By MCWiresIKEMEN lets you play mugen online with other people, created by SUEHIRO
By MCWiresMUGEN 1.1 Alpha 3 made by Elecbyte
By MCWiresMUGEN 1.0 Release Candidate 8 made by Elecbyte
Version 1.0 RC8
29 Jun 2010
Merged EX + alpha audio system into main RC line.
BG: tilespacing is now a required parameter for tiled anim BG elements. Setting any tilespacing argument to 0 will disable tiling in that axis (prevents problems with 2002 BGs that have incorrect tilespacing).
CNS: Added StageVar trigger with basic functionality for checking stage name and author.
BG: Fixed paral not working with compressed sprites
BG: Fixed paral BGs drawn at incorrect y position at certain resolutions.
CNS: fixed InGuardDist trigger incorrectly returning 0 during enemy attacks when projectiles outside guard distance exist.
CNS: Fixed PlayerPush coordspace height bug.
Fixed physics precision error in certain situations.
Fixed software rendering sprite scaling position accuracy.
Fixed player SelfAnim drawn with incorrect offset scaling when in temporary state.
Removed common1.cns stand state pos y < 0 detection for compatibility reasons.
Font v2: fixed bank palette using palettes in the order added to the sff, instead of the actual palette item number.
Fixed problem where program would not start on some older Windows installs.
Fixed mouse pointer not reappearing after switching out of fullscreen mode by Alt-Enter or task switch.
Fixed AllPalFX green and blue fields being ignored.
Fixed system explods not getting reset before mode select and character select screens.
Fixed cutscene to not adjust BGM path if the filename is empty.
Fixed sound volume and panning bugs.
Fixed volumescale bug.
Fixed victory screen showing after quick VS.
Fixed mode select repeating sound during fade in.
Fixed sprmake2 crash on pal.discardduplicates=0.
By MCWiresMUGEN 1.1 Alpha 4 1.1a4 made by Elecbyte
* Fixed palette reservation bug.
* Fixed round fade in.
* Fixed a shadow flipping bug.
* Fixed projectile ownpal=0 bug.
* Fixed F4 not resetting life in survival.
* Fixed victory screen showing wrong portrait in turns.
* Fixed bug where victory screen can't be disabled by motif.
* Fixed F1 and Ctrl-F1 debugkeys swapped.
* Disabled debug keys outside of fight screen.
MUGEN 1.1 Engine Game by Elecbyte
MUGEN 1.0 Engine Game by Elecbyte
No Limit Winmugen Patch by Elecbyte
this is not 1.1b0
this is very great1
Idk how to change it to more slots0
These are actually not Super Mario Bros Z characters, but rather Super Mugen Bros characters, as Shazzo said in readme file with this text string: "(character name) is one of the characters for Super Mugen Bros.". Also, Metal Sonic (not to be confused with Mecha Sonic) didn't appear in Super Mario Bros Z.
Unfortunately, all that we got from forgotten Super Mugen Bros game is all these characters (and Boo). All of these characters, as Shazzo stated are based on Actarus' (Not) CvS Axel Stone (which Shazzo confuses CvS Axel's author name with EasyChar). Also they look overpowered because of buffed attack and defence stats to 200 and 150 respectively.0
This is from TMNT for NES so I'm going to move it to TMNT section.0
Please remember to add an author (I've already done so)
Please remember to upload in the right category (I've already moved to King of Fighters)0
Please add an author.
Make sure that your characters are uploaded in the right category. (I already moved them.)0
I'm uploading a lot of stiff stone characters huh0
thanks for sharing0