    name = "laser"
    command = ~F, D, B, x

    [Command]
    name = "laser"
    command = ~F, D, B, b

    [Command]
    name = "laser"
    command = ~F, D, B, y

    [Command]
    name = "laser"
    command = ~F, D, B, z

    [Command]
    name = "sakana_x"
    command = ~F, D, DF, x

    [Command]
    name = "sakana_y"
    command = ~F, D, DF, y

    [Command]
    name = "sakana_z"
    command = ~F, D, DF, z

    [Command]
    name = "ryaku1"
    command = ~D, DF, F, b

    [Command]
    name = "ryaku2"
    command = ~D, DB, B, b

    [Command]
    name = "oh, this suits me well!"
    command = ~B, D, B, x

    [Command]
    name = "oh, this suits me well!"
    command = ~B, D, B, b

    [Command]
    name = "oh, this suits me well!"
    command = ~B, D, B, y

    [Command]
    name = "oh, this suits me well!"
    command = ~B, D, B, z

    [Command]
    name = "just one more in case!"
    command = ~B, F, x

    [Command]
    name = "just one more in case!"
    command = ~B, F, b

    [Command]
    name = "just one more in case!2"
    command = ~B, F, y

    [Command]
    name = "just one more in case!3"
    command = ~B, F, z

    [Command]
    name = "just one more in case! (DIO)"
    command = ~F, B, x

    [Command]
    name = "just one more in case! (DIO)"
    command = ~F, B, b

    [Command]
    name = "just one more in case! (DIO)2"
    command = ~F, B, y

    [Command]
    name = "just one more in case! (DIO)3"
    command = ~F, B, z

    [Command]
    name = "flower_b"
    command = ~D, DB, B, c

    [Command]
    name = "fish_x"
    command = ~F, D, DF, x

    [Command]
    name = "fish_y"
    command = ~F, D, DF, y

    [Command]
    name = "fish_b"
    command = ~F, D, DF, z

    [Command]
    name = "FDDF_x"
    command = ~F, D, DF, x

    [Command]
    name = "QCF_x"
    command = ~D, DF, F, x

    [Command]
    name = "QCF_y"
    command = ~D, DF, F, y

    [Command]
    name = "QCF_xy"
    command = ~D, DF, F, x+y

    [Command]
    name = "nekko_x"
    command = ~D, DB, B, x

    [Command]
    name = "nekko_x"
    command = ~D, DB, B, b

    [Command]
    name = "nekko_y"
    command = ~D, DB, B, y

    [Command]
    name = "nekko_b"
    command = ~D, DB, B, z

    [Command]
    name = "the-world1"
    command = ~F, D, DF, x
    time = 12

    [Command]
    name = "the-world1"
    command = ~F, D, DF, ~x
    time = 12

    [Command]
    name = "the-world1"
    command = ~F, D, DF, b
    time = 12

    [Command]
    name = "the-world1"
    command = ~F, D, DF, ~b
    time = 12

    [Command]
    name = "the-world2"
    command = ~F, D, DF, y
    time = 12

    [Command]
    name = "the-world2"
    command = ~F, D, DF, ~y
    time = 12

    [Command]
    name = "the-world3"
    command = ~F, D, DF, z
    time = 12

    [Command]
    name = "QCB_a"
    command = ~D, DF, F, a

    [Command]
    name = "QCB_b"
    command = ~D, DF, F, z

    [Command]
    name = "jumoku_x"
    command = ~D,D,x
    time = 10

    [Command]
    name = "jumoku_y"
    command = ~D,D,y
    time = 10

    [Command]
    name = "jumoku_z"
    command = ~D,D,z
    time = 10


    Super Moves:


    [Command]
    name = "ryaku3"
    command = ~B, DB, D, DF, F, b

    [Command]
    name = "TripleKFPalm"
    command = ~D, DF, F, x+y
    time = 20

    [Command] 
    name = "TripleKFPalm"   ;Same name as above
    command = ~D, DF, F, y+z
    time = 20

    [Command] 
    name = "TripleKFPalm"   ;Same name as above
    command = ~D, DF, F, z+x
    time = 20

    [Command]
    name = "Scared, aren't you?"
    command = ~F, D, DF, x+y
    time = 20

    [Command] 
    name = "Scared, aren't you?"   ;Same name as above
    command = ~F, D, DF, y+z
    time = 20

    [Command] 
    name = "Scared, aren't you?"   ;Same name as above
    command = ~F, D, DF, z+x
    time = 20

    [Command] 
    name = "Scared, aren't you?"   ;Same name as above
    command = ~F, D, DF, b
    time = 20

    [Command]
    name = "nesp"
    command = ~D, DB, B, x+y
    time = 20

    [Command]
    name = "nesp"
    command = ~D, DB, B, y+z
    time = 20

    [Command]
    name = "nesp"
    command = ~D, DB, B, x+z
    time = 20

    [Command]
    name = "623_xy"
    command = ~B, D, BD, x+y
    time = 12

    [Command]
    name = "623_yz"
    command = ~B, D, BD, y+z
    time = 12

    [Command]
    name = "623_zx"
    command = ~B, D, BD, z+x
    time = 12

    [Command]
    name = "623_b"
    command = ~B, D, BD, b
    time = 12

    [Command]
    name = "Bloody Summoning"
    command = y, x, F, x, z
    time = 30

    [Command]
    name = "Bloody Summoning"
    command = D, DB, B, c
    ;command = ~y, x, F, ~x, z
    time = 30

    [Command]
    name = "Power that transcends everything!"
    command = ~D, DF, F, c
    time = 30

    [Command]
    name = "Power that transcends everything!"
    command = ~F, z, x, F, a
    time = 30

    [Command]
    name = "dem"
    command = ~D, B, a
    time = 20


    Credits: 


    Warusaki3, Jirougaki, Shio, 41, kikurage, S.Y, and Mr. Giang for the codes to help me finish up my remake on Part 6 DIO.

    amarimono for the Giorno character base I used.

    Ditchu for the new Part 6 DIO sprites.

    Everyone for the death portrait sprites and pictures I borrowed from.

    Papiroska for making the new anime palette which I took from his new update on Over Heaven DIO.

    And you for getting the character. :)


    Feel free to tell any bugs of this character also.
     


     

  8. Part 6 Jotaro


    Part 6 Jotaro by Kishibe Light [The MUGEN Artist]


    Original project by Lucafio 

    About:


    Not all of the sprites are my best. It can be rough also.

    There are unused sprites of Jotaro and Star Platinum, which I ripped it from the arcade game.

    Jotaro has a child transformation when being affected by Alessi's moves.

    It includes a 1.0 version.


    Key Commands:


    x: Low Attack
    y: Medium Attack
    z: Strong Attack
    a: Stand On and Stand Off (Press it again when you're on Stand Mode to turn it off)
    b: Dash Escape
    😄 Transform into Invisible (only in stand off mode) + Stylish Cancel (any button + c)
    s: Taunt


    Special Moves


    ;-| ’´•KŽE‹Z |--------------------------------------------------------

    [Command]
    name = "sp3"
    command = F, D, F, a
    time = 40

    [Command]
    name = "sp20"
    command = ~D, DB, B, x+y

    [Command]
    name = "sp20"
    command = ~D, DB, B, y+z

    [Command]
    name = "sp20"
    command = ~D, DB, B, x+z

    [Command]
    name = "sp20"
    command = ~D, DB, B, b

    [Command]
    name = "sp10"
    command = ~D, DF, F, x+y

    [Command]
    name = "sp10"
    command = ~D, DF, F, y+z

    [Command]
    name = "sp10"
    command = ~D, DF, F, x+z

    [Command]
    name = "sp10"
    command = ~D, DF, F, b

    [Command]
    name = "ASB Super Move"
    command = ~B, D, DB, x+y

    [Command]
    name = "ASB Super Move"
    command = ~B, D, DB, y+z

    [Command]
    name = "ASB Super Move"
    command = ~B, D, DB, x+z

    [Command]
    name = "ASB Super Move"
    command = ~B, D, DB, b

    ;-| •KŽE‹Z |------------------------------------------------------

    [Command]
    name = "time2"
    command = ~B, D, DB, ~x

    [Command]
    name = "time2"
    command = ~B, D, DB, ~y

    [Command]
    name = "time2"
    command = ~B, D, DB, ~z

    [Command]
    name = "time2"
    command = ~B, D, DB, x

    [Command]
    name = "time2"
    command = ~B, D, DB, y

    [Command]
    name = "time2"
    command = ~B, D, DB, z

    [Command]
    name = "sp5"
    command = ~D, DB, B, a

    [Command]
    name = "sp4"
    command = ~D, DF, F, a

    [Command]
    name = "sp2"
    command = ~F, D, DF, x

    [Command]
    name = "sp2"
    command = ~F, D, DF, y

    [Command]
    name = "sp2"
    command = ~F, D, DF, z

    [Command]
    name = "sp11"
    command = ~D, DF, F, x

    [Command]
    name = "sp12"
    command = ~D, DF, F, y

    [Command]
    name = "sp13"
    command = ~D, DF, F, z

    [Command]
    name = "sp31"
    command = ~D, DB, B, x

    [Command]
    name = "sp32"
    command = ~D, DB, B, y

    [Command]
    name = "sp33"
    command = ~D, DB, B, z

    [Command]
    name = "my stand will judge you"
    command = ~F, D, B, x

    [Command]
    name = "my stand will judge you"
    command = ~F, D, B, y

    [Command]
    name = "my stand will judge you"
    command = ~F, D, B, z

    Credits: 


    y.y for making Jotaro.

    Naza15 for the color separation sprites.

    Lucafio for starting the original project.

    amarimono for the Jolyne and Part 6 Jotaro sprite.

    Zirothos, Tougon, and Quasi-Decective (from Sound Resources site) for All Star Battle and Eyes of Heaven voice clips.

    A user who upload the diamond records voice clips (which I forgot the name of the user).

    papparapa for kid Jotaro sprites.

    Infinite (a user who made a CvS version of Jotaro) for the CvS custom palette and the new basic moves I changed for this character.

    Capcom for the unused sprites of Jotaro and Star Platinum.

    Hirohiko Araki for creating JoJo's Bizarre Adventure.

    And you for getting the character. :)


    Feel free to tell any bugs of this character also.
     


     

  9. Shizuka Joestar


    Shizuka Joestar by Kishibe Light [The MUGEN Artist]


    Key Commands:


    x: Low Attack
    y: Medium Attack
    z: Strong Attack
    a: Stand On and Stand Off (Press it again when you're on Stand Mode to turn it off)
    b: Dash Escape
    c = Transform into Invisible (only in stand off mode) + Stylish Cancel (any button + c)
    s: Taunt


    Special Moves


    [Command]
    Name = "Triple Air Combo!"   (A move reference to Ninjago where Cole does this on the snakes at episodes 9 and 11)
    command = ~F, D, DF, x

    command = ~F, D, DF, b

    command = ~F, D, DF, y

    command = ~F, D, DF, z


    [Command]
    name = "Range Attack" (also works on air)
    command = ~D, DF, F, x

    command = ~D, DF, F, b

    command = ~D, DF, F, y

    command = ~D, DF, F, z

    [Command]
    name = "Counter"
    command = ~D, DB, B, x

    command = ~D, DB, B, b

    command = ~D, DB, B, y

    command = ~D, DB, B, z


    Super Moves:


    [Command]
    name = "Super Range Attack" (also works on air)
    command = ~D, DF, F, x+y

    command = ~D, DF, F, y+z

    command = ~D, DF, F, z+x

    command = ~D, DF, F, b

    [Command]
    name = "Super Counter"
    command = ~D, DB, B, x+y
    time = 20

    command = ~D, DB, B, y+z

    command = ~D, DB, B, x+z

    command = ~D, DB, B, b

    [Command]
    name = "dem"
    command = ~D, B, a
    time = 20


    Credits: 

    amarimono for the Trish character and Giorno's stand sprites I used as a base.

    POTS and Varo_hades for the Sakura sprites I used as a base.

    ご主人 for Falke voice clips. (https://www.youtube.com/watch?v=y0oYRna0OLo)

    nopasaone (from Sound Resources site) for NiCO voice clips.

    runa (from Sound Resources site) for Amy voice clips.

    And you for getting the character. :)


    Feel free to tell any bugs of this character also.


     

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